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Draxxon

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Posts posted by Draxxon


  1. Thats not me helping you with linux, sorry.

     

    if version 1.9 is out, I would flash the CFW and play with it. then if you ever feel the need to go back to stock, flash the new v9.
    I know Mr. Fister is the one into all of this, tho. He is trying to collect all the various past firmware revisions. I'm guessing he is the one PMing you.
    If you are close to dumping it, maybe talk to him first.

    Just a guess, does Ubuntu need the AFBX drivers installed to "see" it, like a windows machine?


  2. Atari Flashback Nexus - YouTube
    The youtube page is all set up. The intro for videos is made.
    We need 100 subs to get the custom URL, that is the first step.

    You guys want these video comments on or off? If I set videos for kid friendly, it will turn the comments off I learned.
    It has been awhile since Ive ran a youtube account. We will make it however we want to, tho.

    If you have a video you want put on here, or want to help out with the page, just speak up.

     

     

     

    • Like 1

  3. Kevin, I've narrowed it down to these. Tell me what you think. I'm sorry you lose some resolution when they get sized for this system. You'll have to forgive me, when I started this little project out, I used ArenaFoot's AFBP pack as my base. I think that is where your versions originated from for me. I'm not aware that I have Xenophobe of yours in my pack, but I processed it anyways. I can always add the various new versions to the pack if you want.

    If there are more games I need to fix or there are more games you want added in the future, just let me know.
    Thank you, Tom.

    1.png2.pngA.pngB.png

    C.pngX.pngY.png


  4. 11 hours ago, rocketfan said:

    Draxxon, also a minor idea.  Those Genre categories "Paddle Games" and "Atari Games" are hardwired strings in the retromenu executable, but they could be modified to something more generic, like "Subset 1" and "Subset 2" or whatever might work better, as long as the number of characters do not exceed the original string.  Your genre settings might be possible to modify also.  So in the list you could have genre=set1 and "set2" (or whatever).  That would be done in the retromenu.run out on the stick, so it would never impact the way things run when booting without the stick.  Just a thought.

    I must have missed this. Thats a good idea.
    you wouldnt even have to change the atari or paddle genre= stuff either. you only see that in the all-games, and i can remember atari=set1 and paddle=set2.

    but it really just depends what people want. If no one wants the LFB and SGFB folders, then, there is no point in changing the side menu names. I personally want the other "virtual flashbacks" on my console. I think they're cool, and I actually do play those games on this atari X.

    I'm looking to pick up a video capture card for my X in the next couple days, any recommendations are welcome. And, i created the YouTube page:

    Atari Flashback Nexus - YouTube

    • Like 1

  5. .xex = Atari 800
    .a26 = atari 2600

    .nes = Nintendo/Famicom

    .gen/.md = Genesis / Megadrive / (via gen+GX)

    .bin+.cue/.iso/.chd = Sega-CD / Mega-CD

    .sg = SG-1000 / Mark-II

    .bin = Genesis / Megadrive / pico / 32X (via picodrive)

    .sgg/.gg = Game Gear

    .sms = Master System / Mark-III

    .zim = Arcade Games (via Mame2000)

    .zip = Neo Geo / Arcade Games (via FBAlpha2012, Maybe more systems than just Arcade games)

     

    ---------------------------------------------------------------------------

    unlocked LFB2 has no 32X, Atari800 or Atari2600 (although Out of Box Deluxe units WILL play .a26)

     

    .sms = Master System / Mark-III

    .zim = Arcade Games (via Mame2000 or MAME2003+, I forget)

    .bin/.gen/.md = Genesis / Megadrive / (via gen+GX)

    .bin+.cue/.iso/.chd = Sega-CD / Mega-CD

    .sg = SG-1000 / Mark-II

    .gg (only) = Game gear

    .dat (only) = NES / famicom

    .fig = SNES

    .cv = colecovision
    .7z = Neo Geo / Arcade Games
    -----------------------------------------------------------------------------

     

    its all just choices, you could swap them all around with enough know how, I believe.
    the joysticks 1 button is what the limitation is here.

    On a side note, it looks like the Legends Core Gamer is set to release in stores tomorrow.

     

     

    • Thanks 1

  6. Im trying to figure out why it takes so long for homebrew to load. /rom and /rom_hb have around the same number of games and the same size folder. 400~500 games. ~60MB. Is it the length of the all-games.ini doing it? Is a random hb game causing it? do we even need 2 HB folders after all? Did removing a shit ton of HB games from ATARIv2.1 even need to be done? How many games can I add to a section before load times increase from the stock ~4 secs if I can figure out if something else is causing it in homebrew?

    I'm going to take a small break while we wait and see if AtGames releases any more FW updates any time soon, and see if any new CFW arises. You guys have the tools to add or subtract whatever you want from this pack. just keep a running list of compatible stuff while we wait to see which way we go. I'll continue no matter what you all decided. Just know I vote for up to date CFW. Ill double back for the old art, it wont be that bad.

