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Tommy Tallarico

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Everything posted by Tommy Tallarico

  1. We also have the 3 marketing, brand management & PR women who had over 50 years combined experience at the top of Nintendo and who launched the Nintendo DS, Nintendo Wii & the Pokemon franchise! And you can't blame them for the Wii U... they all left after the Wii.
  2. HAHAHHA!!! Holy crap that was hilarious!! I was just bringing up the Kool-Aid game in a meeting the other day. Figuring out a way to do a similar promo for the 21st century!
  3. Hi! If anyone is interested in seeing 3 exclusive reimagined Atari games (and 14 others)... please check out the new Intellivision Amico trailer that was just released. Let me know your thoughts. Please help us by sharing this video! The world needs to know that Intellivision is back and available on 10.10 2020. Looking forward to sharing more details and gameplay footage over the next 14 months. https://youtu.be/TzE386pQOy4
  4. Hard to outscrew up Atari. Hahaha! I LOL'd on that one. Out of the 17 exclusive games we are showing in our trailer next Monday... 3 of them will be Atari games and I think you will all be pleasantly surprised at how they look as well as the ability to play both co-op or versus modes (and of course single player as well). 6 days away!
  5. Haahahhaa!! Okay... cool. I'm not crazy thinking the same thing then! I've been trying to collect ALL of the original 125's unsealed and in shrink wrap! It's probably an absolutely impossible task at this point (and a lot of stuff is from the INTV days) but it's still fun trying. I have about 50 so far. At least trying to get all 125 in MINT condition. So if anyone has any shrink wrap stuff they want to get rid of... or MINT stuff that is harder to find... just let me know. Thanks!
  6. Now here's something you don't see everyday! Learning Fun II in shrinkwrap (kinda). https://www.ebay.com/itm/123872523888
  7. Not just the "golden days". Some of us still do this as it's the right and sensible thing to do when creating new hardware. We had multiple "real" prototype Amico machines and controllers along with 22 games working at E3 (June) this year and our launch was still 15 months away at that point (10/10 2020). We continue to focus test and refine everything as our big INTERNAL full-time, full benefits, on-staff team of experienced mechanical, firmware, production, design, OS and hardware engineers find ways to make things better. For a real video game system retail launch to happen a company needs to be in manufacturing and mass production at least 6 or 7 months before launch (ours is the end of March for an October release). Next Monday we'll be releasing a new trailer showing 17 games. So not just the golden days... but modern days as well.
  8. Now 10 days away. Maybe our announcement will hopefully help to prompt Atari to show something. Here's a fun pic we posted today on social media. Not present.... a hat with speakers or crowdfunding.
  9. I'm at an airport. Saw this t-shirt and thought of you guys. p.s. Amico is 15 months from launch and our next trailer coming at the beginning of August will show (among other things) 15 exclusive games. Including 3 Atari licenses. Just sayin'.
  10. We have some really special plans for our 40th this year! More info coming in the fall!
  11. Hahahhaa! June 45th! Good one Steve. I want to reserve mine now! Shipping one office door down.
  12. Wouldn't that be something! Then Colecovision and Vectrex!
  13. Hahahhaha!! Don't give me any ideas! (especially the taco part)
  14. We actually have 3 of the people who worked on those Nintendo launches! Including the VP of Marketing, head of Public Relations and head of branding.
  15. I GUARANTEE that is exactly what folks will be saying! I noticed they were only showing the original 2600 Missile Command (was always horrible to control with the joystick, dpad or analogue controller) and Pac-Man during E3. Note: They weren't on the floor at E3... they were in a hotel room a few blocks from the convention center (which I think speaks for itself). I'm assuming because they aren't even a member of the ESA. Consider that we'll be coming out over 10 months after them... and we were showing 4 incredible and exclusive remakes of Atari classics at our booth at E3. Complete with really fun couch co-op and versus modes. You'll be seeing some of them in our trailer coming out next month. I really hope Atari can pull it together before launch this year. I really do. But like everyone here... I'm seeing a lot of red flags and not feeling it. Hopefully we'll start to see some unique and exclusive games that will get me a bit more excited.
  16. Thanks! We have a very precise timeline and marketing plan (created by the same women who launched the Wii, the DS and the Pokemon franchise in North America) that we are sticking with. Even though we are still about 16 months out from launch. We are working on our next trailer now. Will be out in July. Will focus on our couch co-op for all skill levels and family friendly message as well as showing gameplay for the first time. Can't wait for folks here to see it.
  17. OF COURSE we do. That was the entire theme throughout the interview. QUALITY over quantity. We hand pick each and every developer as we are the ones paying for the projects. We have received hundreds of submissions from a lot of folks (Indie's and established)... but only a few cold submissions we picked up (and they are really special and great!). But make no mistake. Everything on the system goes through rigorous quality control... and if there is something we don't feel lives up to expectations... we will either give it more resources... or just cancel it. We've already decided to shelve 4 of the 22 demo's from E3 as we don't feel the quality was up to par. Money lost... but we don't care. Also, remember that our core executive and creative team has been involved with the greatest game franchises of all time. We're not guessing or hoping. We all know what makes a great game... but even then... we do a TON of outside research and testing to ensure that we're all just drinking our own Kool-Aid. Every journalist and analyst who has seen and played the system at E3 has all walked away super impressed and says the games are really fun. We can't wait to share this with the world.
  18. Another Intellivision Amico E3 interview came out today with big game journalist Dean Takahashi. Atari was mentioned a few times in the article. https://venturebeat.com/2019/06/21/intellivision-entertainment-prepares-for-its-rebirth-on-10-10-20/
  19. Thank you for the kind words. It really means a lot. Trying to do my best and be as transparent as possible without ruining our launch. So many great surprises coming that I wish I could share now... but still too early. We are in the middle of creating a new trailer that will be released in July. It will have gameplay footage in there among other things. I'm guessing a lot of people are hopefully going to be pleasantly surprised. Thanks for the support!
  20. Yes. Please feel free to go there and ask me anything at all. I always try to answer all of the questions to the best of my ability considering we still need to be secretive about a lot of things (as our patents are filed and our marketing/PR plan is unfolding). We are still about 16 months out but we do have a real console running 22 playable (and EXCLUSIVE) games.
  21. Yes... we definitely would. Currently have 20 developers working on 30 games. Looking to hire 20 more by October.
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