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Posts posted by tiktok4321

  1. There is no chance of any light gun stuff for this year and likely for the years to come. And if anything, it would be for arcade versions, or some mix with arcade stuff, not solely obscure home versions of light gun games. I'm a big fan of those types of games, but I'm just not sure if there's a large enough market there or a big enough pool of notable games to license.


    Unfortunately, I have no update on the Blast! P2 controllers or FB 9 paddles.


    Our big new push for this year is going to be for the home arcade machine and any potential variations thereof.


    To compete with Arcade 1 UP?


    Saw that at WalMart. Was excited.

  2. I can totally understand how casual buyers would be underwhelmed in buying the AFPortable. I'll be honest - it took a little time to warm up to. There are definitely issues that need to be considered, IE: the D-Pad response. DigDug, PacMan, etc., are practically useless with the character going whatever direction other than what's pressed. Other games seem to not matter. I don't get why, and I know there's been a lot of discussion about it. I've even tried FireSlayer's 3-D printed version, but it really wasn't much better, though it did help a bit.


    Also, are the traces to the AV output wrong? I have audio on yellow and video on red on my composite... And the RF interference is huge. LOTS of noise.


    I did get mine for $15. I'd buy a few more for $15. But $40 is crazy high for a product of this quality.

    • Like 1

  3. Ahh - so you see, I was going to suggest to Bill - but if he's already got a book out, then maybe not... :D


    On the portable, that QR code on the page with the SD Card selection is a great opportunity to link to a page on atgames.com that had all the information that is in the essentials book. I would figure that since atgames has rights to the box art and the ROMs, then perhaps they would be able to post on their website an explanation and scanned manuals for each game. IE: What the different "S" settings do, what the objective of the game is, the "World" comics, etc. Maybe even a little note stating why moving sprites flicker when more than one are on the same horizontal line and why Pac Man and Frogger are not 2600 ports but newer ones.


    But if there's a book for that... :)

  4. Probably overlooked it. My bad. Also discovered that the S button works at any time, whereas game reset only takes you to the selected version start.


    Again, probably obvious stuff to Atari users, but not to a newcomer - especially if purchased 2nd hand without the manual.


    Another thing about the manual - doesn't really explain gameplay. Just a brief description. Had to go online looking for each have to figure out objective. Things like the Aqua,Earth, etc World series are practically useless without the comics for context.


    This is fine for gamers, but a kid picking it up without reference would be clueless.

  5. 2.) Chase It! is a 1 or 2 player game - "This 16k game is complete with twenty game variations and a demo mode. The first nine variations are two-player games, and games ten through fifteen are single player challenges. Variations sixteen through twenty are "teddy bear" levels featuring a slower moving handicapped opponent to give younger players an advantage."


    There is nothing obvious about how to select game variants. I did find that the S button (from the opening screen ONLY) is how you cycle through. Perhaps this is intuitive for Atari veterans, but not for folks new to the system (like me).


    All Blast!-branded products released to date feature home console versions or home ports of the games indicated. Only the full-size Legends Flashback console features actual arcade ROMs at this time.


    When we eventually release the P2 Blast! controller, it can be paired to any Blast! at any time.


    And yes, the retro market is quite saturated at this point, but we have some interesting plans for 2019.


    Yes - I recall reading all that through this thread. I'm sorry that the arcade ROMs didn't make it in. I look forward to 2019. SO - for now, there is no 2P capability? And, do you have to change the dongle for each variation of Blast! you buy?


    Finally - is that an Apple IIe in your avatar?

  7. I walked into WalMart last night and decided to wander over to the huge AtGames end cabinet in Electronics with all the Blasts. They're being sold for $18.88. Not a bad price. I had previously seen a Pac Man 12-in-1 Connect and Play for $13.88.


    First thought, "Holy Cow! There are WAY too many choices!" As I started reading up on the specs, I was generally impressed with the wireless HDMI dongle. A did a bit of reading up on AtGame's website. Many offer two player games, but said "a 2P controller is required". Maybe Bill can clarify if this is a special 2P controller that is compatible with all the various Blast modules, or if you need a separate one for the separate units. Also not clear if you can 2P with a 2nd controller of the same kind.


