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Everything posted by IntelliMission
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Hey @Tommy Tallarico... Ironically (considering most messages here are NOT questions), you missed my last question! 😆👉👈 Here it goes again: And here's a second question, now that you're at it: has Coronavirus affected the content of any of the games? I. e. more references to masks in edutainment games.
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After both Sony and Microsoft have shown some games, it looks like we're heading to a slow start of the next generation: the graphics are not too impressive and the videos appear to show more trailers than gameplay, which seems to be more of the same when shown. Sony appears to have shown slightly better graphics and seems to have more ideas, including the new elements in the controller, but it all seems a bit forced, miles away from the revolutions that were PS1 and PS2 (even if PS2 clearly over-hyped its capabilities, but I kind of miss that hype too). I'm not impressed by any of the new consoles so far... are you?
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Since NASA is the topic and as an example, the youtuber who opens this page says that NASA was wasting too much money until you-know-who came in and limited their budget. It's one of the many things that were said in the video, just like the part when he says that all IE employees are volunteers. Really difficult to keep track or make a list, and I don'r really recommend trying it.
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I have a cool feeling when I look at the Dreamcast graphics (or any other platform of that era, but the Dreamcast was the first console and theoretically the less powerful system). I will never consider the Dreamcast and those other machines "retro". The cool feeling I have is that I still find the graphics impressive and the thing is, this was the last generation where I played "current" games and, to be honest, I only bought a PS2 and didn't play too many games compared to other systems. I played this generation roughly from 2002 to 2006, but video games were not my main priority during this era (they were during the 2 previous generations with MS-DOS and PS1). I didn't feel them so intensely, even if some games (Ico, SotC, Katamari Damacy, GTA3, San Andreas) were pretty impressive. So every time I see the screenshots and the videos I still get that "wow, textures without pixelation!" feeling, and somehow I prefer to look at the graphics from this era or the PS1 era rather than looking at current video games because I like what they were trying to do with those 3D environments, where interactivity was the key element and realism did not get in the way.
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What Are Your Most And Least Favorite Genres?
IntelliMission replied to Magmavision2000's topic in Classic Console Discussion
P. S.: Interestingly, the last "big" (meaning with marketing and not homebrew) text adventure was probably from my country, Spain: Chichen Itza, released in 1992. Not sure if this is a good or a bad thing because, honestly, I wish Spanish companies would have moved to graphic adventures earlier. The first Spanish point & click adventure didn't appear until 1994. -
What Are Your Most And Least Favorite Genres?
IntelliMission replied to Magmavision2000's topic in Classic Console Discussion
Visuals are overrated, but the possibility of using a mouse 100% of the time instead of having to type is not. I played a few of these games as a kid and I like them, but I wish all of them were remade using, at least, a menu system where you can select the verbs and the objects/characters. -
The video has caught both fans and haters off guard. It is great because: - It shows the positive energy and creativity behind the Amico - It shows that Tommy is serious about it - It shows that Tommy has the money to do this properly - It also shows that controllers are unusually resistant A great video for the fans and a terrible one for the haters.
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In the late 80s and very early 90s, most kids in my class had either a ZX Spectrum or an Amstrad CPC (I live in Spain). Nobody had a C64 (even if tens of thousands were sold in my country, apparently), and one kid had something called an MSX. I never got to play it, but years later I learned about it. Apparently, those kids were basically playing ZX Spectrum ports, as the best games were Japanese and these used to come in cartridge and were too expensive.
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I think it's amazing what Mattel came up with in 1980, 9 years before I started playing video games: the original Baseball game looks fun even for someone who doesn't like the sport. The strategic decision to choose Cornhole as a pack-in is also surprising and it looks like it could work pretty well, at least in the US. It looks like, in many European countries, pétanque is the "European Cornhole", while bowls is a very similar sport played in the Commonwealth countries, and someone recently said here that curling would be the Canadian equivalent, so I wonder if Tommy and team can use Cornhole's engine, change the terrain, change the balls and release other similar titles in other parts of the world. The thing with pétanque, however, is that it's not a popular sport at all and is mostly played by elders (this video is filmed in the city where I live in Spain, lol) Cornhole looks more fun. Also, a great thing about cornohle is that kids can beat adults in official matches.
