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Enragedwhale

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Posts posted by Enragedwhale

  1. On 5/5/2023 at 12:10 PM, bikerspade said:

    Is this still happening with the recent update?

    Nope, I can confirm it’s definitely been fixed along with the screen tearing which is fantastic.

     

    Sadly the the Codemasters SMS carts still don’t work so not all issues are fixed. Although these don’t work on all genuine MS MK1 consoles either. 

    • Like 1
  2. On 5/15/2021 at 8:04 AM, RetrogamerX said:

     

    Glad I had to wait a couple weeks on initial release, so mine doesn't have the foam :)

    I have one of the most recent ones and it has the foam. Are you sure it doesn’t, can be quite hard to spot without taking it apart. 


    Also I’m not sure if anybody really knows if the foam is a good idea or not or if it’s related to the shorting issues. FBX has gone back and forth on it.

     

    No shock of mine as yet, I’m using different power supply and HDMI cable but who really knows if that makes a difference. 

  3. 16 hours ago, F34R said:

    Yeah, thanks for all the replies on this.  So, I have the first Noir that was sold, and the second I bought for my son who lives on his own.  We just aren't going to use them until I know what the best option is to do at this point.  

    I saw some early speculation on Reddit that the included power supply or HDMI cable was possibly the culprit. That was from a guy that had his replaced under warranty twice for the issue. I bought higher quality replacements as a precaution.

  4. 5 minutes ago, Ricdeau said:

    Have you contacted them? I got my shipping notice within the same day as I inquired about my shipping.

    Yeah and they said they started shipping last week and “estimate” my order will ship this week. Just wondered if it was all international mini NT orders. My friend ordered a Super NT and that’s already been delivered.

     

    I’m in no real hurry, it’s just I sold my AVS, bought a replacement power supply and ordered a RGB scart cable for it. Would be gutting if there was some sort of issue and I didn’t get one. Although I fully appreciate all of that was my decision and not in anyway Analogues fault! 

  5. Here a Dropbox folder where I’ll keep uploading vids as required.

     

    https://www.dropbox.com/sh/e5xxvr8lmznarl2/AAARJYURFCAIqvpWLZgEPmYna?dl=0

     

    I’ve just added 2 Bart vs the Space Mutants videos. I know it’s a PAL only release on the Master System but I don’t believe it should be dismissed for a couple of reasons.

     

    Compared to the NES and Genesis releases it much slower at 50hz. Not just gameplay but the music too. It sounds much closer at 60hz.

     

    And more relevant to the accuracy of the MS core on the Mega SG, it runs perfectly on a NTSC master system. The 2nd video I uploaded titled NTSC MS shows the exact same cart running on genuine hardware through an OSSC on the same display. It’s smooth as butter.

     

    I also like it as a game to demonstrate the issue as you simply have to walk a couple of screens over and you can see the tearing clear as day in the roof of the bar. I also noted that whilst it does not tear at 50hz on the Mega SG, it does have a repeatable stutter at the same spot that doesn’t happen on real hardware at 50hz. Of course I made sure to change the res to 1080p50.

     

    I’m happy to check out more NTSC games as suggested. My time is limited so could I please have some suggestions of games where it’s visible in the early stages? It’ll be a few days before I have more time so please be patient.

  6. 4 minutes ago, vanfanel said:

    Fantastic! If you get to upload a video, we can pass it to Kevtris on discord so he can see there's tearing with SMS NTSC games on 60Hz video modes.

     

    In Castle Of Illusion video you have uploaded I can't see more than 5-6 frames and tearing is not visible. Is it supposed to be visible there?

    Sorry struggling to get them compressed to a sensible size on my iPhone. That clip should have been 5s and clearly shows tearing. Let me bang my head against this for a bit and I’m sure I’ll get them uploaded.

  7. Ok so I have a quick and dirty 120fps GoPro vid of castle of illusion tearing.

     

    I also have a vid of Bart vs tearing on the mega SG and then the same exact cart running on genuine ntsc hardware through an OSSC on the same display not tearing what so ever.

     

    I’m terrible at this sort of stuff so who wants them sent where and what sort of file sizes are acceptable? Straight from the go pro they are massive!

     

    I can put together more comprehensive  videos but it’ll be a few days before I have time but I believe these suffice for comparing the SG to real hardware. 
     

     

  8. 3 hours ago, vanfanel said:

    Hi,

     

    I had a lengthy conversation with Kevtris about this yesterday on Discord.

    Initially he noted that these games ("Deep Duck Troube", "Bart vs Space Mutants", "Batman Returns" and "Master of Darkness") are all PAL-only releases.

    So Kevtris tested them with a 1080p 50Hz mode, instead of a 1080p 60Hz mode, and he could not see any tearing.

    I replicated that configuration, and I couldn't see any tearing in 1080p 50Hz mode either.

