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Boba Debt

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  1. I use computer ATX connectors on the Jamma harness to make installation easier The 8 pin connector is for the TEST/SERVICE/SPEAKER PANEL which is all located on my H panel along with the power switch The 24 pin connector goes to my control panel
  2. This is the second Arcade1Up modding thread that I posted that seem to be of not interest to the members of this forum. I guess I'm in the wrong forum. I would really like to find a group that likes to discuss these machines so does anyone know of a forum more dedicated to Arcade1 Up? I did some Binging and nothing really showed up.
  3. In anticipation of modding my Arcade1Up Asteroids Cabinet into a William 19-in-1 I have been all of the net gathering info and one thing seemed common. To date no one has come up with a good solution for the control panel layout for the 19-in-1 card Most use multiple joysticks and some use interchangeable panel, neither of those appealed to me so I put my 30+ years of experience as an aircraft electrician to use and I think I came up with a good solution. This info is applicable for the board set to Upright/2set of Controls. I used Ultimarc Mag Stick Plus Joy Sticks because they can be switched for 4-way to 8-way operation from the top of the control panel. This so you do not have to have multiple sticks to paly the different games. In order to preserve the original Defender/Stargate button Layout I had to use 2 DPDT relays and a switch. These relays provide normal player 1 / 2 operation when the Defender switch is off but when it is on, it reroutes all of the appropriate control signals to the respective wires on the Jamma harness. The only change to the original Defender/Stargate Button layout is the addition of 2 buttons for the right hand joystick that offer S1 and S2 function to Player 1 for the rest of the games and should not interfere with Defender/Stargate Gameplay PANEL LAYOUT RELAY 1 -SWITCH RELAY Normal Operation – Right hand (player 2 ) red (S1) and white (S2) buttons go through the Normally Closed contacts of the relay to the Jamma Harness Player 2 S1 and S2 wires Defender/Stargate Operation –Player 2 S1 and S2 are re-routed to the Jamma harness Player 1 S1 and S3 wires through the Nornally Open contacts of the relay Additional Info – Player 1 red button (S1) and green button (S3) are connected in parallel to the respective Jamma harness wires at the relay so that in the Normal operation the Player 1 buttons control the appropriate functions. RELAY 2 –JOYSTICK RELAY Normal Operation – Player 2 Up and Down functions go through the relay to the Jamma Harness Player 2 Up and Down Wires. Defender/Stargate Operation –Player 1 Up and Down functions are re-routed to the relay to the Jamma Harness Player 2 Up and Down Wires, that way, both players can use the LH Joystick. Additional Info – Player 1 Up and Down functions are wired in parallel with the respective Jamma harness wire at the relay so that in Normal operation the right hand joystick control the Up and Down functions for Player 1 Normal Operation – Player 1 left and right functions go through the relay to the Jamma Harness Player 1 left and right wires Wires, Defender/Stargate Operation –Player 1 Left and Right functions are disables because the isn’t any connection to the Jamma Harness. I'm waiting on parts for my conversion so this info is based on what I have researched on multiple forums and web sites Once I build my machine I will be able to confirm that this works but if anyone sees any issues post below SW1 - Fire SW2
  4. I guess you guys are more interested in discussing missile command then modding a machine. I'll quit wasting my time updating this thread.
  5. Control Panel Mock up done. Everything seems to be easily accessible
  6. I'm in the process of converting 2 AIU games into multicades and I plan to convert a couple more. If I could find a inexpensive source for the LCD monitors I could use the AIU control panel and LCD diver board to create some countercades I plan to order Blackout edition Marques so I could even use those for the top
  7. I cut the template for the equipment panel that I'll use for all of my modified cabinets It's attached to the back of the front K panel. I'll eventually add a screw to the left and right side during the final assembly to make it more secure
  8. As far as I know, the 60-in-1 doesn't have any repeated games. On my card there's about 10 -14 games that I have no desire to play so they'll be disabled. I have read that 8-way sticks can cause problems in a 4-way games if you hit a diagonal direction. So I started to think about making 3 separate 60-in-1 machines and the more I thought about it the more I liked the idea of not having so many games in a single cabinet. PLUS it gives me a reason to mod some of my favorite cabinets - Galaga, Pacman and Centipede.
