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Posts posted by IntelliMission
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I was watching this video (it's a guy who has played the Amico behind closed doors) and realized I was not alone: too often, people aren't lucky enough to have parents that played video games with them as kids.
My parents barely played with me, they just left me playing alone for hours. Are you like me or were you more lucky?
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Since we are talking about a bit of everything now, I wanted to say this: I wish Sierra would have ported their early, text input graphic adventures to multiple 8 bit computers: C64, ZX Spectrum, MSX, Amstrad CPC...
We 8 bit computer users could have enjoyed 3 Space Quest games, 3 Larry games, 4 King Quest games, Conquests of Camelot... It would have been a refreshing change from your regular text based adventure.
The engines were called AGI and SCI0 and were perfectly possible in those machines... I guess. I mean, these computers were able to run decent ports of Defenders of the Crown, Prince of Persia and Budokan.
Back to the topic, yeah... MS-DOS gaming was not very exciting in 1990, but by the end of 1996 you could play Quake, Tomb Raider, Monkey Island and Tapper in the same machine (assuming you had some program to slow down the cycles for some old games). I don't care about generations or number of bits anymore, I just know it's a forgotten machine. I hate it that I can't even remember the external look of my dad's 486 and Pentium 133. 😢 MS-DOS fans, let's hug together! At least Amiga and Atari users were able to "see" their beloved computers again...
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Yes, I know many 16 bit systems were available before 1990, just like Half Life and the Dreamcast appeared in 1998. But I think most people were playing 8 bit games until 1989-90. In my case, I didn't have a 16 bit machine until 1992, and even then many of my early PC games were also released in the NES or multiple 8 bit computers, they belonged to the previous generation. I didn't have the NES/Master System, but I know many kids around the world played those until they bought a SNES/Genesis in the early 90s.
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I believe PC should be classified by eras and tied to console generations, at least until 2005.
Everything until 1990 = 8 bits
1990-1995 = 16 bits
1995-2000 = 32/64 bits
2000-2005 = 128 bits
Games such as Half Life, released for 128 bit consoles and appeared in PC first in 1998, show that this is not perfect, and we know the bits definition is also technically incorrect, but it's a decent way to classify PC gaming. Since the year 1995, many AAA games appeared both for PC and consoles (Tomb Raider, Quake, Halo...), so this imperfect system can be a way to avoid using "MS-DOS" or "Windows": Even I, the greatest fan of a Pentium 133mhz running MS-DOS to play games from 1988 to 1998 (and even older using Spectrum/Amstrad emulators), believe that would be cheating.
And yeah, having a Pentium I with Windows 95 running under MS-DOS, able to play 8 bit computer emulators, VGA graphic adventures and early PS1 style games, was absolutely mind blowing in 1997, especially if you didn't know games like Doom, Tomb Raider, Duke Nukem, Wolfenstein 3D, Quake or the Coktel Vision French graphic adventures even existed until then. Being able to emulate your first gaming machine, which stopped working 5 years ago, in the pre-Internet era was also unbelievable.
Hmmm, I guess we can also use retro-compatibility and emulators as a valid point if we also accept it to defend systems like the PS2 or the Xbox 360.
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I think we should include PC separated by eras: 8 bits, 16 bits, 32 bits and so on. Windows or MS-DOS is cheating, they include too many hardware updates to count as a single system.
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8 minutes ago, MarioMan88 said:I even have 4 kids(tho not your target demo age as youngest is 15)
Whoa! I always assumed the 88 in your nick was the year you were born... and it turns out it's your age!
Just kidding. 🤓🖖
Hey guys, the Sonic movie is a financial success... Sega, use the benefits and release the Dreamcast 2! Nah, I don't think so. 🦔
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I try to hate Google but they're still a cool company with a cute logo in my mind...
But yeah, they kind of suck. Soon I will be the victim of one of their legendary service cancellations, when they shut off Hangouts, Gmail's chat.
It looks like they have the money to start dozens of different projects and abandon 90% of them after a couple of years, so that's probably why they released Stadia. Nobody in their offices seemed to notice that a gaming system without exclusive games would never work, so I guess that also proves that people with lots of money are usually in their own bubble (this also explains most of the problems in the world).
