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CobraYouFools

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  1. That's awesome! Would you believe that I had a subroutine for all of the horizontal positioning? I don't know what I messed up but it made everything so incredibly wonky. Would be nice to do it the right way! I wonder if I have an earlier version of this lying around so I can see what it is exactly that I messed up. Thank you so much! Yeah, this will hopefully be 2K. I can't imagine me and my limited brain capacity doing bank switching, but then again I got this far so who knows? I am making this a full tune first, just to see what I can do musically on this system. It's the ultimate exercise in pitch limitation. At some point I'd like to go big with the Atari Vox+ and do something of a lo-fi music video/demoscene thing, but who knows if that's even possible, at least for me. Big plans, small knowledge. Thanks for all the help! I'll be reading this start to finish and implementing what I can from it.
  2. Nice! Yeah that fixed the bottom of the screen. Thanks for the pro-tips! Now I have to do the rest of the game. I have to admit, I kind of want to keep going on the tune. That is my strong suit, after all---the only thing I have any sort of professional training and a degree in. All of this programming is really just me reaching middle age and wondering about the things I still want to do with my life now that it's more than half over. I think I found the right hobby, despite the fact that I am bad at math. beyondsynth (6).a
  3. You are an ABSOLUTE GENIUS! I can't thank you enough! Just when I thought I was getting a handle on this whole Atari programming thing I realize I have so much more to learn. Stella forgives my mistakes. An actual Atari? Not so much! I tested this out with my CRT TV and a Harmony Flash Cart. Worked like a charm! It's still a little wonky on the bottom of the screen but it's outputting a steady frame rate/doesn't trigger motion sickness from all of the bouncing. Sweet success! How did you figure this out? Every newbie bit of literature I've read says to do it the way that I was doing it. Apparently it only works for simple, newbie programs. The second you bring in things like music it all falls apart. I guess my next course of action is to figure out how your code even works. I need to familiarize myself with the RIOT timers. They're way too useful to be ignored! Honestly, thank you so much. You're the best and this made my day. beyondsynth.a
  4. Gotcha. I guess I was avoiding this because up until now I've only written simple little programs on the Atari. I guess I thought I could get away with it. You guys, this helped me out immensely. I guess I have some reading to do regarding timers. I've experimented with INTIM a bit but I've never done anything substantial with it. If I can get the timing down I think it would go a long way towards actually figuring out the rest of what I want to make. You guys are the best. On a somewhat related sidenote, has anyone messed with Slocum Tracker? That thing outputs ROMs with full tunes. I should probably disassemble one of the ROMs it outputs to see how it does it. The timing never fails on that thing. It's uncanny.
  5. So I saw this and moved loading the music further down, since it loads before the vertical sync. Oops! However, this caused the screen to hop around even more. How do I mitigate this? Where do people usually put the music? How would I mitigate, say, a full tune? Thanks for pointing that out, by the way. I didn't even see it. New to this stuff.
  6. I tried using the macros that 8BitWorkshop uses. I'd say it's even worse now, the scanline count still goes from 262 to 263, only even faster, which I think is an achievement. Nuts, I was hoping to expand on this and maybe make an entire full length tune. Thanks for the advice everyone. I'll figure this out eventually. Currently trying to use the RIOT timing code to see if that does anything. Thanks, Spledidnut!
  7. Boy I hope I didn't post this twice. Listen, I am not tech savvy, as I will demonstrate later on. Long story short: I'm new to Atari 2600 programming. I tried making a title screen. Bad way to start off, I know, but I just wanted to make something simple. Turns out it's not so simple. Why is my screen so jumpy? On an emulator it looks ok-ish. On an actual Atari it's a mess. What's up with that? beyondsynth.a
  8. Been reading this forum for years and I finally decided to join because of this comment. Has this been fixed yet? I really want to stream Atari! I ended up doing a live stream on FB and just did it with no sound other than my voice. Full disclosure: I have an older elgato external card and I am forced to use an earlier version of the software since it doesn't get along with more recent elgato streaming software versions (sadly the card is no longer supported). I installed the community build and was instantly elated with what everyone has done. Before the Retron 77 I was simply streaming Atari with my web cam. I once tried to stream my AV modded Atari Jr. with an HDMI upscaler but as you can imagine as soon as you turn the console off that cuts the signal and the elgato goes dead. No more live stream and your audience wonders why they bother. The Retron 77 gets around that problem AND I can use legit carts for my live streams! I'm hoping someone is still working on a fix (I imagine a more recent version of Stella would solve all of the issues everyone is having). Have you had any more success trying to stream the Retron? Let me know as I am very interested. If I can get this thing up and running on Twitch and FB I imagine that it will become a nightly ritual that I very much look forward to being able to do.
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