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JasperAK

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    Galagon, Wizard of Wor Arcade, and Dalek Invasion

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  1. Happy New Year everyone! No Knight Rider 2600 announcement? Oh well, I guess I'll just wait until next year. See you all then.
  2. Of the only 30 or so games from the '70s, Combat, Air-Sea Battle, Basketball, Home Run, and Bowling are the only ones that screamed Atari for me and were ones I ever replayed. Breakout and Indy 500 would be on this list if I had them back in the day. But truth be told, if it weren't for the next series of games, I would have gotten bored and rather played outside. So some more games that defined the Atari for me and more importantly hooked me into video games were (in approximate order of publication according to Wikipedia): Space Invaders (1980) [Defined the Atari--all my friends loved it--, but it's one I hate with a passion to this day], Asteroids (1981), Missile Command (1981), Haunted House (1982), Pac-Man (1982), Yars' Revenge (1982), Chopper Command (1982), SW: The Empire Strikes Back (1982), Defender (1982), and Star Raiders (1982). I went more than ten, because I loved that with Defender I didn't have to hit a button to change direction, and I never found anything like Star Raiders (or Haunted House for that matter) in the arcades that I remember. Both Warlords (1981) and Berzerk (1982) would have been my Ur-games for Atari if I had them back then. It pisses me off to this day that I never saw these.
  3. I had such high hopes for the 2600+, but now it's a hard no for me. No KR2600, no 2600+! This is where I draw the line!
  4. Nope on a rope! I just heard a rumor that the Star Raider's keypad will not work properly on the 2600+. That's the whole point of KR2600; using the Keypad! A whole lot of HardWork must have gone into that to make that controller work. We'll see DOOM(TM) working on a coffee maker before we see KR2600 work on the 2600+.
  5. I suspect the people behind the 2600+ only developed it to get more KR2600 into people's hands.
  6. Actually looks good in Chrome, but the screenshots are from Firefox. I don't see anything I can change. edit: I have allow sites to decide what fonts to use checked.
  7. Thanks for the link. Unfortunately, with the ultra thin sans-serif typeface on similar color backgrounds, so much of the site unreadable for me without zooming in.
  8. And to further my thought, I googled "atari 2600 dragon's lair" and look what comes up but this. I knew I saw something like this somewhere!. There were development videos in the Movie Cart thread on this site, and Andrew Davie posted this and other videos on Youtube. I don't know how to direct link videos into a post so here is just the link to his most recent Dragon's Lair video. Andrew Davie's most recent Dragon's Lair clip on Youtube
  9. I can see Custer's Egg Catch being a combination of the infamous game and Fantastic Voyage.
  10. You say that and I counter with the thread that keeps popping up about an actual cart that can play movies on a 2600. If I remember correctly there were demonstration clips for Dragon's Lair. I don't think it would be too much of a stretch for a very simple choose your own adventure type game to be written that uses the movie making technology. I even think the developer put the schematics on github or something like that.
  11. Nope! The takeaway is share your ideas with the community and listen when those before you give you advice. That is the takeaway from that thread; have ambition, but temper it with the experience the community has to offer.
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