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20 minutes ago, carlsson said:I haven't investigated the Amstrad CPC but I understand it has somewhere of 1800 - 2200 games as well.
Check out this awesome French site with a huge Amstrad CPC database including every single game, program and demo. You can add multiple filters: I have selected the type "GAME" and the ones that include a screenshoot to remove the most terrible games or magazine listings: CPC Power > Games
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I personally love the graphics for every single old console. I love how developers used to push the limitations of the systems.
There are many candidates for the "didn't age well" award, but I still see the beauty in them:
- Atari 2600 and Intellivision: Blocky and simple graphics, but there are awesome examples such as Hero or Pitfall.
- ZX Spectrum: The colors got mixed, but you learn to love them. Games like Saboteur looked incredible.
- C64: They doubled the number of colors without adding more memory inverting the hexa values. Palette sucks, but the games rock.
- PS1/N64/Saturn: Pixelated or blurry textures all around. Don't get too close to walls and you can be fine. Use your imagination.
There are more examples, but as you can see beauty is in the Eye of the Beholder®.
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Since the coronavirus is on topic too, here's some medical news: The cure is not estimated to arrive after at least one year. According to the same source, people will have already developed natural defenses against the virus by then.
Also, other articles say that Sony "will not be affected" by the crisis.
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6 hours ago, Swami said:And someone just started bashing the Atari 7800 and 2600 vs the NES on a forum called Atari Age. What a troll.
I don't get all this Atari 7800 bashing. You don't need to hate the Atari 7800 to defend the NES. A debate about what the NES does should never mention the Atari 7800. I feel the need to downvote every single message who points out something negative about the Atari 7800 in a Q&A topic with Shigeru Miyamoto. 🤓
Back to the other offtopic, so nobody here has camped outside a shop on day one to buy a console, a game or other product? It's something I would never do, especially for a smartphone. 👨👩👦👨👩👧👨👨👦👨👨👧👩👩👦
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Hey guys, have you ever been one of these people that buy a console day one and camp outside the shop before it opens? Do you know anyone who has done that?
With so many new consoles about to be released, I realize I have never bought one upon release, not even in the same year.
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I have news from the other thread: To say that the Switch and the PS4 have sexual and violent content is equivalent to hating those platforms.
And now I must leave, I need to reply to someone in a PS5 thread! I brought up the Amico and they dared to say... oh my gosh, you won't believe what they said. They said the Amico had no ray-tracing! Of course, I need to explain them how much they hate the Amico, it's really important. See you soon! 🤓
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I must defend the N64 here, and this is coming from a former Sony fanboy in my teenage years.
Sure, Mario 64 and Ocarina of Time are not that great (Tomb Raider is superior, especially thanks to tank controls, and was released at the same time; and the two previous 2D Zeldas were better than OoT) and the controller is a bit weird, but the system was outsold 3:1 by the PS1 and has many great 4 player games, so I don't think it's that overrated outside of some Nintendo forums or some magazines at the time.
In retrospective, its limitations are actually good as they save us from cinematics, terrible voice acting and loading times... In the Nintendo 64, the games were games and didn't try to be movies and that's how it should be.
The obvious choices are the generation winners: Atari 2600, NES, SNES, PS1, PS2, Wii and PS4. Which one of these is more overrated? As a lover of retro computer gaming (C64, MS-DOS, Amiga...), I selected the NES and the SNES as the two finalists and finally chose the SNES because, for me, 16 gaming was all about MS-DOS and arcade machines and I believe 16 consoles, while offering a superior multiplayer experience compared to computers, offered a similar experience to 8 bit consoles adding improved graphics, while MS-DOS games were very innovative.
By the way, I have created a positive version of this thread. Don't get me wrong, this topic is great! But the new one will definitely be a great complement to it (and have a more hippie vibe). 🖖
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Thanks to Magmavision2000 for giving me the idea by creating a similar topic based on the opposite premise.
For me, the answer would be the 16 bit PC (or 286/386/486 machines, as MS-DOS games include 8 bits and 32 bits titles).
The reasons? Well, many exclusive graphic adventures, many others that never appeared in any console, many great FPS, the creation of several important genres including FPS and survival horrors, the popularization of graphic adventures and, even if I don't like them, the release of dozens of great strategy games, flying simulators and RPG titles. While inferior in multiplayer, the single player experience was vastly superior to consoles a the time.
