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Posts posted by Samuel Pedigo
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Well, if he or she must have a good collection, i recommend Sonic's ultimate Genesis Collection. Just ignore the DRMBM trophy and you'll be fine
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Just did a graphics demo in Graham Bland's MSX Programming book (page 137) on Archive.com using BlueMSX. First and last words out of my mind? Holy shit.
going to make this my primary dev platform for the time being
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Amazing! thanks
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Is there a version of C or C++ for the TI?
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much appreciated.
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not require XB for even the simplest programs (:: does not work on TI basic, nor does Call Char)
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I'm new to this and have nothing to spare but will play regardless
can the prize just be my eternal respect? that's got to count for something?
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Please vote and comment
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hello, new to this sub forum. I am trying to assemble the first program on this page. it is asking for the source file, object code and device name.
Source code is Dsk1.save no object code, no idea what device name means. any help would be appreciated. Using classic99
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ADVENTURE.dskSubmission: Adventure
Platform: TI XB
Written by: S.P
Instructions: Old dsk1.adventure, Run it and play like any other adventure game
Extra note: there is no replay function, to replay, you have to redo it all over. sorry
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yes, no help from the manual
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it's not showing up. this is the full code so far (can't paste on code section, won't allow me too)
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how do i run an assembled file. using atari roots for assembly and mac/65
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thanks man
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7 hours ago, mr_me said:
What version of Altirra, and which machine system are you using. The firmware might make a difference as well.
The shift and caps lock buttons work as expected for me, using Altirra 3,1 and XL system. When using the 800 system, caps lock doesn't work as expected, it switches to lowercase but thereafter I hold shift for capitals.
3.20 64 bit 400/800 range for now, then XL later.
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while we're on the subject, how do i toggle between uppercase and lowercase in Altirra?
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what do i save the sprite as? computer has been crazy, can't download or reply using edge so i'm using chrome for now
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best response I've heard all day. much appreciated.
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"It plays fine, but it is just STUPID. What is it about, anyway?"
why is it stupid? It is meant to be a concept demo for now as I want to expand it into a game later. it's simple, guide the train to the castle and back, avoiding obstacles and hazards. exactly how is that stupid? It's meant to be a playable game made just for our business. I never expected to be met with such a rude response. maybe I was wrong to ask for help
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do I use a sprite editor or can I make the sprites on the 800 with data statements? I'm am trying to make a small train with chocolates. We run a candy business so I wanted to make something akin to that. any help would be appreciated
the tracks go right, down and left to the castle, get a chocolate (hearts) and goes back.
here is the completed code:
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How do I run a completed listing. i'm on a laptop (hoping to get an actual 800XL one day), so it's not like I have the actual buttons to work with. anyways, any help would be appreciated
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On 3/7/2017 at 11:54 PM, 2600problems said:
I looked up and all around me were dead soldiers. the night sky was a blocky red. then it all went dark. I am trapped inside the damned machine.
"is it this button?"
"Don't touch it, you'll erase everything"
"let's see, Ctrl+up. NEW
"NOO!"
How I imagine Rick and Morty trying to program an 800
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On 5/24/2003 at 4:36 PM, NE146 said:
It means the name of your course in decimal is 170,393,701?
why does your picture look like a naked jackhammer. not offended, just curious.
First time programming the MSX
in Classic Computing Discussion
Posted
Then why doesn't open "grp": a$ #1 work. and yes, i typed in the full listing from Graham Blands book MSX programming Program 8.21 page 145
i start up BlueMSX but all i get is Disk basic regardless of the model used. any ideas. and yes i tried to download a Japanese basic kun rom. no luck