Nolagamer
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Posts posted by Nolagamer
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Also going back to my nba jam idea. Tommy is amico limited to 8 players , and are you planning some expansion for more?
I'm thinking a bomberman game especially with wide screen displays today. Sega saturn bomberman supported 10 player local multiplayer . Dreamcast unfortunately was 4 player local but it had online 16 player.
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Tommy I know you.mentioned ea wants a certain amount of consoles sold until they will license any thing. But I was thinking great sports games that they own
Mutant league football and hockey. And why stop with them let's do what genesis dont. Let's expand mutant league sports to wrestling and a destruction derby racing game and other sports.
I'm not sure if ea owns the license or.ig it was just the one xbox 360 game. But nba jam
Classic 2 vs 2 basket ball, but how about 3 on 3 or 4 on 4. Why not 5 on five either as an expansion to amico to allow 10 controllers or 5 players vs 4 players and 1 cpu.
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10 hours ago, Tommy Tallarico said:
Love this!I think if you guys do go after the xfl license that you should go get use of the original version of the xfl teams as well as a bonus that way you could have an 8 team or 16 team season. And if you cant license players for those original version.of xfl teams then those bonus teams can be created players or whatever. It just would be a neat bonus.
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8 minutes ago, RetroAdvisoryBoard said:Disagree. Maybe eventually, if it picks up steam. But for one, the last XFL limped to the end of one season. I think by Week 2 or Week 3 viewership and coverage had basically seen enough. If the league is basically washed up again this season, it's going to look like shovelware. Will Amico always offer that one-time defunct league, should it fail? Or discreetly pull it from the store - an oddity you had to be there to access?
Then there's the disconnect between licenses Intellivision can get, and those it cannot. If Amico picks up the XFL license, and cannot get the NFL license (I think exclusively held by EA and the Madden series), it's going to look odd to the typical casual player or family. "Here's Intellivision Football, and they have XFL Football. No NFL? No NCAA? I'm good, thanks." Just saying, you don't want the games to look inferior by the meer fact of having access to one easier accessible license and the inability to get the other. Casuals don't know anything about license rights or EA's stranglehold on the major leagues. I think most video game console owners don't either.Aside from image, I find the rules a bit odd and will have limited mass audience appeal. Overtime is a shoot-out like soccer or hockey. Which works in those sports - a 20 or 40 minute period often has no scores with the presence of a goaltender. Football has been more about the accumulation of drives and yardage to be rewarded by the score. Hockey and Soccer afford effortless ball movement up and down the field - most players can pass or take the puck/ball the distance, but the final scoring attempt is always difficult to sneak the ball in when the team knows you're close for the attempt. XFL Overtime is taking those sports' scoring principles and applying it to football. I find it mismatched. Of course it's a score every minute, so they see "intensity". But it's one speed for the entirety of the game, a game with a low percentage need for Overtime - and they go straight to a shootout? As if, "normal football wasn't working for you, let's hurry this up". Football so seldom goes to double OT and a triple OT is a once every 1000 game oddity? It just isn't necessary. It wasn't necessary in hockey either, since a tie still awards points, but the league wanted higher ratings and the 90s and early 00s were notorious for throwing out the book to get more action, more scoring.
Kickoff rules are again completely skewed to make the kickoff more exciting. If the NFL wanted to make Kickoffs safer (and they should, they're heightened injury situations), they'd move the players line of scrimmage closer to where the receiving player is, and enforce that the ball kicked off MUST go beyond THAT line of scrimmage (eliminates full speed hits). It makes a kickoff akin to a running play opportunity, but you've got 10 blockers instead of 5, and not likely to advance the ball forward on a long return so much. This no movement for three seconds after the ball hits the ground seems oddly still to me.
I do think they're onto a unique rule with the two forward passes allowed, which they allow so long as the first pass doesn't pass the line of scrimmage. But I can see this get abused with a couple laterals as teams fall back and the offense gives up yards to spread the defense, a forward pass still behind the line of scrimmage, and a sneak "real" forward pass once somebody has dropped coverage after 15, 20 seconds of playtime. Seems another rule to neuter defenses for higher scoring games. I'm already pretty frustrated with the measures the NFL goes to to ensure higher scoring offense showcases. It's quite a different sport.
