-
Content Count
9 -
Joined
-
Last visited
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by PiLHA
-
UPDATE 07-12 * balancing score points * adding a real song to the title screen * change patch screen music * code improvements Thanks to all who contribute
-
Come on. That was close!
-
UPDATE 21-11 * add 2 playfields options (selected by right difficulty switch on title screen) * add in game pixels blink effect (selected by right difficulty switch in game) * add more more gradual speed * add a patch screen to 2000+ points * something else I must have forgotten (again) Thanks to all who contribute
-
UPDATE 06-11 * new title screen * add "exact note" routine (+10 point for each) * add gradual speed * change in game musics * code and performance improvements * something else I must have forgotten Thanks to all who contributed
-
Thank you. Finally figured out how to do it.
-
Does this rule apply to any bank? Should any of them have use to be recognized? How many KB is this possible?
-
MidiTari - Midi to TIA converter tool
PiLHA replied to MemberAtarian's topic in Atari 2600 Programming
Go ahead! ☺️ -
Hello everyone, here is the first version of my first homebrew. Flop Band 2600 is a guitar hero style game that exercises your reflexes (and patience). Suggestions are welcome. MANUAL RESET SWITCH: BACK TO HOME SCREEN B/W SWITCH: CHANGES BACKGROUND COLOR LEFT DIFFICULTY SWITCH: A - MUTE / B - MUSIC RIGHT DIFFICULTY SWITCH: - ON TITLE SCREEN: A - SIMPLE PLAYFIELD / B - MOVEMENT PLAYFIELD - AT GAME: A - TURN OFF PIXELS EFFECT / B - TURN ON PIXELS EFFECT IN GAME: LEFT BAR - POWER BAR EVERY TIME YOU GET A NOTE (ARROW) GET +1 POINT ON THAT BAR RIGHT BAR - LIFE BAR EVERY TIME THE POWER BAR (LEFT) IS FILLED (8 HITS IN SEQUENCE) YOU WILL GET 1 POINT ON THAT BAR AND SPEED IS INCREASED * EACH POINT ON LIFE BAR IS A MULTIPLIER OF POINTS, FROM 1 TO 8 FOR EACH CORRECT NOTE YOU WILL GET POINTS IF: * 1xLIFE POINTS - PRESSING FIRE BUTTON AS ARROWS TOUCH * 10 POINTS - HIT THE NOTE IN THE EXACT (ALMOST) POSITION * 10 POINTS - COMPLETING THE POWER BAR (8 HITS IN SEQUENCE) YOU WILL LOSE POINTS IF: - PRESSING FIRE BUTTON AND ARROWS ARE NOT TOUCHING - LET NOTE GO TO END OF SCREEN * WHEN YOU LOSE POINTS YOUR SEQUENCE OF HITS IS BROKEN, THE POWER BAR GOING TO ZERO AND YOU LOSE 1 POINT ON THE LIFE BAR IF THE LIFEBAR COMES TO 0 GAME ENDS Flop Band 2600 (2019) [WIP] 071219222000.bin