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Everything posted by wierd_w

  1. Are his balls supposed to be dangling out like that? Racy!
  2. It looks like he's trying to get something from a vending machine to me... Maybe the game is about how vending machines steal all your money, and fail to dispense product? Wouldn't that be a twist?
  3. I have a bad habit of over-engineering things, but then again, I like things to stand up to (ab)use. Thin walls tend to not favor such things, especially with 3D prints. There's plenty of meat there to take some hits. Port cover? Should be doable...
  4. It may need to be widened; Not sure if it will fit all arbitrary USB cables. If you make adjustments, let me know. Also, I take it you had no real issues fitting the speech+shield? I was able to fit the hardware I had on hand when doing the design, so I presume it just dropped right in? (Having hardware to test fitting with resolves nearly all of these kinds of snags.)
  5. I am glad you are happy with them; I tend to be too critical of my own work, especially when I do a project for somebody else. (Own worst critic, et al.) I insist on as close to perfection as is possible when the work is for somebody else. (For my own needs, as long as it holds the hardware I am happy. Duct tape and bailing wire is fine. ) If you can, give me a guestimate on how deep you made the recess for that chip.
  6. Let me know what kind of rubber stripping you get. As-is, it looks like I need to consider moving the back post back a good 2mm in addition to the thick notch I took out of it, for the TIPI+32K car. That chip really is very inconveniently placed. (And you really need a bigger display Omega. you are gonna get myopia looking at that tiny little thing.)
  7. I see that the color is "Too pink"-- Needs to be grayer... Ok, I will look for more grey PLA in the future.
  8. The lettering was made kinda deep to be backfilled in that manner. Use crystal clear 2 part epoxy, and some kind of opaque pigment powder. Dob the recess full, allow to cure, then sand it flush. Also, since I have invested tremendous amounts of time with sanding (and experiments with sanding)-- Really, don't sand with anything rougher than 400 grit to start, then work through 600, 1000, 2000, and then 3000 grit papers. You will get something that rivals injection mold plastic, in terms of shine.
  9. Print speed a little high? What color are you going to fill the letters with? (You can get titanium dioxide white pigment powder, which would make 2 part epoxy opaque white. Then you could fill the letters and shape profile lines with that, and it would stand out bright. Alternatively, you could fill with aluminium powder, then polish the surface afterward to get a metalic fill.)
  10. "O.o" is an emoticon, for a person giving a boggle eyed look, out of confusion. Think "Spock eyebrow raised", but less "curious, captain", and more "Whaaat?" For the second, programming is cool, because you put something into a computer, and it performs an action for you. Chemistry is similar, once you understand it. Molecular self-assembly is damned awesome; It's a damned superpower. That's exactly what 2 part resins are doing, and all you have to do is mix them together. It's amazing shit, every bit as much as getting a crafted bit of logic to do complicated computations for you. The "I dont find chemicals interesting" is the same kind of pedestrianism that most end users have vs programmers. Once you get past the "But it's totally different things!" bias, you see it really is not different things at all. It's fundamentally the same thing: Understanding how something works, sufficiently to control and then affect a desired outcome, from a simple set of initial conditions. It's the same "Drive". Most people approach computers the same way you are approaching "the chemicals". They know it's a thing, and that some people are into that, but they dont really have any interest or drive. That's why they are content to use a McPackaged computing platform, like an iPhone, where somebody else has done all that interesting and fun stuff for them. They have no interest in making things for themselves or others, or showing other people how to make or do fun things. The computer technology crowd however, is very much into those kinds of things. Given that the two are fundamentally just different manifestations of the same kind of drive, I often wonder why there is not more overlap. And lastly-- Resin is harder, stronger, and does not split/crack the same ways that 3D prints do, AND you get the benefit of being able to mass produce things on the cheap, with minimal investment in kit. A good understanding of the chemistry of the medium will let you make parts in an assortment of materials, textures, and degrees of rigidity/toughness to suit your intended application, by controlling what additives you mix in. Basically, Fabrication is cool-- Be it software fabrication, or hardware fabrication. The same buzz exists for both.
