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Posts posted by Blarneo
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6 minutes ago, vongruetz said:That was my thought too. A lot of the people I initially thought of were too old. So we're looking for a man, mid-50's probably, probably from the US, has a fiancee(?) and a brother, and he was involved in one of the biggest video gaming products in the world. He also retired around 10 years ago, but does that mean he couldn't be an advisor or something on a project? Someone here should be able to put it all together...
Also most likely an American. Intellivision didn't have much success in Europe or Japan, so growing up playing it would be unlikely.
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34 minutes ago, NTV said:That was my first guess but I don't think he has been retired for 10 years.
He's also not young.
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26 minutes ago, IntelliMission said:Yeah, I mean after that one (which was released about 10 years ago).
He was working on Fable Legends, an online multiplayer RPG for Xbox One, but MS killed the project and shut Lionhead Studios down in 2016.
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3 hours ago, IntelliMission said:By the way they talk about it, it should be someone more famous. Peter Molyneux has only worked on a couple of minor games in the last 10 years... Just saying.
I hardly think Fable III was a 'minor' game. It sold 3.5 million copies.
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59 minutes ago, Tommy Tallarico said:Okay. I'm laughing but I should explain.
Out of boredom and being stuck in the house, I pulled all my old Stargate SG1 season DVDs out of the closet and started watching them again.
That dining room is a shrine to Hathor! Eternal Queen and Goddess of your soul! You will bow before her and despair!
Insolence!
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4 minutes ago, BiffMan said:It's not just a typo, it's a marketing strategy! You heard it here first, Tommy wrote "...Amico... to come with 17 pack-in games!!!"
Paraphrasing is fun! Who needs responsible or accurate journalism these days? 😁
I clicked on the hotlink. It says 17 exclusive games announced at Gamescom.
Must've fallen on his head as a boy.
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54 minutes ago, mr_me said:Someone feeling ripped off by a video game purchase is something that has never changed.
Well, then I guess it's pointless to continue this conversation. I'll move on to something where I don't get glib answers.
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1 minute ago, mr_me said:Most Intellivision cartridges made by third party publishers (other than atari, activision, imagic) were programmed by people that didn't know what they were doing.
I always thought Frog Bog was meant for young children.
At $30 in 1981, Jumping until dawn, and that's it, is a complete rip off. Children's game or not.
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20 minutes ago, mr_me said:The best home video games during that time were those designed for the home. And they often offered a different kind of gameplay than the frustrating high score formula of arcade games.
The intellivision sound chip was used in lots of 1980s arcade machines (e.g. Gyruss, Popeye). It was also ripped off by Yamaha.
Question: If the Intellivision sound chip was used in the Popeye game, then why was the Popeye conversion made by Parker Bros. so awful sound wise. The music cut off and restarted whenever another sound interrupted.
The games that were designed for the home, at least to me, was a hit and miss kind of thing.
Take Frog Bog for example. Looked really good for the time, and designed with the controllers in mind. But the game play was VERY shallow. Jumping between lily pads & catching bugs until dawn? That's it? Even back then I was imagining that there should be more, like side scrolling across lily pads, or climbing up a tree by jumping to a higher leaf. Being at risk of a bird nabbing us in mid air. Something more than just what we got.
And let's face facts. 80% of the Atari games released by all those bankrupt Data Age/Spectravision type companies were made for home play. 80% of those sucked.
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25 minutes ago, Relicgamer said:The laughs we have with warlords never gets old. If you haven't played that on 2600 I suggest you do. That game still amazes me.
Bruno's Pizza about a mile away when I was in HS had a cocktail version of Warlords. I saw it once more on an Army base in San Antonio, but that was it. I dropped a lot of quarters down that, playing my sister. And yes, 2600 Space Invaders was a VERY rare exception to the rule. It was also made when Atari cared. 2600 Defender & Pac Man were made when Warner Communications cared about raking in the cash.
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27 minutes ago, Relicgamer said:I got 2 crts 1 32 and 1 27 flatscreen crts with component hookups. For free. They are the best for displaying classic games up to ps2 og xbox. But I do av mods on my classic consoles and its also alot of fun picking up games at used game stores. I just got beauty and the beast for 10 bucks cib. Patlrt of the fun. Plus not every game is going to be reimagined. But I respect your approach to gaming. Collecting is expensive and not for everyone. Its just something my son and I love doing together. Hell my wife loves it to
I do collecting too, but my collecting is in the 16bit era and Dreamcast.
I thought about my last post & what I remember from my teenager Intellivision experience. I don't think I was ever satisfied back then. The games and controls were never good enough. The 2600 was even worse, where most games with the arcade name on them was just a pale knockoff shell compared to the charm and visual treat the arcade games had. This was my actual thoughts way back in the early 80s.
Nothing affordable back then could match the arcade games of the time, and as impressive as it was in 1980, I was never blown away by Intellivision's capabilities, and especially the fact that it's sound chip couldn't do low bass explosions & there wasn't an arcade-like controller for the games on it (those side buttons! Don't get me started!). Home versions of arcade games always had something missing (even most Colecovision games), and somehow felt... I dunno, compromised. I felt cheated.
It wasn't until 16bit that I was satisfied with home game systems capabilities, and began to not feel like I was ripped off by an Asteroids or Pac Man game that looked & played nothing like the originals.
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1 minute ago, Relicgamer said:We still actually regularly play on our intellivision. My son (21) loves astrosmash. I think its still fun to dive in and try to beat each others scores. Adding multiplayer makes it that much better
I get that. Me, not so much. I'd much prefer these games get a hi-def facelift, with stereo sound, foley recordings and REAL musical instruments, and be HDMI hooked up for ease of use without having to go to Salvation Army & buy an old boob tube, or spend $100 on a signal converter/adapter.