Tommy said they aren't just doinenone football. They also have 10 yard fight. Btw the xfl has a legit shot. Last year that other league that failed did great actually on tv ratings but they had no real financial backbone. Vince McMahon isn't concerned with money for 3 years hes got just him unlike the original xfl which was a 50 50 ownership. I think it will do well us they have great tv partnerships and nfl not in as geeatnof a ace with fans...dont get me wrong I dont think anyone beats nfl in near future but they will do strong.
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I'd love to see amico get the xfL license. The actual rules seem perfect for arcade local co op and verses play or local team vs CPU.
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2 hours ago, roots.genoa said:If you only use the visual style of Fire Pro, maybe, but I think an arcade version of Fire Pro is simply not Fire Pro. I know a few games like Natsume Championship Wrestling on the SNES that offer similar gameplay and try to simplify it, but it actually breaks it. 😕 To me, the whole point of Fire Pro is the automatic counter system that kind of works like an RPG. In NCS, they tried to make it less forgiving, so powerful attacks are less countered, which makes the game too easy and almost pointless. 😑
I agree that Fire Pro Advance was easier to play, mainly because timing was a little more forgiving than in other versions. But a timing based system does not fit the philosophy of Amico in my opinion. That being said, I'd love a different kind of wrestling game, on the Amico or anywhere actually. At the time of the Wii, I was hoping they would make a Fire Pro with Miis, which kind of happen with the Xbox 360 game but it didn't work that much for me because 360 avatars were not as good as Miis at caricaturing people - avatars almost all look the same, like flawless dolls. Japanese wrestling legends are actually really easy to create with Miis.
That game was horrible on 360
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2 hours ago, roots.genoa said:No, the first three games were on PC Engine though, with the same amount of buttons. But I never managed to do anything in them.
By the way my nickname is from Fire Pro Wrestling.
It's one of my favorite games, but it's far too complex for the Amico in my opinion.
Edit: That being said, Masato Masuda, the late creator of the Fire Pro Series, also created Pro Wrestling on the NES. You were maybe referring to that game.
They could do a fire pro game that's less complex as well as have many differences. Fire pro advance was good and was far simpler. But a hybrid sim arcade style game visuals lime fire pro maybe take a sim arcade hybrid from Sega's giant gram wrestling arcade games
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6 minutes ago, MrBeefy said:Fire Pro would be awesome! It would have be stripped though for lack of buttons. I think there was a NES version. It would have to be more comparable to that.
Side note if have some characters I made on Steam based off a card game I play. Check out a game called Go.Fight.Pow. It is a fun and simple wrestling/fighting game. Has a small and fun following. Idea was created by a guy I know who wanted to play a game with his daughter but the current game he was playing was too difficult for her.
That's where my avatar comes from. I got to make a card for one of the sets.
http://gofightpow.freeforums.net/
Forum where we discuss stuff and post our fed results.
Online store. If you want to try it I would suggest either the Champions of Time, or IFC 1. Champions of Time was the most recent KS set. IFC is smaller and first one created.
I could probably talk the guy into using the characters on a family friendly system for a game. 😉
I think amount of buttons won't be an issue can def follow the dreamcast /saturn version control wise also dont forget the touch screen. Still lots of potential . It would def be it's own version of a fire pro game for sure though. The disc could be interesting for movement
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1 minute ago, GrudgeQ said:So *THATS* what he does instead of that Intellivision & Video Games Live nonsense he pretends to be involved with
Hes a busy man and a proud man of his native country of mongrovia
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Also what if the question mark was revealed to be tommy himself? Lol
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4 minutes ago, MrBeefy said:I'm excited to see the game. A NWA Powerrr game will need some.... Karraaatee!
