∞ Vince ∞
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Posts posted by ∞ Vince ∞
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I was watching Ikari Warriors Let's Play yesterday.
God help the poor sod who was given the A2600. But he made a commendable effort considering.
It's utter crap, but he still manages to shoehorn the Tank and the Bridge in there, and he has both Music and Sound FX going at the same time.
That kind of skilled coder could probably have done something wonderful with a system with better hardware.-
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1 minute ago, jgkspsx said:Mysterious Stones looks amazing, and that’s running on the same Data East hardware as Burgertime. Remarkable.
Are you serious ? What clever sods did this then ?
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21 hours ago, Lord Mushroom said:No, I have played neither of them. They just seemed decent for such a weak computer.
Yeah, but you can only really judge it from playing. The CPC *is capable of good games and the Plus range very much so.
There are a handful of corking exclusive games too.The main issue is that games just got knockdown ports from the Speccy as they were bot Z80 machines. But that's a reflection of the market share being much much smaller for Amstrad.
When people write games from scratch for them you get much better smoother more colourful and playful games. -
11 hours ago, Lord Mushroom said:It has the same problem as the Amstrad version of Bubble Bobble. Reduced graphics, slow play and missing the great music. But I would imagine that they are still amongst the better games for the Amstrad.
have you played it ? Too slow to be playable.
BB on CPC was ok, not great. The remake of BB on CPC is classy. -
This CPC Rodland does not look too bad, now does it ?
But it is soooooooooooooooo slow and badly done.
The Speccy, C64 and Amiga versions are really excellent. I am sure, having seen the excellent job done on the BB remake that this could be done properly. You have to watch the video, possibly a Lets Compare to see how bad it is. Only side by side does the true horror reveal itself.-
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On 4/29/2021 at 9:00 PM, Tempest said:Aww... The Apple II is really trying hard there, but yeah it's not a great version. I'm amazed the Apple II got it all to be honest. Still, until I got the NES version it was all I had.
The NES version is RIGHT up there. My favourite game of all time is BB.
I love the C64 version of all the conversions. It loads in fairly quick time and is all in one load.
Some bits are missing due to Ste Ruddy the coder, not knowing all the secrets, rather than not having the capacity or wherewithall to put them all in.
I think that is a project for someone there.There are some odd versions on handhelds, but they're all pretty playable. The CPC remake is astonishing!! If you've not seen it, check it out. Now
that version the original for the CPC was crap.
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I had a laugh the other day, looking at Klax on the 2600. But... It plays pretty good, but has to be the worst version.
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proper shit show. They used to send the UK mags in plastic so if it rained your mag wouldn't get fucked, now they're flimsy white envelopes.
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One of my favourites is Flicky.
A simple but fiendishly addictive little game, soon ramps up the difficulty and has the unique (as far as I know) quirk of a wrap around play area. I don't know if that was an error that crept in during coding, and when testing they though it added something, but it makes the game all the more interesting as a result.And the beautiful thing about the 80s Sega Arcade Hardware was that it enabled some brilliant conversions to their consoles later on and some had very similar hardware, so the conversions of the games from those boards were pretty much spot on.
Might be an oldie, but you can lose hours at a time with it!
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8 hours ago, x=usr(1536) said:Had you been doing a better job of making your point in the first place, the response that I gave would have been considerably different.
Fair play.
8 hours ago, x=usr(1536) said:See my above point. What you were getting at was not terribly clear. If you'd prefer to not be misinterpreted, write more accurately.
Again fine.
8 hours ago, x=usr(1536) said:Hate to tell you this, but opinions aren't sacrosanct. Anyone can hold an opinion regarding another's opinion. Doesn't change anything either way.
Of course, and rightly so. We all are entitled to our opinions, each equally as valid, even if we do not agree with each other. Not sure what that smiley face is, but smiley face grin here.
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4 hours ago, Keatah said:Well hell! I might as well say I was right there besides Rudolf Heinrich Baer himself!
Missed the boat, by a mile. If you had been playing older games when all the new ones were coming out, and that was all you could afford. When in 30+ years you look back and remember that every system you had was pretty much obsolete when you had them, you understand.
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2 hours ago, x=usr(1536) said:I understand the point that you're making, but can it really be considered retrogaming if you're doing it while the systems are still current?
That was my whole point, they were not current when I got to them. They were aging systems by then. Of course it is Retro Gaming, if you're looking back.