    "I'm fast, Chuckie; real fast." - Tommy Pickles

    ATARI FLASHBACK X - NEXUS V.0.2.3

    (AtGames Update; Space Invaders P2 & Audio Fixes)

    NEXUS_V.0.2.3.rar


  7. lmmfao

    Capture.PNG

    For what its worth, I have all the updates they made implemented into the pack. And I am still fixing their mistakes. Good thing I spent all that time testing to see if River Raids audio was better and it was the same and I thought I was an idiot and couldnt tell. I Fixed Audio on handful of games (Maybe this can be looked into and implemented in all games), Fixed P2 on Space Invaders Arcade, We fixed box art by changing all the art to what the computer was looking for, they changed what the computer was looking for to match the original images they already had.

    The main reason I see making new CFW is, people with new models are going to be swayed into not using the CFW based solely on that alone. I personally would like to have an up to date stock machine when i have no usb drive running. Either way, IDC.

     

    P.S. Did AtGames say ANOTHER update was coming? Online Leaderboards??? Hrmm... I see all 3 LFB units got updates as well.


  8. they also fixed the box art, in a different way.

    they also fixed space invaders arcade, im porting it over now.
    I'm also adding their ini changes to our packs ini.

    thats all i see. maybe im wrong.

     

    and you would have those changes made to your console, not running off of the usb device. In fairness, thats a big deal.
    We should just move forward with new CFW, Im just getting over the shock realization of what it means for just me.
    I saw this coming, I tried not to speak it into the universe, lmmfao. 

     

     


  9. [Global]
    AudioSample=2048
    ScanlineFilter=0
    RewindStep=4
    UseBezel=0
    BezelPath=<path to bezel>
    Language=0
    UseOSD=0
    MaxBlackTimeout=600
    CombinedKeys=0

    [Core]
    genesis_plus_gx_no_sprite_limit=disabled

    [Rewind]
    VideoChess.a26=2
    Amidar.a26=0

    [AudioType]
    Hero.a26=2
    Pitfall.a26=2
    RiverRaid.a26=2

    [Pitfall.a26]
    AudioLatency=150
    OutputRate=22050
     
    [Hero.a26]
    OutputRate=22050
     
    [Hero.a26]
    RiverRaid=22050

    [AirSeaBattle.a26]
    AudioLatency=100

    [ChopperCommand.a26]
    AudioLatency=100
     

    These are the fixes they implemented. What I dont get is how is box art fixed in this v21 but not in the photos of stock v21, my guess is this is newer or different. but yeah, there is no way the fixed burgertime on my screen is the one people with v21 have been showing me. As far as gameplay, I dont see any difference. I see that they are still using 122x168 and 211x290 so Im guessing they fixed it on their end instead of editing every image and now all my shit is about to be wrong again. It will take a good day or two to fix it. With the current CFW, all the box art has been fixed and we can add these other changes manually. I see no reason for someone not to update with the old CFW at this point.

    Here is my opinion. there is no reason at this point to make a new CFW, we wont gain anything but a higher version number. And I think its about to create a shit ton of extra, needless work for me again. I will have to resize every box art, again. even with batch tools its a bitch. there was a tiny bit of cropping that happened in the switch over, and it will happen again. I could go back to ATARIvX.2 or whatever the hell i called it, and use those images as a base. ugh... It's a no brainer for me. But we have been on a quest for it, and we've gotten this far. And I know people want a device with the highest version number, so, lets do it! Just know its a double edged sword for me.

    Is there a way to manipulate the displayed version number in the about screen? That will be much easier than resizing this box art. That along with just cut and pasting that bit of audio code for the retro ini file and weve done practically the same thing. I see they moved space invaders to its own folder so it probably is this fixed version. I'm sure we are good to go.


    [Space Invaders™]
    File=/emulator/invaders/SpaceInvaders.a26
    Platform=Taito
    Sort=Space Invaders
    Year=2015
    Genre=Arcade

     

    invaders.rar

    • Sad 1

  10. 59 minutes ago, MrFister said:

     

    I have the usb hack working on 0.1.9 but now all the games are gone when I reboot.

     

    If the built in games are gone from the system itself without a USB drive inserted? My guess is they didnt flash to the system or the all-games.ini file is in /emu or /rom or vice versa. Brad rerouted the all-games from /emu back to /rom like on the 9. I think. dont quote me. just taking a stab at it.

    If the games are gone from the /rom folder using the control files on your flash drive. they didnt fully dump, delete the rom folder and dump them again, wait longer this time.

     

     

    Captudre.PNG

    Capture.PNG


  11. 46 minutes ago, KevinMos3 said:

    For my hacks that you have in the pack, I'd prefer they be distributed with the labels/boxart I did for them.  I haven't made labels/boxart for all of them, but I have for a fair amount.  There are several variants for most, like Adventure Enhanced, Double Dragon, Xenophobe, and some others.  I think you could re-size most of them for boxart and they'd look decent, but if not, let me know and I'll see about modifying them if I can find my original templates.

