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Everything posted by Giles N
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Would it be possible to have a 5200-to-7800 adapter produced?
Giles N replied to Giles N's topic in Atari 7800
...and then to have it come after you to take revenge...unless we make a ms.Frankentari? -
Would it be possible to have a 5200-to-7800 adapter produced?
Giles N replied to Giles N's topic in Atari 7800
Actually a good point. But lets say you had some tech-geek who had like 3 or 4 5200 units that had broken down on different areas of hardware... But anyway, as I don’t know much about hardware, I was just asking. Perhaps, for all I knew, all it would take would be some analogue-joystick hardware, put it them toether in the right manner, and then it would work. But if one would have to pick apart several 5200s to make one converter, you sure have a point man. -
Which Atari 5200 games means the most to you, and why (these)?
Giles N replied to Giles N's topic in Atari 5200
I’m impressed. Thanks a lot for info. Now; how is the palette for the 5200? What colour would the ‘overlay-colour’ be if you put Player0 and Player1 on top of each other? Would they follow ‘logical’ colour-rules: red + blue = purple, blue + yellow = green etc, or something completely different? -
Would it be possible to have a 5200-to-7800 adapter produced?
Giles N replied to Giles N's topic in Atari 7800
What would be the atteaction: You buy a 7800 with a 5200-converter-thing. Then you can play 1) 2600 games 2) 5200 games 3) 7800 games on the the same console unit. -
Would it be possible to have a 5200-to-7800 adapter produced?
Giles N replied to Giles N's topic in Atari 7800
Perhaps we should voice a wish for a Retron-style universal Atari-console that can play any (original)atari cartridge from any atari-console, with high-quality controllers? -
Would it be possible to have a 5200-to-7800 adapter produced?
Giles N replied to Giles N's topic in Atari 7800
? So the 5200 is strong enough to run 7800 games, or does it contain additional hardware-units? -
Which Atari 5200 games means the most to you, and why (these)?
Giles N replied to Giles N's topic in Atari 5200
But there’s a ton of 5200 games displaying what to me appears to be multicoloured sprites: the F1 car in Pole Position, the Pengo-character, snowbees and ice-blocks in ‘Pengo’, the hero, and enemies and pick-up animals in Gremlins ... etc etc etc. To me, it certainly looks like the 5200 can display multicoloured sprites and/or movable objects. -
Which Atari 5200 games means the most to you, and why (these)?
Giles N replied to Giles N's topic in Atari 5200
Would it opens for really, really tall sprites, but not very broad unless you use two of the eight in beside each other as one object? Could the missiles be almost infinite vertically, or limited like only four up- or down-wards? I’ve seen many multicolored figured on Atari5200 games: how is that pulled off? Using more than one sprite on same object? -
Would it be possible to have a 5200-to-7800 adapter produced?
Giles N replied to Giles N's topic in Atari 7800
And it plays what on what, and funtions as to quality how well? -
The No Swear Gamer on Youtube
Giles N replied to nosweargamer's topic in Gaming Publications and Websites
I really do have appreciated your enormous info-and-review output on retro-gaming, but, since I’m a bit into grfx, drawing and art, I’must put in that the graphics of Ninja Golf is very (!) good... -Consistent style -Splendid use of colours -Many parallaxes -Very fine horizons -Nice blend of semi-cartoonish/half-realistic figures and cartoonish monsters (frogs and the dragon) - smoot animations - many varied (and humourous) scrolling-fields. This is easily Graphics: 9,5/10 Sound could have been better though..., I agree there... -
Which Atari 5200 games means the most to you, and why (these)?
Giles N replied to Giles N's topic in Atari 5200
What are the sprite-limitations or options on the 5200? Can you just pick 3 colours and one transparent, then its all good, or are there stricter limitstions? How many frames can sprites have? -
Which Atari 7800 games are to one you love most, and why these?
Giles N replied to Giles N's topic in Atari 7800
You didn’t mention Dark Chambers... On ‘advanced’, it could be a challenge for both 1P and 2P. -
Which Atari 7800 games are to one you love most, and why these?
Giles N replied to Giles N's topic in Atari 7800
Ha ha - someone need to be the first’ to ‘break the code’ for mastering touchdown football 🙂 -
Which Atari 7800 games are to one you love most, and why these?
Giles N replied to Giles N's topic in Atari 7800
Is the Ms.Pac Man here the standard 7800 version with additional games in the package, or is also Ms PacMan redone? — cool joystick you had there -
Which Atari 7800 games are to one you love most, and why these?
Giles N replied to Giles N's topic in Atari 7800
I’ve test-tried Midnight Mutants on emu, waiting for the PAL version in the mail. Perhaps I’ll review it then. Agree with many of titles, but not tht Ranpage is boring alone. With my brother we could keep on using infinte continues, and we went through all named 132 cities. Single player I last 7 or 8 cities. — I’ve not gotten in to prototypes or homebrews as of yet, so don’t know.’ — question: I liked the parallaxing field of touchdown football and the grfx on the players; is there a good way to learn to handle/master it well? -
If there was a way to play 5200 titles on the 7800 console, it would be sort of a back-compatibility making lots of high-quality early 3gen. games play on a the late 3gen 7800. Would it be possible as to hardware and software? Could a 7800 read an analogue joystick-input given a converter?
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Which Atari 7800 games are to one you love most, and why these?
Giles N replied to Giles N's topic in Atari 7800
We all have our favourites. Whats your top 10 or top 15 Atari 7800 titles? -
Congrats and good luck!!
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Which Atari 7800 games are to one you love most, and why these?
Giles N replied to Giles N's topic in Atari 7800
Well, I’m European, and my first 7800 was a PAL version, and PAL editions of Motor Psycho is not hard to get a ebay. Not necessarily expensive either. I use jump mostly when I know there’s a straight. Getting used to gear-down to break or let go of acceleration in turns, is paramount, but high difficulty-level for sure. I would give it 8/10 for a 8-bit racer. PP2 is 9/10: colourful and playable.