Retro
adjective
imitative of a style or fashion from the recent past.
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I was Retro Gaming before it existed. Which is cool.2 hours ago, x=usr(1536) said:Anyway, there's no point in caring about whether or not someone has / wants full sets or just partial ones. It's solely down to their interests, which really can't impinge on whatever anyone else is doing in this case.
I don't think you've read what anyone has put correctly. No one is moaning about if people have or don't have full sets.
I was talking about me, others them. No one has, as far as I have seen, had a go because someone does or doesn't have a complete set? besides a 'complete' set would be impossible for anyone as not all games can be emulated.Funny @x=usr(1536) , you castigate my opinion of ' Retro Gaming ' but say that everyone's own opinions should remain their own. You're shooting yourself down with a defective gun you built yourself!
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1 hour ago, GoldLeader said:So for me, I like to collect Anything AND Everything, Just have ALL of the ROMs because you never know, but then you can make smaller lists of Favorites.
Well...
I've been retro gaming since 1988 or earlier. * 1983.
By the time I got to various systems, their golden days were gone so I was looking back the first time I played a game.
Mum used to get Nintendo Game and Watches on the secondary market through a guy who used to buy bankrupt stock. So I would play Mario in 1985-6, years after it had came out.
I got a Atari 2600 in 1988, which was a decade and a bit after it came out.
In 1990 I had my c64 which came out in 1982.
In 1992 I had my Amiga which came out in 1985.
I got my PS1 in 2001, My PS2 in 2006, My PS3 in 2013, My PS4 in ? not straight away. Hopefully I will get another PS3 at some point.
I remember when some of the failed systems came out, like the Jaguar (over-rated, over-priced, late to market) or the Amstrad GX4000 (8 bit in 16 bit generation and no games) I got, which was probably the only system I got in the same year it was released, only to find that by Christmas they had stopped making them and they had no games.
I leave it now, even if I could afford one right out of the gate. Let them iron out issues first (red ring of death anyone), and wait for an established market and some good games first.At every single step I have been Retro Gaming.
I couldn't afford new games, so I would buy cheap rereleases on cassette for £1.99, £2.99 and £3.99 for Hit Squad (Ocean) titles.
If you paid £1.99 it was probably an old game, 90% of the time. They discounted them. Some would sit on the shelves for years, but I didn't care. They were NEW to me!
I got them all the time because they were good games and it meant I could get two or maybe three if I asked my lovely dad, nicely.
This left me in a strange world where the games I was buying, a lot of the time had been reviewed in the mags years ago before I ever saw them. But I was getting mags all the time so wanting these news beautiful expensive games but only being able to afford the old ones.
This was actually a fantastic thing because when they were inevitably discounted and reissued on HS usually I could play them fresh and enjoy them more having only limited funds.
Amiga mags here used to have coverdisks with faithful reproductions of Arcade classics on them, like Pacman like Space Invaders.
I fell in love with SI, and I found it through a coverdisk with a really fantastic CLONE. **
** I wrote my own authentic Emu for SI. That Amiga game was right on the money, resolution aside.
My first experience of gaming was a Pong TV game. Which came out in the 70s but I was playing sometime in 1983.
I also saw a lot of knockoff handheld consoles, that looked like my Gameboy, but had one game and the display of the Games and Watches.
Anyway. When I first got the 'friendly internet', I downloaded my favourites. It was painstaking and quite arduous.
Then one day I got an archive for the c64, it was a CD retail release. Then I got the Spectrum one and the Amstrad CPC one.
Then in 2001, Retro Gamer UK came out for its first issue. This was early in the year and it came out 4 times that year I think.
Coverdisks full of Emulators and Remakes but no roms.
Once I had the Emus I sought out the games for them.
At some point I got broadband and downloaded a huge 40Gig archive of every system I ever wanted.Anyway, then I built an upright arcade and put the computer into it.
I then got one made with a Pi running it.
I will get round to culling, the main issue is, the roms do not have the same name as the games themselves so it can be a seriously tedious endeavour let alone the possibility of losing games by accidently 'offing' one of your faves you thought wasn't named that.
The knack of the 'got everything' is, knowing your games. Know the good ones. Play the good ones. Worst case you can just ignore the crap ones.-
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OP what are you intending to do, get a mame Bartop? You could put all your favourites on there and like most people I personally have not got round to 'weeding' the crap titles out of my collections.
