
StupidEggplantThatNeverPosts
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Having issues emulating my game.
StupidEggplantThatNeverPosts replied to StupidEggplantThatNeverPosts's topic in batari Basic
And how do I fix the issue with these programs? -
Having Syntax Issue
StupidEggplantThatNeverPosts replied to StupidEggplantThatNeverPosts's topic in batari Basic
I copied some code from a mini kernel leaving that behind because I couldn't figure out how to use a mini kernel. That was the problem. Thx! -
I'm having a syntax error and I cant figure out whats wrong. Heres the code: rem Generated 6/29/2019 7:26:11 PM by Visual bB Version 1.0.0.568 rem ********************************** rem *<filename> * rem *<description> * rem *<author> * rem *<contact info> * rem *<license> * rem ********************************** set romsize 16k dim gamenumber=a dim swdebounce=b const scorefade=1 scorecolor=$1a swdebounce=0 gamenumber=1 titlepage gosub titledrawscreen bank2 if gamenumber=1+switchreset then goto gamestart1 if !switchselect then swdebounce=0 if swdebounce>0 then swdebounce=swdebounce-1: goto titlepage if switchselect then swdebounce=30: gamenumber=gamenumber+1 if gamenumber=7 then gamenumber=1 goto titlepage gamestart1 playfield: ................................ ............XX.XX.XX............ ....XXX.XXX.XX.XX.XX.XXX.XXX.... ....X.X..X..XX.XX.XX.X.X..X..... ....XXX..X..XX.XX.XX.XXX..X..... ....X.X..X..XX.XX.XX.XX...X..... ....X.X..X..XX.XX.XX.X.X.XXX.... ...........XX..XX..XX........... ..........XX...XX...XX.......... .........XX....XX....XX......... ................................ end COLUBK = $08 COLUPF = $46 draw_loop drawscreen goto draw_loop bank 2 asm incl Does anyone notice whats wrong?
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Having issues emulating my game.
StupidEggplantThatNeverPosts replied to StupidEggplantThatNeverPosts's topic in batari Basic
I’m pretty sure it’s not the code thats the issue. It’s likely either the emulator or the bin file. I had no issues compiling it. -
I'm trying to make a home console port of Space Race using visual batari basic. (Its my first time coding a game). I'm coding my game. Everything is going fine, but when I compile and then attempt to test the game with Stella, an error message appears in Stella. Fatal Error Invalid Instruction. So I tried it with Z26. But when I compile and open the game, instead of opening the game, it opens to a black screen with the word jammed at the bottom. Please help me. I looked everywhere but I haven't found a way to fix this.