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Ray Gillman

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About Ray Gillman

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  1. We have plenty of choices for say 800 or ST or AMIGA emulation and gaming on PC's but so many people I communicate with today are not using PC's any more. They are all on tablets and bigger tablets and it's all android.
  2. I just had a crazy idea. I'm curious if we are making all of these good emulators and recreations of "Atari 800 throwback hardwares" wouldn't it be a cool idea to implement a new high rez graphics mode(s)? The various limitations which existed in 1980 do not exist today so seems it would be a cool thing to try to implement. The slow speed, limited memory or low resolution monitors of the original system are all not limitations today. I could see lots of cool old code being updated to make use of a new larger graphics mode to the point people might enjoy these games even more on modern equipment - perhaps it would allow for a revival of old code (old favorites) and not just old hardware? We would also want some sort of turbo register somewhere to tell it to adjust the speed to run at modern speeds like the emulators can do this at the emulation layer but for a hardware application it would need to be a peek register location right?
  3. If you do decide to sell a working setup, an 800xl plus 1050 just hit me with a message and quote me the price incl. shipped to 75491 zip.
  4. I am in Whitewright (West Fannin County) (Northeast Texas) - but I could ship just now is a terrible time for an Atari party. It's low priority for now I suppose. I'll come back to this idea later this year. Thank you for your feedback
  5. I'm only active during down times and active searching for me is more downloading internet files for archiving in my old library of emulator stuff which already includes probably a dozen duplicates of each most common file but I save sorting them all out for "later" which means probably realistically never. The disk spaces today make storage space such a trivial constraint it is not worth the time checking each file since when the time comes and you want to play one if it fails just try another. More efficient use of time. Anyone have an idea for how someone with no old working atari hardware can read through a box of old 5.25 Atari era floppies in varying enhanced or double densities? Would an old working xf551 with USB2SIO type cable allow a PC to read them? Do old old working xf551's exist anymore or even a 1050 might be findable still. Maybe someone trustworthy on here has a perfect setup to scan these for us and post them for all to share?
  6. Check these out on ebay now they are like $1 https://www.ebay.com/itm/1pc-FT232RL-3-3V-5-5V-FTDI-USB-to-TTL-Serial-Adapter-Module-for-Arduino-Mini/401776875000 Isn't basically this the same thing? edit - In hindsight that's a female plug would still need a male to male USB cable. This one is $4 and has male plug and some custom 6 pin wire included with free ship. Figure it would work? https://www.ebay.com/itm/New-USB-2-0-to-TTL-UART-5PIN-Module-Serial-Converter-CP2102-STC-PRGMR-Free-cable/113797411080 https://www.ebay.com/itm/CP2102-FTDI-USB-3-3V-5-5V-to-TTL-Serial-Adapter-w-cables-for-Arduino-USA-Seller/133321753393
  7. Here is the pdf of this found here might be easier to read http://www.atarimania.com/atari-magazine-analog_18.html The source should be Aug 86? http://www.atarimania.com/mags/pdf/analog_no_45.pdf
  8. So I found an old box of atari 8 bit floppies and wondered what is the simplest way to browse those with a PC?
  9. I noted what a lot of programs on the 8-bit started to do through the later years was to utilize disk space and stuff like page 6 memory to keep a transferable image of some "core variables" and then they would be better able to workaround the severe memory limit and variables limits by having these programs pass the baton to the next program. So you'd have a set of variables be loaded or understood to be in certain PEEK locations and they could then have each program in the application collection of programs load the next module and it would fire up by grabbing some core variables and so on it would go. This is reflected in many later programs as well such that the "World Builder" or "Character Editors" were always separate programs but dealt with the same core variables and data. Many would often even have the Flashy music and graphics of the first start screen be in a temporary Startup program which would go away after the intro was done wowing the user with flashing colors and sounds
  10. Yes I know I have seen one before and the downside was, it uses generic variables like X Y Z A B C rather than meaningful variables. Thanks!
  11. I have some newb-ish questions if you can offer any much appreciated help thank you in advance. Where is this PAGER variable? Environment variables? How do I access the files on the CAR: volume? Every time I try to do anything like edit or read or copy the files on CAR: to D1: it always errors with 161 too many channels open? Weird. It seems to want you to not touch the files on the CAR just run them? Interesting that changing default current path to CAR: results in DCAR1: odd device name. Final question which version of SDX448 should I work with, there are three in the package maxflash8, maxflash1 and sdx128? I am using an emulated 8 bit so my preference is the 576K or 1088K biggest ram space (why not right). I think I found a thread which answers part of this the CONFIG.SYS must be on a Sparta volume. My guess is this is where the environment vars must be stored and partly why it's not easy to work with. The Cartridge SDX seems unfriendly with random disks in D1: ?? reference to matching 2011 thread
  12. I have some newb-ish questions if you can offer any much appreciated help thank you in advance. Where is this PAGER variable? Environment variables? How do I access the files on the CAR: volume? Every time I try to do anything like edit or read or copy the files on CAR: to D1: it always errors with 161 too many channels open? Weird. It seems to want you to not touch the files on the CAR just run them? Interesting that changing default current path to CAR: results in DCAR1: odd device name. Final question which version of SDX448 should I work with, there are three in the package maxflash8, maxflash1 and sdx128? I am using an emulated 8 bit so my preference is the 576K or 1088K biggest ram space (why not right).
  13. AHH the X.COM on the CAR - just learned I can also ED the manuals MAN files like ED CAR:X.MAN fun stuff. Thank you again
  14. First I heard of this CAR: volume - wonders what all the MAN files are but AHA it makes sense now. Volume is in the "cartridge ramdisk" effectively. Brilliant. 448sdx does read MyDos disks just fine looks like but can't find any version of Ostrowski's TurboBasic that will run with it. Which basic is best for use with this SDX ideally one with a compiler? Thanks for sharing your expertise flashjazzcat!
  15. So if I wanted to run a "Universal Menu" to access all the disk formats and retrieve and copy files from one format to another would SpartaDos X be the way to go here or is there a better way to approach this? I am primarily concerned with MyDos 4.53 format ATR files (with foldered subdirectories with the : colon) and SpartaDos ATR files (also with foldered subdirectories with the > greater than) To give more info, I find subtle differences like I have to rename MENU.COM to MYMENU.COM to be able to run it under SpartaDosX because it has a built in MENU when you type MENU it doesn't load the MENU.COM from disk. It looks like it can read most MyDos disks so I am optimistic this is the best one to use so far. Your opinions? Photo just for effect
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