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vhzc

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About vhzc

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    Star Raider

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  • Gender
    Male
  • Location
    Santiago, Chile

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  1. Just put your hat on and you could say you're a Custer`s revenge cosplayer.
  2. New beta added to the original post.
  3. Hi guys. I want to show a really simple game I wrote some days ago (recycling some old test code I wrote a year ago) The mechanics is quite simple: Intercept the music notes before they reach the center of the screen. That's it. The more long the chain you made, higher the score you get. Doremi.bin
  4. New Release Candidate added to original post.
  5. New beta added to the original pos.
  6. New Beta added to the first post.
  7. New beta, More screens (40+ untill now, and some have to be played more than once) and tweak, re design of previous ones. Ninjish.0.2c.bin I've been really busy at job, but finally I found a little bit of time to dedicate to the game, so here is a new beta : More levels, more enemies, more sprites, more mechanics and items. Ninjish.0.2b.bin ######################################################## Hi guys Some weeks ago I started to code a new game. It's a platformer game and uses the same "engine" from my previous game "Knight Guy" New beta: More levels, more enemies, more sprites, more mechanics and items. Ninjish.0.2a.bin I want to share a first public beta: Ninjish-0.1g.bin And as always I ask for help to test it in actual hardware because I have no means for that.
  8. A Release Candidate version was added to the original post, please test it.
  9. I wanted to keep the game in 16k, but I ran out of space for a feature that I really wanted to add, so I moved to 32k, that means that I have a lot of extra space now and it would be a shame leave it unused. So I know I said that this would be the final version, but now I changed my plans and I will more waves/patterns and features. Still, I added a new beta in the original post.
  10. Added a new beta. Lot of new stuff: More waves, different sprites for each boss, POWER UPS! Two modes: Normal and Hard. Please test it and comment. I've implemented the "wall is lava" feature in Hard Mode. Thanks for the advice
  11. New Beta added to original post. Please somebody test it on actual hardware.
  12. Posted a new update of the last beta. Link in first post.
  13. I Posted a minor update of the last beta. Link in first post.
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