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Draxxon

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Posts posted by Draxxon


  1. Are you using custom mount and startup files? It sounds like you got a partial/corrupted dump and now you are running the partial dump when the SD Card is inserted. Maybe it was the flash to AFBX and back to AFB9G that deleted files? I wouldn't think so if your system works without an SD Card inserted. 

     

    on your other thread I passed you the community build with everything that has been added to the device. I would just use that.

     

    or, you could delete the rom and emulator folders from your sd card and dump yours again (if you were trying to use custom mount and startup files. Again, I dont know thats what happened, just a wild guess.) You have to wait a very long time to dump the rom and emulator folders if you do decide to try. If you get missing files, just delete the rom and emulator folders and try again.


  2. I made those images myself quickly. There is a white box template in /emulator/tools/templates

    i find any old image for the background. I find the system logo with transparent bg (I make it 150 pixels wide for the large box art.) Then i find a shot of the system w/ transparent bg (usually from wikipedia) then i pick any silly pastel color for the white box background.

     

    Vectrex-Console-Set.png

    vectrex-vector-logo.png

    MNq4sB.png


  3. What I like about these Legends Flashbacks is you can get them for dirt cheap and they come with 2 decent pads. You can also easily buy all kinds of colors of very nice replica style pads for $15 or less. (I think the plain black are $12). Its a solid little system.

     

    Something that RocketFan points out to me is that this community build has Atari 800 all set up. Not something easily found with other minis or even Legends Family products. 

    Plus, there is still plenty to tinker with. PSX, Sega-CD, SNES folder needs reworked. Amiga, Vectrex, etc. havent even been attempted yet. Not many 90s arcade games have been added. NeoGeo. There is a lot more that could be done.

    And unlike the Legends Family stuff, you dont need .UCE files where every rom gets needlessly wrapped up with art and emulator. Also this community build that hacks the main menu for adding box art takes only a fraction of the space that CoinOpsX uses. The file sizes are just so much smaller, no AddOnX tool needed either. No having to sign into arcadenet after 5 offline sessions, etc.

    ****************************************************************************************************************

    This is probably where I should mention I got Covid 2 weeks ago. Quarantine ended yesterday. I'm fine, but I still don't feel great. That's why I haven't been posting any updates.

     

    I have just been chilling out, playing games on the Legends Core and cleaning the house.


  4. 4 hours ago, Slor said:

    Just gotta let you know I'm a big fan of this effort.  I picked up one of the 2018 models a couple weekends ago, and this is really making my $7 investment pay off!  After starting with the v6 full release and spending my evening catching up with patches, I believe I'm up to date, and there's something about the form factor with built in support for the de facto controller pinout that really makes it feel right to me.  Thanks to Draxxon and everyone else contributing to the effort!

     

    One thing I've just been kinda wondering, and my Google-fu has thus far failed me...  Has anyone been able to determine the exact specs of any of these machines?  I saw a post earlier in the thread with some suspicions about changes from the 2018 to the 2019, I've seen a guy open one up and have no idea what any of the chips are, and I think I saw somewhere (here?) that it has 128MB RAM onboard, and it's obviously android-based.  I'm just curious if anyone here knows the exact specs and can spell them out for me.

     

    Also, I'd be glad to start looking at a couple other cores in my spare time...  Maybe Vectrex and/or C64, if nobody else is futzing with them yet.

    Hey, thanks for the kind words! I kind of took a break on the Atari flashback when prices went high and at the same time I noticed that the Legends flashback can still be gotten for a good price.

     

    Im not sure on the specs but I want to say that the 2019 models had double the NAND. I want to say that the 2018 had a monkey king clone chip and the 2019 had an actual RockChip. Thats all I remember.

     

    I haven't tried Vectrex yet, I did try C64 and Fairchild Channel F and couldn't figure them out. I think I was missing something small with Channel F. Programming C64 game extensions into the runcommand file kept breaking the "GoTo" folder commands that Rocketfan made.


  5. So I've had the Legends Gamepad for about 24 hours now and it seems to work quite well.

     

    It was easy to set up and everything worked out of the box as intended, even with all the games I've tried in the Sauce Arcade V5 is alive add on pack.

     

    It really doesn't feel that cheap in hand like I keep hearing. The plastic/texture is fine. It's pretty heavy. It has a solid rumble/force feedback feature. The D-pad works, but it isn't great. The face and shoulder buttons are decent. The thumb sticks feel decent, too. The only thing that feels cheap to me and I worry about is the charging port.

