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Posts posted by Magmavision2000

  1. I secured my copy from Walmart, so they now have it. Not sure about Amazon though.


    I wonder if this is a straight-up port, or if it's just emulation. The reason I mention this is because, in the trailer, Mario 64 shows the + button on the face screen. 

  2. 2 hours ago, Tanooki said:

    You think Nintendo would have learned their lesson on the Wii 10 years ago, limited retail release, limited digital run, done in March 2021.

    I know, that's my only problem with it. Nintendo seems to be anti-scalper, yet they always do stuff that causes scalping.

    • Like 1

  3. I'd like to nominate Return of the Jedi: Death Star Battle as one of the weirder 2600 games.


    The game itself isn't that weird, it's your run of the mill 2600 shooter, but the sounds are otherworldly. There's also Atari Video Cube where you play as an elf who's only purpose in life is to change the color on a cube.


    As you can tell, I don't know of a lot of weird games.

    • Like 1

  4. It seems that most 2600 games don't have music. But a small percentage of them actually do have music, and some of them aren't that bad.


    The only ones I can think of off the top of my head are:


    Dig Dug

    Tunnel Runner

    Mountain King

    Pitfall 2

    And that's all I can think of right now.


    What are some games that I'm missing? The only rules are 1. It has to have been released 2. It can't be homebrew.

  5. 1 minute ago, mbd30 said:


    It would have been really cool to play at the time when fighting games were still a novelty. The graphics look like Colecovision though. Pretty sure this game could be done on Coleco assuming it hasn't already.


    Actually, this port's based on an MSX port which was recently ported to the Colecovision. 

  6. 10 minutes ago, mbd30 said:

    Is punching useful at all? Maybe punches are just good for the bonus rounds but I suck at those.

    I use punch when I absolutely have no other choice (which is rare). Punching is also great for the bonus rounds (I think it's the only way you can destroy the flying swords).

  7. I see what you mean now.


    I tried it on mine, and I was able to pull it off, but I also was (kind of) able to do it on the 1.4 ROM (It worked, but you had to constantly try it over and over again, since the opponent backs away every now and then).


    Either way my score is now forfeit.


    I wonder if the Famicom online ROM is 1.4?

  8. 12 minutes ago, mbd30 said:

    Important info about this game that should probably be included in the rules. Make sure you download ROM revision 1.4. I had downloaded revision 1.2, and jump kicking enemies from a certain distance stun locks them in place so that you can keep looping the game indefinitely, or at least until the ROM crashes with a "CPU Jam" error which is what happened to me after I got over 300k. I was going to post my score but then decided to check if I got a bad ROM. I'm glad I did.


    Version 1.4 addresses this issue so at least the game isn't broken.


    Hey, can you post a video demonstrating the stun-lock? I need to make sure that my cartridge version doesn't do this.

    • Like 1
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