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TIX

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Everything posted by TIX

  1. Surely your hack have better chances to be completed.. feel free to use my sprites if you need them !! I will take a shot at this anyway, but so far it looks too heavy for me (bitmap editing I mean), I'm just a graphics guy.. Thanks for the tips, I may be back for more..
  2. Don't forget that Taizo uses a jackhammer in Dig Dug part 2, so why not use a ball in part 1.5
  3. Yes another Mr. Do hack Inspired by MrFish's hack, I'm trying to turn this old time favorite to some sort of sequel of Dig-Dug (my all time favorite !) The target is to change all the moving graphics to something out of the Dig-Dug universe ! The main character and the letter monster are easy enough, as they are sprites clearly separated in the rom. The problem is with the rival monsters as they are made of soft-sprites.. I'm currently struggling to find my way through omnivore and other exotic editors and tools so that I can edit the damn things.. In the meantime while I'm waiting for help from more experienced hackers, I have drawn all the Dig-Dug critters in Mr Do's dimensions and colors: Enjoy
  4. hmmm according to omnivore's help: there is a bitmap editor included but currently is little more than an image viewer So the question is, does a bitmap editor exist out there ? Or You have to dig into hex editing....
  5. ok so far so good ! I have identified all the pieces I want to edit, Now how can I edit them ?!? I have not been able to found an edit option in Omnivore, so I searched by Hex Address 4b70 (for my example critter) in hackomatic.. again nothing recognizable.. Also how to you change the color in Omnivore ?
  6. YEAH that's it, I finally saw the first piece that make sense ! It's this little critter I will mess with this a little and probably be back for more... Thanks a lot man, you have been a ton of help !!
  7. Looking great so far ! couple of questions: dimensions and frames for the robots are the same as the original ? mr and misses Robot will share the same sprite set ?
  8. Thanks, maybe its too complicated for me.. but I failed to find the apple even with your example.. I believe its a mental block I had the same difficulty at first, trying to understand what I was seeing in Hack-o-matic So one more time: in Omnivore -> View -> Character Display -> Antic 4 and View -> Bitmap Display -> what ?
  9. Only thing I can think, is that you must load the game with BASIC disabled..
  10. Please bear with me a little, I really want to get this right .. Since I searched in Hackomatic/Bithacker and found only the main character and the letter monster sprites, I assume all the rest are software.. So in Omnivore I flip through bitmap display modes until I recognize something, then I note the address and go back to Hackomatic to edit ?? Thanks in advance.
  11. Great job MrFish ! Cant wait for a work in progress download ! What tool are you using to edit character-based soft-sprites ?
  12. I need help I found the monsters, but I can't figure out how they work, they span from 02B2 to 03CB and seem to be multi segmented, multi layered sprites with some missiles thrown in.. I delete/add some pieces here and there but I cant make sense of the logic..
  13. Hey guys, Here is the full Bender mode version ! all frames have been redrawn, including the ladder and blown up frames.. The walking animation has been tweaked to perfection Now where are those critters ?!? I cant find them @#$ Mr Robot and His Robot Factory (Bender full).xex
  14. Great idea, I am always in favor of two player games, especially cooperative !! AND I can't wait to draw a lady robot
  15. got it ! thanks, it was a silly idea anyway , I wanted to give Bender a crown during the invisibility period, to transform him into Super King !!
  16. Hey Jose thanks for the tips and ideas ! I meant if it is possible for the shield to overlap bender, as to cover him... if I make any sense
  17. Thanks for the helping hand man !!
  18. YES, I meant to ask you or Xuel to change the color of the shield to yellow.. edit: also is it possible for the shield sprite to overlap Bender sprite ?
  19. yeah, I left it like this for comparison
  20. sorry I uploaded the wrong (no Bender) xex.. here you go ! Mr Robot and His Robot Factory (Bender hack).xex
  21. ok after Xuel's tweak (enabling Multicolored mode), here is my attempt on a Bender hack , I have 3 colors available for the head and 1 for the body, so I went with Dark Blue, Light Grey, Light Blue combination.. the walking cycle has been tweaked, and minor changes applied ! At a later stage I'll try to edit the buddies and other details to something out of Futurama !! Check out the work in progress below (going left is my original design, going right is Bender) Enjoy Mr Robot and His Robot Factory (Bender hack).xex
  22. Unfortunately the second color layer is only available in the head sprite, so the new 3 colors only benefits the helmet.. The body is strictly monochrome
  23. So if Jose (or someone else) work his magic, we will have 3 colors available in the entire sprite ? If true, then we can have something like this (ok maybe the colors are wrong, but anyway you get the idea) Now bender have smaller feet and a bounce !!
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