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I've downloaded that video. I've got a fair collection of them now.
I am going to *try to keep out of this, but that doesn't mean I can't enjoy seeing the Lard, hoisted with his own petard.
I think LS sums it up perfectly when he says 'total disrespect for the community'.
It would only take a couple of months to produce an 'alf decent book on any subject, pretty much, but he can't be fucking arsed.
Besides, I suspect for a good few systems he doesn't actually want to do a good job of it (C64, NES, Gameboy?) because he openly hates those systems.
Happy to take your money... not happy to do even a run of the mill job of it !
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This is probably the only instance of a 'Blockhead' writing FOR money.
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1 hour ago, Unbeliever said:Recently got acquainted with Xybots. I wasn't really a big fan back in the late 80's of this game, but now it's holding my attention. That and my favorite Wizard of Wor, which I can't seem to get enough of.
It's a good game. Some of the conversions were good, others iffy.
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Just (last year, and! Not even had a play yet) got a refurbished clean presentable 800XL.
I want an XEGS but can't get one.
If anyone has a reasonably priced one for sale in the UK please do message me
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Why is it, every time I see that profile picture I get the impression that cat is being held against its will ?
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7 minutes ago, Seedy1812 said:Jon also found a lock up just before tapes were mastered for the speccy. Apparently he had a friend around and got him to play it while he went to the shops. On returning his mate had found the problem and could reproduce it for Jon.
Cool. Nice knowledge. Jon is well an incredible talent. Colin was/is an incredible talent. It's a shame the C64 wasn't a bit niftier or there could have been a 128 version. The extra speed might have helped push the 64 version into 'Classic' status too.
I remember Match Day 1 being awful on the 64. I think this is what triggered this situation.
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On 11/2/2020 at 7:46 PM, Lost Dragon said:Head Over Heels on the ST and Amiga used Room Data from the C64 version, which has some rooms missing found in the ZX Spectrum and Amstrad CPC versions.
Jon Rittman changed them as he didn't think the C64 was up to them and Colin Porch wasn't aware of any differences, until after he had written the ST and Amiga versions.
Right.
I seem to remember hearing that Colin and Jon spent days on the phone writing it line by line. -
55 minutes ago, MrBeefy said:I've seen more people say that Amico isn't for you than the phrase this is a console for you. It is kind of funny considering the 3 billion base they are aiming for.
They what ? Well that's not going to happen. I wish any project luck and I think they will need a lot of it. 3 Billion. Whoever said that has not got a clue. Sorry, not trying to be negative but with that kind of talk...
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If it isn't a retro console, then why is it called Intellivision. The whole brand/concept audience thing is very muddy.
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We don't have enough information to answer the question posed in the OP, because,A will mobile games have their own store internal to the console?
or do you need to 'side load them' or whatever?
How much they will cost?
is one of the most determining factors to how successful they will be.
We don't know. We don't know if they will be managed and only let on if at a certain standard etc.
Also if not and it is 'a free for all', then what exactly is the point of having mobile games on it, if you are expressly managing the development of other games for the platform, only to have pretty much any old tosser be able to place a title on the platform ?-
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I think it comes down to what I said over on Lemon to one of the C65 developers. I said I think it is very important before you go anywhere with a project, before you pour in your money, before you even consider the costing and Manufacturing of the systems, you need to 100% know who your customer is.
Not all this trying to appeal to all. Look at reboot movies and tv shows they fail on all counts.
Now you are right, Nintendo in the top top tier. But they know their audience and always have. They also adapt but the beauty of the Nintendo model is, they never lose sight of where they have come from and all the new Mario games, however different from the original source always retain some of those core dynamics.-
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I haven't had my weetabix this morning, clearly.
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2 minutes ago, godslabrat said:And that is, of course, the point of this thread... to look at how mobile games fare in the transition to the Amico. It does work reasonably well on the Switch, but it seems that the mobile games that wind up on switch were designed to use a traditional controller... or at least, not designed to be over-reliant on the multitouch screen.
Yes, but look at what Nintendo has put into this. The advertising alone, plus they have a whole slew of new gamers and their loyal fanbase to fall back on. I was thinking of getting a Switch. And they are embracing their retro wholeheartedly.
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WTB Hit Squad Tapes
in Commodore 8-bit Computers
Posted
any reasonable priced HSs considered.