    As I was wading through the multiple varieties, I couldn't tell if they were arcade ports, Atari ports, NES ports or other. Glad I found this thread! Looks like Legends Flashback Blast! may be the only one with arcade ports? But then, looking at the images on the website, many clearly show Atari boxart, which is confusing because there are three other ATARI Blasts and an Activision Blast, which I can't determine if they are Arcade or Atari ROMs, too.


    I'm not wholly convinced that Sardonyx's list of Arcade ports is accurate - there are way more games listed than I think are being offered on the non-Atari based Blast! series, which there are only 8 BanDai and some of on the Flashback Blast. Besides, the box art on the AtGames website clearly show Atari cartridge boxes, though that probably doesn't mean anything.


    I concluded that I was plenty happy with the 2017 (or '16) Flashback Portable that I got at the flea market for $15. I may go back and get the BanDai PacMan for $13.88. It's an open box, but I'll just have to see. Mixed reviews, but for $13, how can I go wrong? And it has 12 arcade ports!


    I would love to see fewer products that are excellent than more products that are so-so. Bill, I appreciate y'all bringing these classics back. I think there is a bit of over-saturation in the market, though, and superior quality will be what I, personally, will be looking for. Oh yeah, for less than $30. :D

  8. So Reklen has prepared a SD card with 700 Atari 2600 games to be included with a Flashback Portable, and then gets worried there may be inappropriate games among those? Oh well, the list above should be satisfactory in order to remove the 20-25 offending titles. I just wanted it clarified that it was not a factory default setting.


    Yup. Understandable for the concern. I wouldn't know there was naughty content unless I came across one accidentally. Easy enough to delete from the SD card if you know which ones, prior to passing to the kid folks.

  9. But out of all those games you mention, how many are included with the Flashback in factory condition? I mean if you use a memory card or somehow hack it to add more games, you have yourself to blame for unwanted content, but if those adult games really are part of AtGames' original offering I understand the worries.


    Like Nukey Shay said, the commercial Flashback releases are clean. The OP was referring a ROM package he downloaded.

  10. I was listing original era only. Including modern homebrews that involve nudity or sexual themes, there would also be:


    21 Blue

    "Flesh" Gordon (not the vaporware game)

    Chronocolour demos (Sam Fox and Seka versions, IIRC)


    Dunno if any of them would be sold with an "adults only" restriction, tho.


    No gameplay in Shower Scene? As I recall, avoiding the ghost was kind of challenging.


    Fair. New to the scene, so I don't know the differences yet. It was included with the the other listed titles on the zip I downloaded from here.


    As for gameplay, maybe on the Portable just isn't working right, or I'm doing something wrong. That's not unheard of.

  11. It's not going to happen from AtGames or any other mainstream company, unfortunately. The Lynx is poorly remembered and Atari themselves has few of the original games (with few well-known titles) still in their possession. The best chance is for us to move to a future handheld that supports something like Stella and firmware updates and can have someone else make additional cores. On the plus side, for dedicated Lynx fans, getting a screen-modded Lynx with a flash cartridge is a really fantastic option.

    It's time for a comeback! lol


    I was wondering whether or not to do a Raspberry Pii emulator in a Lynx case, but now I'm straying far... I have considered a 2nd Lynx I system that I can hack the new LED screen on. It actually seems easier than backlighting an original Gameboy.


    Meanwhile, I look forward to an improved FBP! Oh, can you suggest that they include a wrist strip that attaches to the left hand side? Just sayin'... The provisions are there... :D

    • Like 1

  12. Clearly just a clueless newbie or a troll. That is like asking ... why doesn't my Nintendo NES Flashback play Gamecube games.

    Maybe so. I'd be interested in Lynx functionality. We're talking about a licensed Atari brand portable game unit. Why not throw out the desire? I don't have a clue about the programming language or how limited the hardware is to be able to accommodate. A Lynx resurgence would be way WAY awesome.


    Fireslayer26: Are you still offering DPAD replacements? Mine doesn't like to roll from left to up, etc. I have to let go and re-press in the direction I want to go. Does your new one help this?

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