I have the ATGames thing I got at Walgreens a few years ago. Had it hooked up for a week. It's been in the closet ever since.
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5 minutes ago, Relicgamer said:One of the things to remember is that out of the list of categories Tommy did say that they will have a section committed to new titles which could be games that never were released and as he has said all would have a multiplayer part. So theres alot to look forward to
I agree and it's exiting. I just see a few folks that want this to be a total retro colecovision/2600 repository, and I don't think that's going to happen, based on what we've been told.
I'm glad that they're redoing some of the older games, and most of the big name recognizable ones at that.
When Tommy announced this system 2 years ago & he mentioned classic Intellivision games reimagined, I was intrigued by it. Then the inclusion of Imagic games is what sold me on it. I thought those games would be lost to time forever. What a coup! The further addition of Irem games to the console was just gravy to me.
But... Just something to remember... Sometimes our memories of good times past are more fulfilling than those times actually were. What we're about to see I'm hoping will exceed those memories.
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1 hour ago, Relicgamer said:I agree I was thinking about this as well. But wanted to add it would be cool if there was an original version so we could see what it would have looked like had they been released
I'm not sure they would go to the trouble for games that weren't 60+% complete, but maybe a bonus section with drawings & mock ups of what the original would look like I guess.
But I'm pretty sure you & I are the only ones, cause soon after I said this, my wish list got ignored in favor of the same old "We need Mr Do!" "Don't forget Ladybug!" and all the other shit we've already seen, played and got bored with before Iran/Contra. Okay! I guess imaginations sometimes do get jaundiced with age.🙄
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While we're all voicing our wish lists for the re-creations of older arcade & 2600 games, I'd like to add a category that is kind of not getting as much attention.
While under Mattel, the BSR & APC were kind of cutting their teeth on creating original style arcade games with Astrosmash, Space Hawk & Night Stalker, later on they seemed to be just hitting their stride with original designs like Buzz Bombers, Shark Shark!, Vectron & Thin Ice. I can't help but think that there was literally dozens more ideas the Rangers had before Mattel pulled the plug in 1984, that never got a chance. When INTV took Mattel's place, I'm sure a only a handful of them were finally realized with the limited budgets that they had at the time.
Same with Imagic. Wing War was finished on other platforms, but not ported to Intellivision before they went bankrupt & liquidated. I'm willing to bet there's a dozen game ideas they also had if there wasn't a great VG crash in N America. Then in this forum, I was shown that honeycomb game I never knew existed.
Now that the brand is back in force with a new company, philosophy, some good budgets, scads more processing power, a unique and versatile controller with many of the Mattel veterans working for Intellivision now, I'd love to see at least some of those games finally realized and finished as new games. In fact I'd much rather see them being reimagined & finished than the older games we had back in the early 80s. Think of the idea of "bringing back what might have been if Mattel hadn't pulled the plug".
I can see a glimpse of that with Sideswipers, a new design that's probably been floating around somebody's head for decades. And while it seems to be a pretty shallow play mechanic, I'm sure there's a lot more depth to the play than what I'm seeing now. So I'm keeping an open mind, but would love to see more... much more.
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32 minutes ago, RREDDWARFF said:In regards to having online multi player, I completely agree. I think making this system online could bury it. Right now it's a nod to the classics. Adding online (with a paid subscription) could make new potential buyers compare the Amico to current gen systems, like the Switch, instead of seeing it as something unique and different.
For me personally, I hardly ever play online. I just don't like dealing with kids & tweeners who have no social filter on trash talk, get really obnoxious & need to be slapped. I guess I'm just a mean old man. I know I can mute them, but what's really the point of online otherwise?
Also considering that supporting online would add significantly to the cost & time of game development, I personally would prefer not to have Amico dive into that market.
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6 minutes ago, Starpaddler said:Yea, this was for my bedroom only. Our living room is run through a flagship Yamaha with Energy speakers, so I’m good there. Bedroom is run through a bookshelf, but not feature rich by any means. Why is there not a bookshelf av receiver available in the US? Seems like that is only a UK thing.
Aiwa used to make some great bookshelf systems in the 90s.
Then they just disappeared from the stores one day. Kinda like Panasonic.
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21 minutes ago, Cranker said:I’ll buy it !!!!! Lol 😂
I'd speak to the manager and demand a Mother has cancer discount.
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9 minutes ago, Cranker said:I just thought of something really cool. Since the games are all $10 or less, this will be the first system (except the N64 that launched with 2 games ..........lol) that I can afford and WANT to buy all of the launch games on day 1 !!!
It would also be cool if there was a special day one “press one button” special to buy all of the games at once. I’ll buy them all anyway 😜
How do you know?
There may be a restaurant game where you'll have to do battle with Karens.
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3 hours ago, ASalvaro said:i hated those but those were good for the kids that couldn't hit lol...hey there ya go if there is an Amico wiffle ball game..the person that's behind in the game will get one of those big bats! lol
I would only buy this game if we can hit each other after the 3rd inning... which is the REAL purpose of those bats. All kids used these bats on each other. Don't lie! 😈
It's the same with hot wheels tracks! They made great whips on the legs.
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4 hours ago, Tommy Tallarico said:Just another COVID delay that folks need to understand.
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5 hours ago, Tommy Tallarico said:
UPDATE!
Yes! This will be present at launch!!1 - 5 star rating and will show how many people have rated it. Will NOT include written reviews (like Amazon). Keeping it super simple (and don't want to screen bad language, etc.)
⭐
I would give it no stars but they sure fixed that, didn't they!
There was a hair in my Frog Bog! Everybody knows frogs have no hair!
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Intellivision Amico - Tommy Tallarico introduction + Q&A
in Intellivision Amico
Posted
But there's dust, rust and skin poors in the new one! 😁🤪