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DeathAdderSF

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Everything posted by DeathAdderSF

  1. It's going to be some months yet, as we sold through the first 300 copies just as our new Mega Drive RPG went into production. All backorders will be honored, and all backorder customers kept informed of their order status. In addition, news about Zaku and our other game products is available directly from our Facebook page. If you haven't done so already, join up now! Super Fighter Team on Facebook Thanks for your interest.
  2. If it's still available at that time, I'll be happy to sell it to you. Just let me know... It could, I don't know. I haven't really dabbled with the devkit from a development angle, because I'm not much of a programmer.
  3. Yes, it is a fair asking price, just considering how much of a pain in the ass it was to get some of the games (Wheel of Fortune 2, for example). But I'm not going to do anything more with them, and I don't think there's a need to try and hold out for a higher price. I have the official development kit, but I do not have a comlink cable.
  4. Hello, everyone. Here's a couple of items I have for sale. I only accept PayPal. Prices include shipping to anywhere within the USA. If you're interested in either of these, please let me know via private message. game.com handheld game system, console only (no stylus) + all 22 released games (cartridges only) + extra copies of the following games: Indy 500, Jeopardy!, Monopoly, Williams Arcade Classics (cartridges only). $100.00 in great condition. Supervision handheld game system (original model), new in original "Travell-Mate" branded box (VERY hard to find) + insert + headphones + batteries. $150.00 in excellent, like new condition. Thanks for your attention and interest.
  5. The games have been sold. Thanks for looking!
  6. Hello, everyone. I have a few items for sale, PayPal only, please contact me via private message if you are interested. Prices include shipping within the USA. Here's what I'm selling: SwanCrystal handheld game system from Japan. A revision of the WonderSwan. Comes boxed with original paperwork and Final Fantasy IV game cartridge. $65.00 in very nice, like new condition.
  7. No, it doesn't. If it did, I would have listed it along with the other items. I might be so inclined as to take offers on the official game.com development hardware + software, though it wouldn't sell for anywhere near as low as $100 (it wasn't a cheap acquisition).
  8. Hello, everyone. I have a few TG-16 game cards and two game CDs for sale. They are all in great shape, recently tested and in working condition. Please make offers via private message if you're interested; I'm no longer a collector and I don't want to make an ass out of myself pricing these too high. I only accept PayPal. Here's what I have available for sale: * The Legendary Axe - game card in jewel case w/manual * Legendary Axe II - game card in jewel case w/manual * Bloody Wolf - game card in jewel case w/manual * Ninja Spirit - game card in jewel case w/manual * Splatterhouse - game card in jewel case w/manual * Parasol Stars - game card in paperstock box (with jewel case inside) w/manual I'd prefer to sell them all at once, but I guess it really doesn't matter. Thanks for your interest.
  9. Since a couple of people here have shown interest in picking up a game.com system, I'll gladly sell my entire collection for $100 (includes shipping to anywhere in the USA). That consists of: * One (1) game.com system (working; original model; no stylus) * All 22 released game and program cartridges (cartridges only; all tested and working) * Extra copies of these games: Indy 500, Jeopardy!, Monopoly, Williams Arcade Classics So that's one system + 26 game cartridges for $100 shipped. If you want it, send me a private message. If you don't want it, it's going back in storage.
  10. Hello, everyone. I have five Lynx games here, game card only, that I'd like to sell for $30 (includes shipping within USA). They are all in excellent, working shape, but the front of the Toki game card and its label were scratched up by the previous owner. Here's what I got: * Double Dragon * Ms. Pac-Man * Qix * Robotron: 2084 * Toki If you're interested, please send me a private message. I'll only accept PayPal. Thanks for your attention.
  11. Well, Brian Provinciano did a good deal of reverse engineering work on the game.com, including designing and putting together a TV adaptor for it. His website isn't online anymore, but thanks to the "Internet Archive Wayback Machine," you can still view it... The Tiger Game.com Handheld & Reverse Engineering
  12. Hardware-wise, I have to agree. But a good game could've been made for it, given the right development team. Sadly, Tiger chose to contract out to Chinese developers who weren't even close to being prepared for the task at hand. Nor were they given adequate time to do so. Handheld Games, the only third party to tackle game.com development, only managed to pop out a couple of conversions of ancient arcade games before the system finally finished circling its way down the toilet - thus obliterating any potential the company may have had to release a notable title for it. So, to overview: * Three revisions of the console * Zero games worth playing That about sums it up.
  13. DeathAdderSF

    Advice?

