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Mr. Brow

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About Mr. Brow

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    Chopper Commander

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    Maryland, USA

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  1. I was a pre-teen in the early '90s when I went to my first arcade. My parents didn't let me go to them when I was younger because they said they had a reputation for catering to drug users and problem kids. In the early-to-mid '90s, I remember the fighting games being the real draw: Street Fighter II, Mortal Kombat, Killer Instinct were the ones I remember most. The other type of game that seemed to be much better in the arcades than on home systems were the beat 'em ups, especially the Ninja Turtles games.
  2. LOL to Taito’s “tips”. Who’d have known you’re supposed to shoot the enemies? I wrote a whole slew of blog entries on this game recently, all linked in this earlier thread: Phoenix and Early Animation. I think the coolest part of the game is the flight animations, traced below with a sprite tracker:
  3. I've been playing a lot of Battlezone lately, so I thought it would be interesting to make 3-D models of the game characters. Details and larger versions of the models can be found on my blog. Presumably the simple polygonal structures were forced on the developers by the limitations of the hardware, but I think it gives the figures a unique style.
  4. I much prefer battling robots to battling viruses, so I've been inside spending a lot of time on Berzerk in the last few weeks. I wrote up an animated strategy guide and attempted to backwards engineer the AI. So tell me about your experiences with the game. Are the ports any good? And why doesn't Evil Otto have his own game yet?
  5. The SNES version of Jurassic Park scared the sh** out of me as a kid.
  6. NASA is now in mandatory telework except for critical personnel.  Boss is currently working to make sure I stay off that list...

    1. GoldLeader


      My tired eyes may have misread this earlier...So your boss is keeping you off the list so you Can do Telework, right?

    2. Mr. Brow

      Mr. Brow

      I can definitely telework either way, he's just concerned I'll be dragged unnecessarily into operations work on-site that could put my family at risk.  I have a live-in mother-in-law who's high risk.


      The first time I posted this the logic was messed up.  Instead of a list of "critical personnel" it had referred to a list of "non-critical personnel" who were allowed on-site.

  7. I put up a review of the game, thanks for the feedback. It's hard to imagine it being as fun without two joysticks -- that's pretty cool what they did with the Famicom version, I don't think I've ever played a NES game that used both controllers for one player.
  8. Fair enough -- I don't know what its revenues were like, so you may be right that it was popular in its day. My impressions are based on its Mobygames entry, where it has 6 votes with an average score of 2.1, the fact that its Wikipedia entry is in stub territory, and the fact that I hadn't heard of it until I started digging into arcade history. It has been ported many times, however (even recently), so perhaps it has a sizable cult following. Whatever its current status in the gaming community, I do think its worthy of attention. It took me a while to get the hang of it when I started playing, but it was well worth the effort, IMO.
  9. I'm surprised I hadn't heard of this one before. There weren't many games doing graphics this sophisticated in 1980 and the control scheme is really clever. Clearly a lot of TLC went into the development. I did write-ups on the controls, the scrolling background, and the sprites. It's acclaimed by critics, but I wonder why it didn't catch on more with arcade-goers. Perhaps the controls were too hard to learn or the difficulty curve too steep. What do you think? Anyone play this a lot in the arcades?
  10. Wow, I didn't think the game's appeal was broad enough to make a movie viable, but I guess it's still a widely recognizable name. It will be interesting to see what the remake is like.
  11. As far as I can tell, they don’t use sprites for anything. The player, the enemies, the bullets all appear in the tilemap.
  12. I just realized that I gave the wrong link. This is Part 3.
  13. It's just easier in the later stages because they attack in larger groups.
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