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Everything posted by Zinister
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That's great. Thanks for sharing. Smurfette saving Papa would be be fun too. hehe
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The Genious programing of Montezumas Revenge
Zinister replied to Captain Cozmos's topic in ColecoVision / Adam
Neat. This game was way ahead of it's time. -
Very fun game. I played a couple games of it. Thanks for sharing.
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Team Pixelboy News Bulletin - December 25th 2022
Zinister replied to Pixelboy's topic in ColecoVision / Adam
Thank you. -
Oh I got ET for Christmas that year. Scarred for life.. I was going to say for Colecovision I bought Mean Santa. I like that one. I've also played the Santa Must Save Christmas and Santa's Gift Run roms.. which are ok. For the PC I always liked Christmas Lemmings and that old Elf Bowling game.
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Groovy.
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That's all I have. I just looked at another label to compare the size and then resized a Pitfall II logo to fit.
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Is this any better? I'll try to link offsite. Perhaps the quality changed when I attached the picture before? https://i.imgur.com/wH4SDLm.png
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I have been looking for a Pitfall II label for some time but could never find a decent looking one. So I made one for myself. It's not perfect but it will get the job done.
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Yeah, the games are really cool!
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In my opinion that's a good thing. I'm no Dino Eggs expert but I've played the C64 version back in the day. I really should revisit it again. Making it better then the original is a good thing too.
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I tried it and ran around. I climbed from the bottom of the screen to the top of the screen. The character moves quicker then the C64 version.
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ColecoVision Asteroids Controller Option
Zinister replied to Ikrananka's topic in ColecoVision / Adam
Cool. I'll let someone else be the Guinea pig before I'd consider buying one. I'm very interested though. I'd need to slap a Colecovision sticker on it.. -
colecovision Please test and leave me feedback
Zinister replied to Captain Cozmos's topic in ColecoVision / Adam
Neat, this reminds me of Jump man. If you hold down and press jump a bunch of times you can sink through the floor. You can also run in the air once you do that. -
It's so hard to pick a Top 10. I spent so much time playing other great Legacy and Home brew games on the Coleco too. Legacy: Centipede Donkey Kong Donkey Kong Jr. Gorf Q-bert Root Beer Tapper Smurf Space Panic Venture Zaxxon If I could add five more.. Frogger Mr. Do! Pepper II Popeye Spy Hunter ----- Home brew: Asteroids Collectorvision Club Second Years Secret Game Deep Dungeon Adventure DKA Joust Mario Bros Missile Command Sydney Hunter Vanguard Wizard of Wor If I could add five more.. Battle of Hoth Ghost Prisoner of War R-Type Risky Rick
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It would be neat to see a version of Smurf that you could be holding right on the controller and have the up to jump mapped to a button. Currently if you remap the up to jump you can't be holding right when you press the jump button. (Since you wouldn't be able to hold right an up at the same time.) If that makes any sense..
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Is there a Label somewhere that I can print out myself for Pitfall 2 by chance? Thanks
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Team Pixelboy News Bulletin - December 25th 2021
Zinister replied to Pixelboy's topic in ColecoVision / Adam
Thank you for releasing these. -
Cavern Fighter and Second Gen Phoenix issues
Zinister replied to crisalan44's topic in CollectorVision
The A E rom also has this issue on the gen 2 phoenix rev 8. You press 1 to start the game then it rapid fires until you press a button. -
I'm having the same Cavern Fighter issue with the Gen 2 Phoenix also. It works fine on the stock Colecovision. (This is a really fun game.) If you have a Snes NTT controller and use that instead of using the Colecovision controller ports you can still play the game on the Phoenix. The game will still automatically start though. The first time you press a button the auto fire will stop and you can play like normal. Once the game ends you can access the title screen normally. If I use a stock colecovision controller the game will crash and reset. Interestingly enough if you don't have any controllers plugged in the game still auto starts with the auto fire. On a side note with the Gen 2 Phoenix, I noticed the A E rom also starts the game with an auto fire. Once you press a button the auto fire will stop and you can play normally.
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Wow. I just made my purchase. Thank you very much.
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Thanks very much. Yea I like getting physical copies. Especially the original games.
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You guys really need to produce more copies of your games. I went to buy Cavern Fighter and its sold out already. I was looking forward to this one too. Your loss. (Again)
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Excellent games, I'm beyond happy. Thank you very much.