    As do I - and I'm glad someone brought that up. There's certainly good and bad points about both models. I wager a large part of the reason I prefer the Lynx II is because it "feels" (familiarity-wise) more like the handheld systems I owned before owning a Lynx, namely the original b&w Gameboy and the Game Gear. Also - and maybe I've just had bad luck - but I've owned several units of each model, and the Lynx IIs seem to more commonly develop reliability issues over time. (And - hyuck hyuck - we all know, here in cyberspace, that there's nothing worse than "broken Lynx!"). During testing and general gameplay exercises for Zaku, I found myself using a Lynx II most often, as did Osman. Of course, to be any good at your job you must do thorough testing using every available model of the machine. This definitely rang true for me the first time I played Double Dragon on an original model Lynx and noticed that, when PAUSE is pressed during the gameplay, the sound engine bugs up a bit. For shame, Telegames!
  14. In this very unique case, however, the only known game.com emulator that is fully functional was developed internally by Tiger Electronics, and is thus their intellectual property; it isn't an emulator that a hobbyist developed after reverse engineering the machine. Just because it often happens doesn't make it right. Some people choose to respect the wishes of others, even if those "others" are faceless corporations.
  15. Correct and correct. This emulator is the one I use to create the game ending screenshots that are hosted on The end of the game.com. No one has authority from the current IP holders to release this emulator to the public. The "Game.Commies" team seems to be respecting this, as am I.
  16. You will. We sold out of the first 300 copies a little while back, but we're set to produce 300 more in the near future (we've another new Genesis RPG to release, first). Thanks for your interest.
  17. On what planet are they going for $80? People have been very nearly trying to give them away on eBay for the last ten years! Any case, the system + games aren't worth $.08, let alone $80. And while there is a preliminary game.com driver for MESS, to my knowledge it doesn't run any commercial games; it just lets you putz around in the BIOS a little bit. If you'd like to see some clear ending sequence screenshots from game.com games, you're welcome to check out the little site I recently put up - The end of the game.com. But you really aren't missing much...
  18. DeathAdderSF

    Advice?

    The Lynx II is the overall better choice. Especially where the cartridge slot is concerned. Having to open a side port on the original Lynx to insert or remove a game is ridiculous.
  19. Tototek also offers a flash cartridge for the Genesis / Mega Drive, which I personally recommend.
  20. The N-Gage was originally bundled with service plan samplers for T-Mobile, so that's the provider I'd recommend using. Like I said, just pick up a SIM card at their nearest shop or mall kiosk, plop it in the N-Gage and you're set. T-Mobile has some pretty affordable rate plans, too. But the down side is, their service windows are questionable - and I'm in San Diego!
  21. Yes, of course it can! If your mobile service provider uses a SIM card, you just need to toss it into the N-Gage and you're good to go.
  22. So far as 100% new and original games are concerned, Super Fighter Team developed Super Fighter Block Battle and managed / assisted with development of Zaku for the Atari Lynx. Zaku was in development for 6 years, so I can tell you for sure it's not a quick and easy feat to go about creating a large, new game for a classic console (Zaku is a 512k game).
  23. Legend of Wukong is back in stock, available for ordering and ready for immediate shipping. If you're interested in the game but haven't yet placed an order, now's the perfect time to do so. Visit www.legendofwukong.com and check it out. Thanks!
  24. Hello. Beggar Prince and Legend of Wukong were both originally developed in Taiwan by C&E Inc. and Gamtec, respectively. Super Fighter Team partnered with both companies, acquiring the rights to the games, to officially localize them and otherwise prepare them for proper worldwide release. What this means is that we translated the scripts from Chinese to English, then I personally edited and rewrote the text to add aspects of humor, character development, et cetera. The larger part of the work consisted of bug fixing; Taiwanese companies make lots of great games, but they don't always put in the time to properly debug them. This means we go into the games hunting for and fixing every bug we find, that they didn't find, with none of the original source code to guide us, and with no contact with the original programmer(s). While certainly not requiring as much work as producing an original game from scratch, it's still a lot of work -- especially since we're dealing with someone else's code (which must be reverse engineered and understood before we can make any changes to it).
  25. An hour and a half from dead/almost dead battery to full battery. The batteries work well through a couple of years of heavy use, but eventually you'll need a new one. I'm still using my original N-Gage battery from 2003, but let me tell you, it doesn't hold a charge worth a damn anymore. I usually leave the machine hooked into the wall for power, when I use it now.
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