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vhzc

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About vhzc

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    Moonsweeper
  • Birthday August 21

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  • Gender
    Male
  • Location
    Santiago, Chile

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  1. Hi. I have used only standard bBasic kernel in all my games for the 2600 to date. And yeah, I turned off M0 to avoid blank lines.
  2. Thanks! I am glad that you enjoy my game.
  3. Yeah, button is there now. Thanks!
  4. New Demo: 20 new screens (an entre floor). New mid boss battle. A cameo 😛 And a lot of cosmetic changes oozy_the_goo_gaiden_demo2.a78 I don' t know why I can' t edit the my first post like I usually do. The edit button is missing.
  5. Nice time! Where did you get that cool controller?
  6. Thanks for reporting!. I also have encountered with that bug myself and It should be corrected for the next build.
  7. Thanks for reporting! It will be corrected in the next build.
  8. Hi guys. Hi want to share the first demo of my new project: OOZY THE GOO Gaiden. It is based on my another game Oozy the Goo Slime Quest, but is not direct port, and like in that one the goal of the game is to pass the maze in the given time. The remaining time is considered your score and there is not lives, so you can die over and over until the time runs off (yay!) The first demo has only 20 screens/1 floor, but it is playable and has all the main elements of the game (score, game over screen, etc). Surprisingly I still don' t have a flash cart for 7800, so all my testing is made using the A7800 emulator, so as usual testing on actual hardware will be greatly appreciated. Only NTSC for now. oozy_the_goo_gaiden_demo1.a78 <-- Current ROM DEMO 3 - Really close to RC stage. - 60 screens/3 floors - Lot of cosmetic changes, as usual. oozy_the_goo_gaiden_demo3.a78 <-- Current ROM
  9. Hi guys. I want to share my new project for atari 2600. Its name in OOZY the GOO MAZE QUEST and it is a maze game inspired in adventure. It uses the same engine I wrote for my previous games Game of the Bear and Game of the Bear 2 much to bear and some similar mechanics, but also some new ones. It is a 32k room and it is in an early stage of development, but still is totally playable. Testing and feedback will be appreciated. ######### UPDATE 2022 04 24 RELEASE CANDIDATE 1 The game is completed content-wise. Little change in name: Now is called Oozy the Goo Slime Quest. 75 screens. Boss Fight. Cosmetic and mazes changes. Oozy_the_goo_RC1_ntsc.bin<-- CURRENT VERSION NTSC Oozy_the_goo_RC1_p60.bin<-- CURRENT VERSION PAL60 ######### UPDATE 2022 04 17 - 71 screens. - Cosmetic and gameplay changes to previous screens. oozy_the_goo_b4_ntsc.bin <-- CURRENT VERSION NTSC oozy_the_goo_b4_p60.bin <-- CURRENT VERSION PAL60 ######### UPDATE 2022 04 12 oozy_the_goo_b3_ntsc.bin<-- CURRENT VERSION NTSC oozy_the_goo_b3_p60.bin<-- CURRENT VERSION PAL60 ################################################## oozy_the_goo_b2.bin <-- CURRENT VERSION NTSC Soon I will release a PAL 60 version.
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