  11. It's not quite enough conductors to fully pull off, but if the wires in the DB50 cables are twisted pairs, just use the alternate conductors for each pair as a ground. Then it will work more like an 80 conductor IDE cable, and have better signal fidelity. Say, prioritize address and data lines for the "twisted with ground" status, and let the ones that dont need that level of isolation be twisted with something else.
  12. Chemistry *IS* technology bruh. O.o If we ever get programmable matter, it will come from chemists. The idea here though, is to demonstrate how the leap from "3d printed prototype" to "quality resin" is really just a few hours of work. (assuming you have a good workspace.) The cool factor of a 3D printer is being able to design digitally, and produce a real object fast. Once you have the real object, you can mass replicate it easily. That's the point here. Making cool stuff for your computer hobby also overlaps with sexy enclosures and such. It feels real good to make something that looks as good as it works. I want to share that feeling.
  13. *sigh* I may end up doing that, but I get the feeling that if I do, I will just end up being "The guy that can do that!", rather than being what I set out to be, "The guy showing how easy it is, to spread ability, and improve the community." Really, the materials involved have a lot of overlap with many tech-heads. Lego bricks, Fun rubbery substances, and making neat shit. You can get all the needed kit from Amazon (or any number of other retailers)-- The most expensive bit is a vacuum pump to make sure the resin cures without bubbles in it.
  14. I am really quite surprised that for things without moving parts, people in the tech community do not use silicone pour molds with resin. I mean, COSPlay kids use the darn things, and get real elaborate with them-- for one-off pieces. A proper pour mold will give you reliable reproduction and durable end result, with multiple pulls before the mold degrades.
  15. Amazon has an amplifier... Do not know if it would be fit for function here or not, but it does have a nifty knob. Put a standard Stereo->Mono plug on, and maybe bob's your uncle? The bigger issue would be the whole "The TI's cassette grounding situation leaves an open ground loop that introduces god awful buzzing" problem. Basically, the ground line leading off the microphone is not properly connected to the audio circuitry of the TI. I found that you need to bridge the tips of the speaker and microphone leads to use the TI's grounding, and get agreement, to silence the buzzing. Maybe that stereo->Mono breakout plug would be sufficient, if it connects the tips of the channels? Then you could connect speaker and microphone of the cassette cable, and then route that into the amp, then use a patch cable to the phone?
  16. Sounds like all you really need is a small linear amplifier with a built in stereo->mono plug adapter. You could probably get away with using one of those "Indoor use" photocells like they use to run calculators, to power the amp.
  17. Too young to partake in the heyday of the 8bit generation. I was wearing diapers then. The best I can interject here, is that I got a PC instead of a Mac, because I felt there was vastly more software, a much wider selection of hardware, and it did not have an overbearing digital gatekeeper keeping watch over what hardware you could install. (seriously Apple, your scsi setup software checked the ID tag of your drive to make sure it was apple OEM? What rot.) It helps that I was already familiar with a DOS console prompt, and that such things did not frighten me. I recently picked up a 99/4A (as in, within the past 2 years), because it was a system I had not heard so much about. (the C64 and pals are much more well discussed, IMO), and it seemed like a fun idea.
  18. Well... The PSP has a gamepad. Keyboard input is.. Let's not discuss that. I really should install that old version of TI99Sim and see how it runs.
  19. I can't really vouch for it at this time... (I DO have a CFW PSP, but have not tried it.) https://www.brewology.com/downloads/download.php?id=7464&mcid=1 But there exists a TI99 emulator for that handheld. As long as you have some way to just autoload diskette images, it should work fine I would think.