KA-RAA-TAAAYY
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Tommy what about a game with a hardcore sim mode and arcade mode for gamers. Check out fire pro wrestling world (on. Steam and ps4) for inspiration heck get them to make a special fire pro for the amico its 2d Sprite based but more a sim that's timing based instead of button mashing. But could include an arcade mode a separate. It's the one game you might wanna relax on the difficuly level commandment. It has an ai difficuly of like 1 to 20 but also in certain game modes like league ms which are toubd Robin tournaments your difficulty progresses it adds to the game . Also you are scored on performance not just winning (where you win or loss matters less than how you work the. Watch much lime actual pro wrestling in ways) but wins still matter , it's more of an achievement reward system in ways.
Even though its sim it's not difficult but has a steep learning curve to new players but easy to figure the basics after a few matches.
But an arcade mode could be added to have more fast paced fun to the game for other players.
Fire pro has mostly been a game importers went after going back to tg16 SNES era.
Its biggest thing outside of being the best wrestling game series was the level of detail of its create a character and even arena and ring..... think Mario maker but for a fighting game.
Fire pros creation suite is top of the class.
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22 minutes ago, dj_convoy said:Yeah, Retromania is going to cover several independent promotions, apparently, and hopefully be available on many different platforms. I hope they really make something as fun and endlessly playable and arcadey as WrestleFest.
But an nwa power licensed amico exclusive can answer all.of your questions or question all of your answers. Tommy the question is becoming a guilty pleasure for fans right now and could easily become a fan fav character on amico. Lol I wonder if tommy can sell the amico in mongrovia
Lol
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23 minutes ago, MrBeefy said:He's right about the NWA. It has an old school free with the freshness of modern wrestling. I think there may be a game they've advertised as being ready for 2020 sometime. Think it is suppose to be the spiritual successor to the WrestleFest arcade game. It would be cool to see something like that and it the Amico controllers would work for that game.
In that games not an nwa game . Its retromania and they are using the nwa world title and ring and champ for a story mode but they are also using other companies like tommy dteamers promotion. House of hardcore. It's just for that game and not an exclusive.. the only exclusive rights they have to anything will be the technos license and the matmania characters. While that could also be a cool game that could be ported to amico with some exclusives added. Im.thinking a pure nwa power game. Wrestling games are popular but we haven't seen much to be excited for a while with wrestling games. Wwe 2k20 was a complete mess of a game unfinished after one dec left they just rushed an annual sports title missing many features from the previous year and graphics that would make the last gen look at it in shame. Not counting the bugs and glitches... plus I think amico having a great wrestling game but not tied to the wwe could be a strong standout. And yes nwa is a true alternative to the whole wrestling scene right now and could be a fun one for amico.
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11 minutes ago, Tommy Tallarico said:Cool. Will check it out. Thanks for the heads up and idea.
They do these various little retro throw back liw budget commercial in between the action your team should watch I'm sure if you do a game based on the nwa power studio show it can be presented much like the tv format with little retro style commercials with intellivision Easter eggs to past and future. Would be a gun part of the game experience
Plus having billy corgan promoting your product would be. Cool also all of the wrestlers via social media and live events... one thing wrestlers are great with is getting a product over and promoting themselves.
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1 hour ago, GrudgeQ said:For me the Gameboard 1's killer app is really role playing, complex public stat tracking & custom board games. Sure it could play a game of Monopoly or Brickout but I am with IntelliMission that isn't a super compelling reason to buy one in the first place. On Nolagamer's side I think that games which are custom/an extension of the imagination like role playing - it is pretty compelling. You can do paper maps or models but those get really cumbersome and are difficult to create, expensive to buy and hard to move around/setup quickly. Likewise on some sort of custom game which doesn't/can't exist as paper - I would love to see a super simple programming language for it so you could really make it your own. Basically it could be a game inventor/DM/Story Tellers dream machine if the eco system develops.
Rolling it back to Amico territory, it is a cool example of a tech product that is trying to lean into one of the Amico core value - face to face gaming. The Playdate is bringing in 'every game is curated' model and Apple Arcade is eliminating ads/loot boxes/pay to play mechanics in it's game selection. The Amico is the only one bringing this all together and I think there is some market validation in that other people realize that even the individual items are compelling to customers.