    The Pad is slightly different than the product image. The Home button is white in the image. Real one is also while but the way they painted the logo makes it look green. The thumbsticks aren't the same. In the image there is a green circle on top of the thumb pad and it looks as if the sticks are black. Real one is all black thumb pad. with green sticks. Also, in the image the plastic itself looks high gloss and shiny. thin and wavy too. In reality, its solid and has like a satin finish. Not matte, but not high gloss either.

     

    For what it is worth, I still like the PS5 pad better and it works pretty well with some button mapping in settings. But, at half the price, and being a 1st Party controller, its a decent option for multiplayer games. If it continues to hold up, I may buy another one. Thank you to @Bill Loguidice for recommending it. 

    WIN_20210920_13_26_04_Pro.jpg


  6. I wish there was a little more info when it comes to the max. Its over double the price of the core so it would be nice to know how they compare and what you are getting. I have a Legends Gamerpad on the way now.

    I'm not a big fan of preordering items like these. if they eventually come out and I can buy one, cool. I feel bad for anyone that has been waiting this whole time for items.

     

    I have found a couple pads that work on the Core now and I really couldnt see spending hundreds and hundreds of dollars on cabinets, led marqees, 4 player panels, etc. I mean it looks like a money pit.


  7. Legends Ultimate Flashback V.0.7.14

     

    Linux Ports Update. Cave Story and Rick Dangerous were added. The cores for both were added to the emulator folder. There a a couple of alternate genesis .bin versions tossed in as well. The Frogger and Space Invaders ports are now working. Thank You to RocketFan for all the hard work on these additions.

     



     

    LUFv7.14.rar


  8. On 9/11/2021 at 1:43 PM, tschortsch said:

    Where can i Find the full new Pack form nexus ? or do i have to download each update witch was posted ? 😕

    Sorry I missed this. V.0.9.0 was the last full base version that was uploaded (In post #310 on page 13). Start there. There were four or maybe more patch updates after it that have to be added on.

     

     

     


  9. I have worked at arcades. The biggest one was Aladdin's Castle in Springfield, Illinois. It was owned by Namco at the time.

    It created some complications in my Pro Tekken career. My paychecks were from Namco. I technically worked for Namco.

     

    I have tons of awesome and crazy stories.

     

    -----------------------------------------------------------------------------------------------------------------------------------------

    For anyone that thinks they arent smart enough to work in an arcade, you can. Most of your day is going to be vacuuming,  cleaning screens, fixing token and ticket jams, etc.

     

    Once you have done it for awhile, you learn more, like swapping joysticks and buttons and redemption (Collecting the tokens from the machines). Monitors were not an everyday thing people worked on.

    And once you have a firm grasp on how it all works you will figure out which games have a broken coin meter or no meter at all. Or you learn to disconnect the meter and you take all the tokens out and sell them to people coming into the arcade. Jungle Jive instantly comes to mind as there are a shit ton of coins not locked up for gameplay and there are notoriously NO coin meters in this game.

     

    27553_0.jpg

    • Like 2

  10. By now, emulation itself feels so old. I mean, I was in college in 1997 and remember playing NES on nesticle in the computer labs (along with a 15-pin sidewinder controller) and blowing peoples minds. (And getting kicked out of the lab a lot.) Looking up from the back of the lab and seeing one screen with castlevania playing must have been like magic.

    Over the years people have come to love it or hate on it for various reasons. There are Pro and Cons, and we all know what they are. So, I get both sides of the argument.

    This is what I will add. When it comes to the "original hardware is best" argument, I feel like I have personally "been there, done that". I don't even need a CRT monitor. I want to play the new/current/modern version on my living room tv. Even if its inferior. I want to experience ALL of gaming, as it is happening. But, like i said, emulation itself is so old now that its everywhere. It not the hot new thing in 1997 anymore. :) 

     

     

    What has been fun is watching emulation from the old days go from not very accurate to very accurate. I think watching the time gap from a systems release to its emulators release is interesting too. Seeing it go from a thing that computer/gamer nerds did to bootleg games to being used inside classic mini consoles nowadays kind of blows my mind.

    • Like 1

  11. So, those games need a newer version of stella emulator to work. 

     

    To run a game with the later stella emulator use the extension .26a.gme (instead of .a26.gme) but be warned, this little system struggles to run newer stella so they will run a little slow. And, to be honest, they run a whole lot better on a RetroN77.

     

    Here is AFB9 vs AFBX w/ overclock vs R77. (The flicker error is in my capture device and not the game).

     

     

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