  20. The issue is with the trend curves of both models. EG-- Model 1) Workers get appropriate pay, and retain their free time, and thus have a motivation to spend that money, resulting in more total sales, and thus a higher overall market cap to capitalize on and Model 2) Workers are overworked, because all employers are slavishly trying to satisfy the parasitic demands of the investor and banker classes, which reduces their ability to consume media, at both ends, forcing employers who remain in the market to have to resort to hyper abusive marketing strategies (such as adiction based behavioral models), to drive sufficient sales to keep the lights on, while simultaneously promoting the problem through requiring their workers to work Seattle 120s or higher numbers of hours. For the same expenditures (including wages), there is more market to be gained in model 1, than there is in Model 2. However, because of the slavish devotion to the investor and banker classes, model 2 gets the most traction. (It's basically Prisoner's Dilemma, Economics edition.) You COULD solve it by regulating industry, and legislating appropriate minimum wages (and thus force employers to make the "best" decision, which is against their own short-term goals), but then we get into politics, and is topica non-grata. The issue is that model 2 is unstable. In order for producers to continue seeing growth of their businesses, they have to continue to demand more hours for less pay out of their employees, while basically blackmailing people to use their products at increasingly (comparatively) extortionate pricepoints. There are only so many physical hours a human is able to work before they start dying. (see Japan.)
  21. Indeed! This problem ^ is why I specifically mentioned that I inspected the disk media to check for signs of such wear, and found 0 signs of it, in my case-- which is why I considered the issue to be likely caused by incorrect coercivity of the media, from large domains forming. (and why blasting it with a randomizing, high power magnet with oscillating flux, could potentially fix it.) You should ALWAYS be listening for sounds of scratching, scraping, and such when the media spins-- AND, you should regularly inspect the mylar surfaces of your disks to ensure that no scrape marks are on it. Once the oxide layer starts getting scooped off like icecream, the particles can accumulate inside the dust sleeve of the disk, further damaging the media-- also, the abrasive particles sand-paper the epoxy coating on the disk head, further damaging the disk drive. Always examine diskettes for physical signs of wear, then address accordingly. Again, in my case, there were 0 signs of such wear, so I explored other potential sources of media reliability issues. ------ Concerning the video and the bearings he has: I would personally have submerged the bearings in isopropyl alcohol, and spun them while submerged, to help remove the old crud from the inside of the bearing assembly. Often, once those seals fail, dust contamination is INEVITABLE. The seizure is really from the dust gluing the bearings to the bearing race inside, and forming a thick tar-like goop. Cleaning that crap out is necessary to properly restore the bearing. It will move and sound SOOOOOOOOO much better after a thorough cleaning like that, than it will if you just relube it and move on. I find the same issue often is the culprit for failed ball-bearing fans. You can often revitalize such fans and get several years of hard use out of them before they get noisy and awful again, after a good cleaning like that. (Eventually, the cumulative impacts of the dust infiltrations will cause pockmarks on the balls and the bearing race, as the particles promote irregular surface wear, and corrosion, which you cannot fix.) Once cleaned and dry, I would give them a slight shot of deoxit, allow to dry once more, THEN lubricate with a quality synthetic lubricant.