IMHO, if this system was a console, everyone would be speaking highly about it just like they do with the NES or the PS1. Since it's a computer, even journalists often forget about it when they write about the history of video games.
I believe 8 bit computers are also very underrated compared to systems like the NES (example: Saboteur, programmed by a single person, was released before Super Mario Bros in Europe and it even has regenerating health), but by 1990 most computer gaming moved to a single platform, MS-DOS, so this system, whose games were so innovative, has ended up concentrating all the unfair and sadly common oblivion from video game journalists for that generation. Also, I believe the NES, while slightly overrated due to the almost divine treatment as the industry savior, offered a more original experience and a huge catalog compared with 16 bit consoles.
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The potential commercial failure of the Amico would be more of a serious concern if we didn't know the people behind it.
I think a great game library of more than 100 curated games is our of the question. The console will be worth the price.
If this was another console, I would add something along the lines of "and if it fails, I'm sure there will be dozens of great multiplayer homebrew games", but... not for this one. I suspect they will support the machine 10 years later no matter what, just like it happened with the original Intellivision. (By the way, I just noticed Stadia will be the first console where we know for sure there won't be any homebrew games... ouch
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Meanwhile, in other new console news...
- 2 weeks to March and Atari is silent
- Stadia releases 5 new exclusive games and they are quite unimpressive
- The first 2000 units of the Spanish portable console that's actually a 700$ portable PC, Smach Z, are about to be sent to selected partners
- Panic doesn't know the definitive release date of the promising Playdate: when they feel they're ready, they will let everyone know
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The good news: 5 new exclusive games!
The bad news: They're not very interesting except for a new Panzer Dragoon...
Here's the discussion in their Reddit page.
2 of the games look like FTP mobile titles, another one is a compilation and other called Lost Words, which I'm sure many people will find interesting as it's one of these new extremely easy 2D platform games totally based on the story and the artistic qualities of it, could have used a better cover:
I personally find it a bit shocking that they couldn't come up with something better... It's not like they're a small company or anything.
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Good point! I honestly wasn't aware that the original Intellivision included some card games... See? That's ironic right there. 🤓
I know these games are simple, but my concern is more related to marketing. They look simple to us and, after trying them, casual and non gamers will find them simple too, but I just wonder if these will give a "nerdy hardcorish retro" image of the system for these people, which are the main target market.
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Yeah, basically some Power Stone 2 or Poy Poy style game. These are the "fighting games" the Amico should aim for.
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Thanks, Tommy! I knew there was some key reason hidden to us.
However, I am still a bit worried that these 4 games can be perceived as too difficult by casual and non gamers... I hope this is not the case or, even if it happens, they end up buying the system because they love the cornhole game, Back Talk and other casual games.
Once they have the Amico, I guess these people can always look for other games in the e-store and ignore these 4 initial titles if, as I fear, reimagined classics are not their thing. 🤞
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By the way: As much as I like (organic) burgers, I don't understand the love for Burger Time. Perhaps it's because I've never been a great fan of Pacman either, but... well, I hope the mysterious fourth reimagined classic to be included with the console is Shark! Shark! or some other game. The Intellivision game library provides a great choice. 😇
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I have a question for Tommy that can generate a healthy debate. I'm sure he will reveal reasons about the decision taken that are unknown to us at this point.
I have just realized that 4 of the 5 titles included with the system for free are reimagined classics. While the fifth one, based in motion controls and probably in cornhole, is really appealing for casual and non gamers, I wonder if these reimagined classics, which look awesome, will very likely play wonderfully and will benefit hugely from the Karma Engine, are really the best experiences to open this untapped market of unexperienced players.
So Tommy, what do you think about this? Snafu, Astrosmash, the mysterious game that's probably Shark! Shark! or Burger Time and especially skiing will be great games, but... Shouldn't the system include some board and card games instead for the reasons I mentioned above? 🧐🎲🃏
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1 hour ago, monzamess said:As Henry Ford (is rumored to have) said, "If I had asked people what they wanted, they would have said faster horses."
He never said that. It is a misquote from a 1999 book.
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Intellivision Amico - Tommy Tallarico introduction + Q&A
in Intellivision Amico
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I just created an ultra-nostalgic poll.