  9. Can't wait to see the video Is you game list the same as the normal 60-in-1? How does it work with the mix of 8/4/2 way Joystick Games? How is your menu system set up
  10. I think I got the control panel worked out I printed a paper copy of this and I do a quick mock-up on 1/4 plywood once I have all of my controls
  11. I've decided to convert my AIU factory Centipede machine into a custom 12-in-1 using most of the 60-in-1 kit from DIY Retro Arcade It will feature a custom control panel, Arcade Graphix Kick Panel graphics and a black out edition Marquee from The Arcade Game Factory I’m going to use this one as a dedicated Vertical 8-way Joystick / Trackball machine and it will have the following games from the 60-in-1: CENTIPEDE TB FIRE MILIPEDE TB FIRE GALAGA 3 8 FIRE XEVIOUS 8 BLASTER / ZAPPER ZAXXON 8 FIRE SCRAMBLE 8 LASER / BOMBS TIME PILOT 8 FIRE 1942 8 FIRE / LOOP 1943 8 A / B SUPER COBRA 8 GUNS / ROCKETS CONGO BONGO 8 JUMP BOMB JACK 8 JUMP The highlighted games might get dropped depending on how the 60-in-1 menu reacts when I disable the rest of the other games I know I lose Missile Command and Crystal Castles from the factory Game but I’m not really fond of either of those games anyway
  12. I figured a 2-way would work well on a restricted 4-way joy stick but I like the idea of having all the space /shooter games on the Galaga cabinet and all of the Donkey Kong / Pac Man type games on another I just hope that when you disable a game there isn't a blank spot where it was in the menu. I would hate to have 12 games spread out over 10 menu pages.
  13. I’ve decided to build three dedicated 60-in-1 machines I’m going to convert my Arcade1Up Centipede game into a Centipede/Millipede/ 8-way Joy Stick Game Then I’ll convert a Arcade1Up Galaga Game into a 2-way Joy Stick Game And I’ll use a Arcade1up Pacman Cabinet for the 4-way joy stick games Does all of that sound like it will work?
  14. I have the room for at least 10 machines so I would rather have a couple dedicated 60-in-1 machines instead of trying to figure out which are 4-way and which are 8 You also have the added advantage of reduced menus. Here is my list, if the 2 way games can be played with a restricted 4-way joy stick I would have one machine with 30/31 games and another with 8-9 games 60-in-1 JOY STICK BUTTONS DON’T CARE WILL DELETE FROM MENU KING & BALLOON AMIRDAR HUSTLER SCRAMBLE SHAO-LIN’S ROAD VAN VAN CAR CALAGE CENTIPEDE MILIPEDE SUPER BREAK OUT NEW RALLY X ARKANOID PINBALL ACTION GUN SMOKE SPACE INVADERS 2 FIRE GALAGA 2 FIRE GALAXIAN 2 FIRE PHOENIX 2 FIRE / FORCE FIELDS GYRUSS 2 FIRE MOON CRESTA 2 FIRE PLEIADS 2 FIRE BURGER TIME 2 PEPPER MAPPY 2 DOOR POOYAN 2 FIRE JUNO FIRST 4 FIRE / WARP TANK BATTAION 4 FIRE DONKEY KONG 4 JUMP DONKEY KONG JUNIOR 4 JUMP DONKEY KONG 3 4 SPRAY FROGGER 4 DIG DUG 4 PUMP DIG DUG 2 4 PUMP / DRILL PACMAN 4 MRS PACMAN 4 PACMAN PLUS 4 JR PACMAN 4 SUPER PACMAN 4 SUPER SPEED MR DO 4 THROW PENGO 4 LADY BUG 4 QIX 4 SLOW / FAST SPACE PANIC 4 HOLING / CLOSING MR DO’S CASTLE 4 2 BUTTONS ?? CRUSH ROLLER 4 JUMPING JACK 4 2 BUTTONS GALAGA 3 8 FIRE XEVIOUS 8 BLASTER / ZAPPER ZAXXON 8 FIRE TIME PILOT 8 FIRE 1942 8 FIRE / LOOP 1943 8 A / B SUPER COBRA 8 GUNS / ROCKETS CONGO BONGO 8 JUMP BOMB JACK 8 JUMP
  15. It looks like I may have to build 2 different 60-in1 machines. One with 4 way joy sticks and one with 8 way. I'm building my 19-in-1 first so I guess I have a better understanding of this once that's done
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