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SlCKB0Y

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Posts posted by SlCKB0Y


  1. 1 hour ago, Steven Pendleton said:

    especially since it seems they figured out how d-pads are actually supposed to work. I hope this new one for the new Nt mini isn't complete trash. I guess I'll find out in November.

    Yea I have the new 8bitdo N30 2.4g and SN30 2.4g controllers and they are both awesome. Dpad s feel great with no false inputs and the lag is undetectable by me, whereas I can feel it with Bluetooth controllers for latency sensitive inputs - eg the pixel perfect and frame perfect input required for wall jumps in SMB1 on NES.


  2. 15 hours ago, Swami said:

    Still sucks for 2020. Waste of surface area. $300 by the time your done and an Evercade is less than $100. Who needs buggy stuff.

    Clearly this system has been designed around the screen. Go on, find us another screen with the same pixel density which is an integer multiplier of the original game boy screen. Oh, that’s right they don’t exist.

    • Thanks 1

  3. 6 hours ago, Atariboy said:

    Alas, you're probably right, I imagine. 

     

    Was hoping not to need to buy a new 8BitDo controller for this, but it does read as if 8BitDo 2.4g support will be via USB receivers. 

    I disagree. 8bitdo does not currently make a 2.4g USB receiver as far as I know, only NES, SNES, Genesis, SNES/NES Classic. It also makes zero mention of the need to buy additional receivers.

     

    my guess about the 2X2.4g controller limitation is not the USB ports but instead the 8bitdo controller/receiver firmware support. 
     

    as well as this, down the bottom of the main product page they have a long list of “foot notes” but specifically exclude any mention the need for additional receivers 


  4. 2 hours ago, CZroe said:
    4 hours ago, SlCKB0Y said:
    With regards to the Analogue Pocket, it looks like it is using this screen designed for VR headsets doesn’t it?
    http://www.panelook.com/VS035ZSM-NW0-69P0_BOE_3.5_LCM_overview_37926.html
     
    or something very similar.
     
    in bulk it looks to cost about $65 at least. Add to this the cost of the two FPGA chips and there can’t be much profit margin on the Pocket. The screen is even More expensive from the link below.
     
    https://www.alibaba.com/product-detail/VS035ZSM-NH0-69P0-BOE-3-5_60803108405.html

    We can't say that about the profit margin until we at least know what it's going to cost. Remember, these guys have sold gold-plated consoles for thousands of dollars!

    Didn’t they already state it was $200? I could have dreamed that.


  5. With regards to the Analogue Pocket, it looks like it is using this screen designed for VR headsets doesn’t it?

    http://www.panelook.com/VS035ZSM-NW0-69P0_BOE_3.5_LCM_overview_37926.html

     

    or something very similar.

     

    in bulk it looks to cost about $65 at least. Add to this the cost of the two FPGA chips and there can’t be much profit margin on the Pocket. The screen is even More expensive from the link below.

     

    https://www.alibaba.com/product-detail/VS035ZSM-NH0-69P0-BOE-3-5_60803108405.html


  6. 10 hours ago, phoenixdownita said:

    Pretty sure he's also designed the PCB and everything related to it (choice, values, and placement of components etc.... etc...).

     

    If you mean he doesn't hand solder the components himself ... well then sure I hope he doesn't, his skills are more valuable in designing and implementing new cores/products however he sees fit.

     

    NOTE: writing in VHDL/Verilog bears only a superficial semblance to write SW (Verilog being more similar in that sense) but that's it, it would be like comparing writing a poem vs the  ingredients on the back of pack of crackers .... not the same skill, not the same intent! Kevin is their HW guy in the more complete sense of the term, and their SW guy as I believe he develops also the SW that runs on the microcontroller as well as the console (to render the UI/menu etc...).

    no, all the PCBs are done on a production line with little if any human interaction.

     

    i would also argue that HDL and traditional software development both have foundations in theory with regards to Boolean logic and operations.


  7. On 9/30/2019 at 11:13 AM, Osgeld said:

    might I add, I have no idea how you modern console guys keep it straight, with names like xbox one x pro new U II VR 4 lite every 6 months, I kind of gave up on it back when playstation 1 and N64 games started listing system requirements on the back of the box 

    Yep, because Intel, Nvidia and AMD have much more straight forward product names 😀

    • Like 1

  8.  

    EDIT2: anyone that owns an HDMI to RGB adapter + a 32x + a soldering iron is willing to see if in the analog domain the 32x actually works?

    Remember that in a 32x the video tries to latch onto vblank from the genesis, no genesis = no video, so an HDMI to RGB (Scart) converter soldered onto the appropriate 32x cables should enable the 32x video out ... it would be analog(ue) but hey .... tinkermaster would be happy.

    Where's Drakon when one needs him ;-)

    Given that the Mega SG can only output an exact 60hz signal I doubt any DAC would have any chance of working easily until Kevkris allows the firmware to output native frequency.
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