This will be great for role playing games for sure.if it finds a strong niche it could do well. Amico is first priority though I'm just glad I can have gaming options where core focus is on having friends play together.i do like that the board will support online and if you and a buddy has a board you can continue the game where you left off when they get home. I hope amico allows such when eventually offer online player in 2021 . Continue using a local game online with friend is a smart idea. For example buddy moving away for a few months say university or whatever. You can still play them online , But when they get back home simply bring over controller or sign in on my console and get back to where we left off.
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1 hour ago, roots.genoa said:I think that's the biggest hurdle for that kind of project. They can already make flexible screens though, so maybe stretchable screens are not too far off!
You can attach multiple boards from 2 to I think they mentioned as much as 18 or whatever depends on how expandable the game field is design for. Rob wyatt used d&d as an example a hardvore player could add up to 9 boards. They also said they aim to cut cost as they can can up volume and make in mass. They are planning.on using the xbox ps model where they sell hardware at a loss. I do like that they offer both purchase and subscription options it's all downloaded no streaming. And physical game pieces can work. I'm def gonna wait til this hits shelves but I'm aiming to get one. This and the amico could complement each other quite well for different social experiences. Would be interesting to see if they can partner with intellivision to say do some interactive mixed media board game where they can use the board and amico controller but the tv as well. No idea if tommy would entertain that further down the line as a possibility or not.... just saying it could be cool.
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39 minutes ago, Battlefish said:I think it'd be cool if the Amico rendition of Yars' Revenge took some inspiration from Yar's Revenge...That is, the 2011 remake on 360 and PC. At the very least, taking from its visuals, maybe not so much from the gameplay.
(Context: Bought the PC version during the Steam Winter Sale; finally played it tonight, and actually had a good time.)
I'm hoping they take some ideas from pong next level from ps1. And maybe some 2d inspired visuals from.pacman championship for other stages for pong. Since we talking atari games they are making .I also cant wait til they start dev on the tempest game.
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1 minute ago, GrudgeQ said:Agreed & they are at CES too this year. Not sure if they are part of this section of CES, but they probably should be. 2020 is just going to be a great year for gaming. XBox Series X, PS 5, probably a Switch Pro, Amico, GameBoard 1, VCS (hopefully), Playdate (and I know I have probably forgotten some) - something for everyone - gamers of all types. Good time to be someone who loves games & gaming.
Also I clicked the ces promo vid you linked. That tron inspired vr game looks sweet. Yes gaming's looking good. I'm def going amico and the gameboard 1 once they are released. For having game night with friends. I'll get a ps5 in 2021 or 22 I'll upgrade for sure but im.just more Interested on more real social game experiences again.
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28 minutes ago, GrudgeQ said:I am kind of wishing I was at CES for this Tech Up series (promo video) that Tommy is speaking at. Would love to see what some of the companies are doing creatively with board games/toys/VR and such. The host Val Vacante is all about the leading edge of gaming and would be kinda cool to see what other alternate gaming ideas are coming down the pike besides the Amico.
The gameboard 1 looks cool. Much pricer than amico but its combining the traditional board game and RPGs board game crowed and simple arcade gaming . They are offering both a subscription model and the ability to purchase games individually. They are showing off 4 of the games at ces. Looks pretty cool. Can use physical or digital game pieces. As well as phone for things like card games. I'm totally interested in this and the amico as friends and I have talked about both for a weekly gamenight.
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9 minutes ago, GrudgeQ said:FYI: Tommy is speaking today at 1:30 at the CES 2020 [email protected] and Family Tech Summit today with Chris Down, Chief Design Officer Mattel and Zai Ortiz President & CEO Virsix Games & ALTA Games. The event is hosted by Valerie Vacante Founder & Managing Partner Collabsco & TechUp
Not sure if it is being live streamed so if anyone finds a link, post away.
Intellivision makes it up ces but not atari. Atari still hanging in random hotel rooms " hey wanna come in and uh play with my joystick??"
