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About Ricdeau

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  1. Another day, another delay. Now they are adding game streaming...because that makes total sense for this product. https://www.polymega.com/2020/05/29/where-games-go-next/
  2. Now that PC Engine CD support is out has anyone tried FX Unit Yuki? The sound seems to be overall too high and there's a constant hum when I play it. Just trying to see if this is only happening to me or if others are experiencing it before putting in a bug report. This might also just be an issue with the game too, but I don't really know. I'm experiencing this system for the first time currently outside of playing Bonk on retail demo units as a kid.
  3. To add to the previous comment anyone that has preordered can apply for the beta test. Polymega has claimed they are aiming to officially release next month sometime, but given their track record... https://www.polymega.com/2020/01/21/beta-test/
  4. A few of us discussed this shortly after the release of 6.9. It has been reported as an issue on the GitHub page. Any additional info you have or want to present make sure to post it there. Here's a link: https://github.com/SmokeMonsterPacks/Super-NT-Jailbreak/issues/141
  5. It appears to be a bug. I encountered the same thing. Previously all settings were saved as one would expect, but in this firmware the video settings flip back to default until you go in to the video settings submenus and then it will apply the saved settings. In answer to your question all of settings are saved, but the bug looks to prevent the video settings from being apply automatically until you go into one of the submenus in the Video section. Like go into scanlines or scalers and then it'll apply your video settings. I assume it will be an easy fix.
  6. I just tested my Mega Man X2 and Rockman X2 carts next to running the Mega Man X2 rom and watched the opening title screen. All three had the same amount of slowdown. Granted I have not tested the usual bosses that cause slowdown to see if that is greater or not so that is certainly possible, but the title screen presented the same slowdown for me. I'll be happy to test further since Mega Man X is one of my favorite series though. -- Edit -- I completely take back what I said. You are right, and I see what you are talking about now. I was focused on the 3D X rolling out during the title screen not the charge shot when you start the game. I'm seeing more of it playing through the game too.
  7. Yes, I received an order confirmation email.
  8. I just tested the new firmware, and I can say without a doubt scanlines in 1080p are much better than they were. The scanlines are no longer extremely thin. There is now settings for scanline depth and width as well as scanline sub-brightness. Default is depth 0, width 8, sub-brightness 255. With these settings it appears to be exactly one line on and one line off. It appears to be fairly customizable. I'll let the scanline experts figure out what's what. I'm having a hard time figuring out what the exact difference is between depth and width. At max both of these settings cause the skinning scanlines. It's not amazing from what I've tried so far like what you can achieve with filters in some emulators, but it's absolutely an improvement and usable now. I'm playing with the brightness because one on and one off is just too much loss in brightness. I'm trying out depth 0, width 8, and brightness 75 currently. I hope this is coming over to the Super Nt soon.
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