    So my conclusion was that these are PAL games, programed for a 20ms per vblank period, while NTSC only gives the games 16ms per vblank period, so these strange tearing problems would be due to the game's code being prepared for 50Hz instead of 60Hz.

     

    The problem is that games like "Alex Kidd in Miracle World" and "Castle of Illusion", which are both USA & Europe ROMs/carts, also show the exact same tearing in 60Hz.

     

    However, Kevtris can't replicate that tearing (I repeat: Master System NTSC games on a 60Hz video mode) on his setup.

    So, do you have any means of recording the defect so we can show him? If we don't, I fear he won't be able to fix it.

     

    Also, tearing is present on GameGear games in 60Hz modes. Which of course is NOT supposed to happen because GameGear is ~60Hz.

    I’ll give this a shot when I get home in a few hours. I don’t have any capture gear but 120fps Iphone video should suffice? 
     

    Any tips on the troublesome areas to try?

  9. On 2/27/2021 at 12:51 AM, kevtris said:

    I could not reproduce the sms tearing during scrolling in games.  I set up a 1 pixel/frame horizontal scroll and saw no tearing.  what game(s) did you see it in?  also if you feel so strongly about mister, there is a dedicated mister thread.

    Hi Kevtris, I have this issue on Bart vs the Space Mutants and Deep Duck Trouble. It’s easy to see in the first level of Bart vs if you walk backwards and forwards in front of the bar near the phone booth. Tearing in the top of the screen. Deep duck trouble is a bit more random but it often occurs when scrolling vertically. Mega SG set to NTSC and 1080p60. Happens in all buffer modes. Using genuine carts. Tried 3 different displays too.

     

    Hope this helps

  10. Despite being on the fence I ordered two of everything except the audio cables (one for a mate to combine shipping, no scalping here) and it was $69 delivered to the U.K. for both.

     

    Got it all ordered in 6 mins according to my confirmation email! 
     

    I bet they reopen preorders before May 2021, they did with the Mini NT noir.

  11. 42 minutes ago, RetrogamerX said:


    You having a laugh mate.  My Nt mini I had a custom charge of £130 and the £60 they charge me for shipping, not counting any fees from analogue and my bank. to be honest It’ll probably even end up being more.  

    The fees for a second mega SG I bought recently were £44.36 (including FedEx fee) shipping was $50. 
     

    You pay 20% plus an £8 fee. 
     

    So your NT mini must have cost £610?

     

    Fees on a pocket and dock will be roughly £63 if shipping is $50.
     

     

  12. 5 hours ago, RetrogamerX said:

    So a pocket with the dock plus shipping fees and custom charges sent to the UK I'll be looking at £450, nearly $600 just for a handheld?  I'm still wait for my Nt Mini Noir as well?

     

    While I really want a pocket that's way to steep atm.  

    How do you work that out? $300 + shipping ($50 based on their current rates) is roughly £271. Tax isn’t £180...

     

    Im in the U.K. and in my experience the import tax roughly equals the difference between currencies so I’d expect the total cost to be roughly £350. Which is still a lot!

  13. 8 hours ago, Razzie.P said:

     

    Not sure if it helps at all, but for what it's worth --   I finally got the cable to play with the DAC, so I spent a few hours playing SMS games this evening using JB 7.7,  and there was no screen tearing at all, that I could notice.  All this was via S-Video on a CRT, though, so haven't tried yet via HD screen.  Made it a point to play the ones you mentioned, as well as the ones mentioned in the "issues" link and they all ran great.

    Thanks for checking that. If you get chance to try over HDMI let us know. 

  14. On 5/19/2020 at 8:31 AM, Steven Pendleton said:

    Yeah, I just want a way to use my 32X on the Mega Sg on my PC monitor, which only has VGA and HDMI inputs. Converting digital to analog to digital is annoying and people will probably think I'm insane (and I am), but I do want to do it since I've been having difficulty getting the OSSC to give me a good picture with the Mega Drive + Super 32X combination. Genesis and Mega Drive games are fine, but 32X games are usually not. I was thinking it's probably due to how the systems both render separate things, and since the Mega Sg's video is supposed to be perfect or something, maybe it would help me get a nice picture with 32X games. I don't know if that's true, but I want to try it.

     

    I could get the RAD2X, though, and I've been curious about trying it anyway, so that's another good option, as well, since I could use it with the 32X and a bunch of other systems since I'm guessing it should work with the HD Retrovision converter cables.

    I was also planning on the whole convoluted digital to analog to digital setup for 32x so you certainly are not alone. My SG is has been gone since March as it got broken by the 1.0 GG adaptor so I’ve fallen back on my V0 JP mega drive. I’m getting an excellent picture through my OSSC for 32x games using the exact same settings I use for MD games so I’m not sure why you aren’t. I have an upgraded pass though cable which may help?

     

    Oh and I’ve seen you say “super 32x” a few times? Never heard it called that before?  

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