Ranger03
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Everything posted by Ranger03
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One week until the Commodore Vegas Expo v14 2018 !
Ranger03 replied to RobertB's topic in Commodore 8-bit Computers
A Commodore 128 if you have one, with a tape drive and all cords. or just a zx spectrum 48k -
One week until the Commodore Vegas Expo v14 2018 !
Ranger03 replied to RobertB's topic in Commodore 8-bit Computers
no i meant how much to buy one of the computer's -
I've decided to stop development for 2 reasons: 1. My computer is not allowing Admin mode 2. because of the above, Adrift, Inform or any other interactive fiction software in unavailable to me sorry for the inconvenience
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this is my new c64 minigame called Beer Sim. You play a random viking whose only job is to drink a metric ton of beer.
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One week until the Commodore Vegas Expo v14 2018 !
Ranger03 replied to RobertB's topic in Commodore 8-bit Computers
how much? -
This for those of us that cannot drink or are under the legal limit. basically, you play a random viking who walks into a bar. from their, crap gets weird. Made is 20 minutes using a bare minimum of input statements there are some errors but those can be fixed in due time. this was just made for fun, no harm meant. i am not responsible for anyone drinking themselves to death because of this game. direct your angry barbs at Miller Light and Bacardi dark (come to the dark side of the bar luke, you'll get drunk faster")
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One week until the Commodore Vegas Expo v14 2018 !
Ranger03 replied to RobertB's topic in Commodore 8-bit Computers
darn, wish i could've gone. but i'm in lodi and don't have 200 bucks -
inkey$ command is pissing me off
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
I am beginning to doubt the fact that i can pull this off. I mean it's a great game sure, but i don't see myself being able to do so at the moment. At best, maybe i can do 1 part over 3 weeks, then focus on the next while the first section is tested by the players, fix those problems and finally have the second part to myself. like Half life 2's episodes -
inkey$ command is pissing me off
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
I got it to work! thanks -
inkey$ command is pissing me off
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
Just tried your program. very useful. too bad my memory sucks lol -
Looking to broaden gaming channel
Ranger03 replied to Ranger03's topic in Gaming Publications and Websites
Just did a playthrough of Power rangers for the Sega Genesis, and it was Horrible. regardless, i got it done: -
inkey$ command is pissing me off
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
thanks for the tips. much appreciated. today is my mother's 61st birthday so i won't be able to get to it right away (plus my computer has locked me out of admin mode, despite the fact that i AM administrator) -
Why is the Vic 20 so hard to program for?
Ranger03 replied to Ranger03's topic in Commodore 8-bit Computers
I have a Panasonic Tape recorder. could that be used with either a c64 or Vic 20? -
Could Super mario world be done on the Sega Genesis?
Ranger03 replied to Ranger03's topic in Sega Genesis
i've only ever used one IDE and it uses static variables. a nightmare for sure -
inkey$ command is pissing me off
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
i actually made a 1k version for the vic 20 on the blog page -
inkey$ command is pissing me off
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
i am using sinclair basic. there is no way i can fit that string into 48k. anyway, i am using input for now because the game is meant to be short. episodic so to speak. i will be cutting half of the game because 48k is not enough memory -
Could Super mario world be done on the Sega Genesis?
Ranger03 replied to Ranger03's topic in Sega Genesis
that's real nicely done. i like how the sprites are smoothed out and the visuals are a lot cleaner. this should be made into an actual game. granted, it still needs collision detection but great nonetheless -
genuine question. Not knocking the snes, but cheesing the tougher sections by falling back on mode 7 is cheating. Take Castlevania Bloodlines for example. that game is amazing and most of the work is done in software. I'm of the belief that systems that forced you to improvise (Sega Genesis, Zx81/Spectrum) with what you had, ultimately produced better games. Now as to my question: Could the same stuff that is on the SNES version of Super Mario World, be reproduced on the Sega Genesis? or failing that, the sega CD or 32X? (Not that the SNES trumps the 32X by any means, i mean look at Shadow squadron or star wars 32X. the SNES would DIE if it tried that. could it be done?
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Bioshock Demo for 48k spectrum (Text Adventure)
Ranger03 replied to Ranger03's topic in Classic Computing Discussion
thanks. as to your question, it is meant to be as close to the actual game as possible. therefore, some liberties with code had to to be taken, i will check out the book and amend my code accordingly