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10 minutes ago, jaybird3rd said:Define "nailed down." The RetroVGS and "that Ataribox?" went to crowdfunding before any hardware design whatsoever had been done (as evidenced by the ludicrous John Carlsen "kitchen table lab" video); their approach was to get other peoples' money first, and then figure out what to design—and, in the case of "that Ataribox?", redesign multiple times—later. Intellivision Entertainment has kept the Amico hardware specs close to the vest, and as I've said before, they've been wise to do so ... but that's hardly the same thing as claiming that the hardware isn't "nailed down." They clearly have enough of a working prototype to begin building the games, and to get to that point, the most important design decisions have already been locked in. There's no good reason they should have to wait for the final production hardware to offer a special version of it as a preorder.
As for the price ... if you're not comfortable paying that much for a special edition preorder, there's no obligation to do so; just wait for the regular Amico to come out. The difference between the Amico and "that Ataribox?" in this regard is that, if everyone holds on to their money until after it's released, "that Ataribox?" (and other similarly crowdfunded consoles) won't be released at all, while the Amico will be released regardless.
What do you mean by "one of the same things"? Is it accepting money up front for something that hasn't been released yet? Just about every preorder offered by everybody would fall into that category.
Considering g the vcs has like 2.5 months til release and still in pre production and no games announced nor have crowedfunders got a system yet for early access. The amico is practically finalized doing mostly testing and probably a few tweaks. Dev's are making games and they are already working on getting more. And production I think is aimed for march or april.
Nothing wrong doing a pre order on a special edition it's only a tiny part of the current audience that will get one. But come spring you can go to gamestop walmart and various other stores and do a traditional pre order.
Nothing wrong with selling a special one early . It's not aimed for the average buyer.
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2 hours ago, Tommy Tallarico said:
Yo! I definitely think at some point we'll do a remake of Thunder Castle! Not in the pipeline yet, but definitely on our "to do" list. Haven't really thought that much about wrestling... but a good idea that I'll to our list as I know how HUGELY popular it is.
Thanks!Hey tommy I think you should look into the nwa ( national wrestling alliance) billy corgan took them.over 2 years ago and has been re branding them and buding them back from just being a relic of the past as a name on the indy scene back to prominents. They recently launched a weekly program on youtube which has been buding steam for them. I dobt know if you are or ever was a wrestling fan... but it's a old school yet modern take on studio wrestling , which is how the territories around the country operated from 60s to 80s . The set is a retro modem take on the old Georgia world championship wrestling set of the 70s 80s on Tbs.
Being a musician I'm sure working with corgan in anyway might be a cool team up.
They have licences themselves to retromania wrestling which is a cool looking game , that's the official sequel to wwf wrestlefest(arcade) and matmania as they got the license from technos. They are using the nwa world title in a championship mode. As well as a bunch of other wrestling promotions.. but it's not an exclusive.
I think an nwa game especially the nwa power show fits with amico especially game design wise on amico as you won't need a giant crowed and could gave a cool intimate small crowed that you can interact with in game....another great troupe of the studio wrestling format.
Heres ep 1 out of 13. Plus it would be awesome to see two great brands that like intellivision and nwa making a great comeback together. And as a brand the nwa itself as the national wrestling alliance goes back to 1948 prior it was the national wrestling association from like 1905 so people from many ages will have a connection much like many amico experiences. And much like amico the nwa are honoring the past when building towards the future.
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19 minutes ago, LePionnier said:Lol.
Never had the chance to spend money on it at the Arcade.
(Never saw it)
I was not an Arcade player, I was 12, and no money to spend on Arcade !
But each day at diner when at scholl, I was going at the Arcade looking other players playing ! I envied them.
There was Popeye that I always wanted to play, but never did ? I don't know if it's the kind of game that can come on Amico.
Not sure who owned it now ?
I think Nintendo made the popeye arcade I dont know if they still have the license anymore though. But at one point they were exclusive didnt do much with it . I think someone else did the snes game though which was kinda a platformer and a board game released in japan.
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Intellivision Amico - Tommy Tallarico introduction + Q&A
in Intellivision Amico
Posted
Ok wow that's pretty cool actually.