  22. The phenomenon that drives the demand for "Pay to win" coincides with the "Wages too low; People working side jobs for basic quality of living and barely getting by" problem; If you are working that side job, that is the time you would have previously invested in "Getting Gud", but you still want entertainment. You crave the chance to win, even if you lack the skill to do so--- Enter the microtransaction-- "Hey-- If you pay me 5$, I will help you WIN!". Most people do not do rational calculations about their time's value, and so do not make a proper calculus. They know they have an innate need to have social entertainment, the mobile device platform can be used discretely on the side job when the boss is not looking, and that 5$ lets them WIN, and scratch that psychological itch. So they do it. (And since that is where the new money is, because of this actual reality, that is what every damn publisher does now.) However, it discourages anyone who actually would otherwise have engaged with the game to Get Gud, because there is no high from success, as you rightly point out. In all cases, the correct solution is for employers to pay actually living wages, instead of trying every bit of chicanery they can to "BOOST SALES!!" and "MAKE THIS QUARTER BETTER THAN THE LAST, NO MATTER WHAT!!". You can only trim fat until there is no fat left. Pretending that there is always fat, is how you end up with a skeletal economy, which we are on the verge of having. An economy only exists when money is changing hands in exchange for goods and services. When all that money is tied up in stock options, buyback programs, overseas bank accounts, and golden parachutes, the economy withers and dies. You would think that people who profess an insatiable love of the market would comprehend how this tragedy unfolds, and be loud proponents of ensuring high levels of common liquidity, such that the economy is strong and healthy, but that does not seem to be the case in practice. In practice, the bottom line is all about hoarding as much currency as possible to attract the investor class, and the wider economy be damned-- OR-- to ignore the situation of the economy, and go through the "bargaining" stage of denial about the problem. (EG, "We can keep going as we have been, if we just buckle down, cut every expense to the bone, and weather it out", or in the case of Hollywood "If we JUST increase the length of copyright another 100 years, we can milk the long tail and make up for it in the future, even though all our metrics say otherwise!!", and "We gotta lobby for even more draconian DRM protections to stop those evil pirates that are clearly undercutting our sales, regardless of what Netflix's data says!") rather than go to the acceptance stage of grief, and honestly admit to themselves "We cannot continue to pour all of our financials into AAA titles, because the economy cannot support it, because people do not have sufficient disposable income to support that kind of business model." People do not have the money, or the time (because they traded the time to get the bare minimum of money to survive, because of how pronounced the problem is), to consume that content legitimately, at the pricepoints demanded. That is the hard reality. We either fix that as a society (globally), or we watch the content industry die on the vine, and get despotic copyright laws as it tries desperately to survive through denial in the process. That's all the further down the politics hole I want to go. Since it relates intimately with modern gaming is the only reason I am bringing it up here. You do in fact have to address the elephant in the room, since it is parked on top of the game controller, and is blocking the TV.
  23. If the data is safe to lose, you could also try reactivating the iron oxide in the diskettes/break up the domain boundaries, by subjecting the diskettes to a degaussing wand/bulk eraser. That would remove any bias the coating has developed from storing a pattern for a very long time, and make it more useful again after a good format. Did that with a few of the 360k IBM PC diskettes I inherited. (they had attenuated so bad from sitting for 40 years, that the data was not recoverable-- so I reformatted them. Most were fine. Some that showed 0 signs of media damage insisted they had bad sectors after a format with aggressive test-- so I degaussed them a few times, then formatted them. Work just fine now.)
  24. This is skirting dangerously close to politics-- but still needs stating. The "Wages have not grown in proportion to productivity or with inflation for 50+ years" thing is starting to actually have fangs instead of small nagging nibbles it's had in the past. Alarming numbers of people cannot endure the loss of a single paycheck without risking a debt spiral that ends in their being impoverished. Is it really... Sensible?... to be in a business that believes people can make flippant financial decisions about entertainment, when the above is true? I would think not. Yet, there you have it-- with the entertainment industries of the world in abject denial of this reality, focusing instead on their own personal realities-- that the costs of producing modern content are high, and mandating high prices. The lack of sales is attributed to any number of things (Piracy, et al-- despite the clear data that Netflix provided about pricepoints) except what really needs to be accepted--- People do not have sufficient disposable income (in aggregate), to support a large entertainment industry with large AAA properties being produced. The content that is popular is the "Free* content", no matter how shitty. (as evidenced by the presentation). People still want entertainment, but they cannot justify the 60+$ pricepoint for a AAA title, or the 5 to 10$ pricepoint for mobile, without some very serious value being offered. This is why these industries are suffering so bad. I would personally say that unless the generating situation is changed, and soon, then the handwriting is on the wall for paid content, in any form.
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