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Retro Games That Help With Anxiety
IntelliMission replied to Nintendo64's topic in Classic Console Discussion
Hey @Nintendo64, back to the PS1 I think you should try the game Klonoa, a pretty relaxing 2.5D platformer. The gameplay is excellent, with just the right difficulty, and I can't believe how good the music actually is. -
Dreamcast controller: Was it any good?
IntelliMission replied to IntelliMission's topic in Classic Console Discussion
I think you can safely vote the negative option after your experience. -
Dreamcast controller: Was it any good?
IntelliMission replied to IntelliMission's topic in Classic Console Discussion
To make it more interesting with a fight of "I like it" Vs. "I don't like it". I'm perfectly aware of what I did and how it's "not right", but hey. -
Hey Tommy, I just found your first hater in my country. I think this is good news! It means you're growing. 😆 It's interesting how the arguments are always the same and none of them makes sense: - Tommy is not professional - The project is a kickstarter - Fig.co is the main money collecting method of Intellivision Entertainment - Fig.co is for kickstarters - The virus has not affected Intellivision Entertainment in any way, it's only that they're not being honest with release dates - The $50 prize increase is a deal breaker - Wii Sports looks SO much better than these games. I mean, like SO much better. Like you can't compare. - You can't buy the console in the company's website and that's a terrible sign (with PS5 and XSX is the same but that's not a problem) - We haven't seen the menus or eShop and that's suspicious (again, same with PS5 and XSX, but only a problem for the Amico) Add a few "I used to like Tommy" and "this is not a way to manage a project" here and there and... voilà! First Tommy hater in this famous European country. I explained everything to the guy and he still didn't believe it was not kickstarter (he then brought up fig.co and said that the Amico "should not need that according to my version") But each hater has its own original trademark and in this case this guy was comparing this project with the Evercade, where, among other stuff, all games are already programmed. 🤓 I guess some people just have the need to tear down other's projects for no reason. It makes them feel powerful and special, somehow.
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I don't understand Conan here. The tanks game and Pitfall must have been incredible at the time and they look pretty fun today. Once more, video games don't receive the respect they receive as an interactive form or art. Something that important in human culture should not be treated like that by a professional journalist with millions of viewers.
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Retro Games That Help With Anxiety
IntelliMission replied to Nintendo64's topic in Classic Console Discussion
Yeah, same game but you can save anywhere instead of limited saves with just a few crystals. That definitely changes the pace of the game. The version I played 23 years ago had no videos and no music and that made the experience much better, more mysterious. It's interesting how I prefer games with no voices or dialogs such as Ico, Shadow of the Colossus, Croc or the pirated version of Tomb Raider for PC with no voices or CGI scenes. I feel that story in video games is usually heavily overrated and I believe it's better to make the player interact with the environment in a way that they create their own story. Not sure how that affects anxiety, though. -
Retro Games That Help With Anxiety
IntelliMission replied to Nintendo64's topic in Classic Console Discussion
Hey @Nintendo64, perhaps I didn't understand your "requirements" when I recommended Shadow of the Colossus. I believe you said you didn't want to feel like the world is too big, right? I think you were looking for some quiet experiences with pseudo open worlds that are not super big and where things kind of "fit into place" as you explore. I still believe Shadow of the Colossus is a game everyone should play, but the world is definitely large and playing the game could have a melancholic or frustrating effect if you just need a more predictable experience. I like to discover things in the world of Shadow of the Colossus, but so much exploration can generate anxiety. I never thought about it. So if you already tried that game and it was bad for you, perhaps I can change that recommendation to give you some pseudo open worlds: - Tomb Raider (MS-DOS version preferably, as you can save anywhere): This game is a masterpiece and it has that kind of pseudo open world experience you are looking for. Yeah, there are some animals that appear ouf of nowhere, but after you kill them it's a relaxing experience where you explore some caverns or tombs that look bad but feel great. The shape of the levels is fantastic and you can find secrets and stuff. You can use several types of jumps to access to remote places, so you can spend a lot of time planning your next move in those mysterious places. It could work for you. The version I prefer is a CD rip without videos and music and I also played it in low res. The end result was pretty relaxing for me. - Ico (PS2): Similar feel of Shadow of the Colossus, but the graphics are more defined and the world is not so open. The good thing of SotC is that there are no enemies in the open world, but in this case there are very few enemies and exploring the castle feels good. It can be relaxing. This game doesn't have the drama of SotC, it all feels more spontaneous as you control the little kid.
