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drludos

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About drludos

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    Chopper Commander

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  1. drludos

    Growing Ties

    Hi everyone ! It's been a long time, but since the release of the game in 2019, I've been working hard on creating a "deluxe" version. I've added new levels, new games modes, and polished the overall game experience. I've also included 3 bonus games on the cartridge: Timeloop, Fishing for Atari, and Gift Catcher. This game should be published on cartridge in a fully featured boxed edition, hopefully by the end of 2021. Meanwhile, the first beta version of the game is available right now for people who support me on Patreon: https://patreon.com/posts/47298674
  2. And here is my entry for the LynXmas 2020 competition: Gift Catcher. Can you help Santa catch all the gifts without touching snowflakes? The game is played in vertical mode, using only the A/B buttons. At first, Santa will move on top of the screen. Press the button, and he'll dive down to catch a gift. Now you can press and hold the button again to make him climb back up to the top of the screen. Catch all the gifts, but avoid touching the moving snowflakes! If are looking for a challenge, my current highscore is 24 points! The game ROM can be downloaded from here. And here is the game page on the competition website if you want to rate it! I hope you'll enjoy it!
  3. Thanks for your kind words, and for the issue report. Actually, the Game Over is drawn over the snowflakes, but as they share some colors (white) it can sometimes looks the other way around (although it's not :)). It's very cool that also we got an entry from a "mysterious" participant. Looking at the entries page, the game looks again very diverse, that's a very cool event! Igor, I don't how you managed to code anything (and here you just made a full game from scratch!) with a new born baby at home! I remember that during the first weeks, every "baby is sleeping" time was actually used for us to do some chores or to take a nap too!
  4. Well, I managed to gather some tiny bits of free time here and there during the past week, so I'm happy to finally be able to enter the compo too! (@LordKraken, I'm the "mysterious" 6th participant :p). I've just submitted my entry, titled Gift Catcher. It's a single button button game played in vertical mode. Can you help Santa catch all the gifts without touching snowflakes? The game is played in vertical mode, using only the A/B buttons. At first, Santa will move on top of the screen. Press the button, and he'll dive down to catch a gift. Now you can press and hold the button again to make him climb back up to the top of the screen. Catch all the gifts, but avoid touching the moving snowflakes! If are looking for a challenge, my current highscore is 24 points! The final ROM weight 26kb, and can be downloaded from here. I hope you'll enjoy it, and I'm looking forward playing your entries! I'm very impressed by what I've seen so far - the Lynx will have a great Christmas this year!
  5. Woaw, I'm very impressed by all your entries so far, in a record time! They all look very good, and I like the first gameplay vids posted so far! Sadly, I don't think I'll have the time to make anything before the deadline (too busy with "real life" :(... ), but I'm really looking forward playing your games! Good luck!
  6. Hi everyone! As you may know, today (November 21st) the Super Nintendo (SNES) console turns 30! To celebrate this, I made a new SNES game titled "The Last Super." You'll play as the last SNES cartridge on Earth. You'll have to move and jump around in each of the 20 levels of the game so every SNES can play you! But don't let a SNES without cartridge for too long... The game is freeware and can be played online or downloaded from here: https://drludos.itch.io/the-last-super It’s also available on cartridge to play on a real SNES, with my previous game “Keeping SNES alive” as an added bonus: https://catskullelectronics.com/collections/games/products/the-last-super Last but not least, the game is open-source, with a lot of detailed comments in the code. I hope it’ll motivate and help other developers to make new games for the SNES! I hope you’ll enjoy it!
  7. Thanks for the update, but there is no issue with any delay. With the crazy current world situation, we can totally understand. I hope everybody is fine and safe, as that's the most important.
  8. Woaw, I'm really impressed by the 3D / Parallax effects for the ground and the city! It feels like a SNES game, or even a PSX one! Congrats on the great work, the sound definitively adds a lot to the whole experience.
  9. Wonderful, congrats on these new releases! The box art looks gorgeous on both games, I really love the A Bug's Trip one!
  10. Hi Igor, I've just replied to your email! I'm very sorry for the late reply, and I thank you again for running such a great and entertaining competition!
  11. For those of you who are interest in a "behind the scene" look, I've just published all the prototypes (with explanations of the project creation steps) of Timeloop for my supporters on Patreon: https://www.patreon.com/posts/41912761 For example, here is what the first version of the game graphics looked like: The word you are looking for is "ugly."
  12. Thanks a lot Igor for the detailed results! Congrats everyone on your high score, this was indeed a close one! My hat's off to Nop90 and RetroGuru for a well deserved 1st place! I'm also happy to see that Asteroids Chasers (my personal favorite for this compo) did get a lot of well deserved praise too. And thanks everyone for enjoying my entry, I wasn't excepting Timeloop to rank up so high!
  13. Cool! I saw that the competition reached 99 votes in total, which seems quite a lot (almost 100!).
  14. Woaw, very beautiful screen ! It looks like a 16-bit game!
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