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Buyatari

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Everything posted by Buyatari

  1. Cover design of the unreleased 2600 Donald Duck.
  2. Depends on your idea of interesting. In my experience selling prototypes I have found that more people are interested in popular titles. In general they prefer popular titles over unpopular titles. There have been a few exceptions but in general sports games are some of the hardest prototypes to sell unless you sell them cheap or they are really unique. Awhile back I was offered a non-Atari 16bit basketball prototype. This one was indeed special. It had cussing in the play by play commentary. Instead of "He's on Fire" it might say "He's on %#@#%^* Fire" etc. Now THAT is interesting and that prototype I was told sold for 4 figures. It would take A LOT to get the non fan of 5200 basketball interested in a proto but if your prototype cusses then you just might be underpriced.
  3. not sure on price but this one failed to sell at 120 http://www.ebay.com/itm/371403191420
  4. Early concepts for box design
  5. The second one had changes made to it. If you look closely you can see the two different shades where the paper is taped together and/or overlaps.
  6. Never too late ! It would make for a great homebrew project !
  7. Different sizes. Most are game box sized or bigger. One is small.
  8. Lightbox pictures. The smaller one is harder to photograph with my camera. Not print quality but you can see the images good enough.
  9. There is enough here to interest non Atari collectors. You have a contest that gave away treasures made of gold and jewels. A contest that was never completed. Treasures that in some cases have disappeared and been rumored and denied to have been taken by the former owner of Atari. There is also a fourth game to the series that was never completed. A prototype surfaced and was found to be fake. Yeah I think there is more than enough to go on for a documentary that would keep a non collector interested.
  10. I agree. Even though one artist did the sketches the final appears to be the work of a different artist. It is rare for a prelim to be less detailed than a final when done by the same artist. I'm told this was a common practice as several artists would work on the same title at the same time. No I can't draw a hangman figure! These are vintage Atari pieces. They were done by the same artist who did the Gremlins cover. Some pics of those sketches are in the 5200 section. In that case of Gremlins the same artist also did the final.
  11. Here are a few early pencil prelims of Pole Position.
  12. If you can prove that you own the rights to the images then yes. I had an artist tell me that he couldn't have his own work copied because they didn't believe that he was the artist. Plus I have thousands of slides so it would be cheaper to buy my own equipment. I bought a light box on eBay and I'll try that for better images but it won't be print quality.
  13. Not as easy as you might think. I have asked around and from what I've been told you need special equipment to do it. To be honest I'll most likely just sell them as they are and let the new owner deal with it.
  14. I'm going over a huge box of paperwork and production art material and ran across these 2 master slides. They would have been used for advertising or packaging design. Hard to see without a lightbox.
  15. So does this mean that my preordered Playaround oculus rift compatible Atari 2600 homebrews aren't really Atari 2600 games !
  16. I'm not a programmer but weren't there games released during the lifespan of the system that used additional hardware (Super Charger games, Kid Vid) or found creative ways to boost the limited resources of the 2600 (Pitfall II)? The biggest difference is the time frame. If it wasn't made during the lifespan of the system it isn't an Atari game.
  17. Never understood the logic of people who actively collect after market games. Sure some of these games may be fun to play but collecting them esp bad ones? I don't understand it and never will. They weren't made during the lifespan of the system. In other hobbies these would be considered nothing more than replicas. Imagine some WWII collector trying to collect every WWII replica item ! He would have to track down every snap it model airplane,every modern Nazi flag and every D-Day anniversary ceramic plate. Most of it is overpriced junk that can't be sold for 1/2 of the release price. Just buy the games that you want to play on real hardware and forget the rest of them.
  18. Nintendo did on occasion hire agencies for illustration projects. The original art is rare but does pop up on ebay from time to time.
  19. For sure it wouldn't have been Nintendo unless it was a 1st party project. Either he was a freelance artist working with an ad agency that Microprose hired for their packaging design or if Microprose had enough work to justify an art department as an employee of the Microprose art department.
  20. Yeah I kinda remember an 8bit football cover now. It was the 8bit version with just the football right? Donkey Kong I'd really like to see. As a $250,000 auction I was disappointed and was expecting more final artwork. As an archive of historical memorabilia it is very interesting and one I very much want to see. The museum isn't far from here and I haven't been there yet.
  21. It was hard tell what exactly was there from the previews in the Sotheby's auction. Was there any hand painted final artwork besides the Surround piece?
  22. That is Cort. He bought the file cabinets from Atari for something like $5 each and they were filled with this material. He tried to auction off the material for 250k (I think) some years ago but it didn't sell. Much of it was mechanical copies and some was damaged. As far as I could tell the only original 2600 cover artwork he had was Surround. If you search here or the Internet you will find more info about the auction.
  23. They came direct from the artist. He illustrated many Gremlins and Gremlins II items including some of the movie posters.
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