    I would totally love to have the proper art for your games, and everything else for that matter. I have very limited knowledge when it comes to this sort of thing and really need help. There is no disrespect if I use the wrong image, its just ignorance on my part.

    Kevin, if you can get me a list of art and changes you want made to your stuff, let me know and Ill change things around ASAP. Box art needs to be 183x255 and 122x170 for the Flashback X. I can always help out with that stuff if you need. If you have variant art, we could use one for the small image and a different one for the larger one if you prefer? Shark Attack is an example of a two cover game in the pack now.

    And this goes for anyone on the boards, you want your stuff added or removed or edited, anything, I WILL do what you ask. I'll make sure your work is represented the way you wish it to be. 

     

    Thank you, Tom "Draxxon"

    EDIT: OH MAN!! LMMFAO! I'm never going to be able to choose. such epic stuff! Also Kevin, have you put any thought into what kind of message you might want added to the Note= part of the game description? If anything.
     

    Cccapture.PNG

    • Like 1

  12. I have added everything we've talked about here so far. As always, I need feedback. What sucks, looks/functions bad, outright wrong or broken, needs added, whatever! I'm going to be working on sorting out the Protos, Hacks & Imports from the Homebrew in its folder. Then double back for the games cut from the A.T.A.R.I. v2.1 Pack. I also need to look into the lossless .png file size reduction as well. Side note, still no email response yet from AtGames service department regarding the firmware update. :( 

    ATARI FLASHBACK X - NEXUS V.0.2.2

    (Other Arcade/Atari Arcade/Atari 800 Games Update)

    NEXUS_V.0.2.2.rar

    • Like 1

  13. you can always just download the newest version of NEXUS, and go into the /nexus/all-games.ini file and just remove the link to categories you dont want. If you dont want the sega section, make the all-games.ini entry look like this:

    ,Sega Genesis Flashback]
    ,File=/rom/rom_sgfb.goto
    ,Platform=Utility
    ,Sort=B
    ,Year=2021
    ,Genre=unclassified
    ,Description=Switch to Sega Genesis Flashback mode.
    ,Note= \
    ,Please do not turn off the system while restarting.

    you have to take out the "[" or the system will see the entry. this will remove the link to the section in the nexus so you cant go there anymore. You could also easily add the section back if you changed your mind later. Colecovision is probably a bust because of the one-button joystick, but if you pick up a LFB2 (100 games) I've already finished the coleco and sg1k/sms packs.
     

    • Thanks 1

  14. I can tell you the stability issue has been there since the beginning for me. Before there were 1000+ games. And I encounter the exact same thing on my NES Classic. I think. C-8 error. On the LFB, it is also there. If it is the memory filling up, is there a way to clear memory whenever you exit a game, or some other trigger?

    I have finished the Atari Flashback "exclusives" folder (unreleased protos, hacks, and quasi-arcade versions that came out on a flashback.) There ended up being 51 total. I have normalized all the box art. Added game descriptions, and in the Note= section i add what flashback it debuted on, or if it is an NES or ARCADE type version. There is 2 or 3 missing a description and or instructions. I guess some AFB1 games were "7800" versions LOL. So I used that box art for those few games. I did include the portables (Pac-Man 4k/8k) but i have not even looked into the AFBClassics discs and stuff. I doubt I will at this point.
     

    I used this, and other places, for afb info:
    Atari Compendium


    I have a question, and its an idea for some later date. Can this thing run a .pdf viewer (or something similar) and can we load all the game manuals and atari magazines on it?


    I still need to finish the mame art, but i have everything ready to go.

    • Like 1

  15. Okay, I flipped Hoccer to MAME 2000.

     

    Super Pac was a prototype iirc. I switched over to the A800 set youre using. I switched Quasi and Joust, But I couldnt get joust to work?!? so I flipped it back to the press fire to start version.

     

    i see super columns was a gamegear game. thats why i couldnt find it. I have added all the FBA games, Ill finish up MAME today. Added a few A800 games, river raid, dig dug, pac-man, galaxian, DK, DKjr.... the basic stuff.

    Also most the box art for the A800 stuff has the atarimania watermark. I try to avoid watermarked art, but so far, it is all i have. I can paint alot of the w.marks out later. BTW, so far so good, I havent come across any art I cant find in this current batch. Centipede-A800 had to be recreated. hot shockers arcade flyer was a bitch to find and make it presentable. lol. It is a long process. I dont know how many people remember the regular atari sections evolution, but it started the same way, missing and wrong boxes, watermarks, poor quality and faded scans. But if you look at the regular section now, it looks sharp.

     

    I'm thinking about starting a youtube channel. "Atari Flashback Nexus" I think if we get some videos out, people might visit here.

    • Like 1

  16. the updates CREATE the button issue. it flips them and disables button config for nes games.

     

    i want to say that out of the box you can just load roms with the sd card. the newest upadte has online leaderboards for 3 or 4 games, but thats about all i remember. I guess it also depends what firmware they come with OOTB now. Its been awhile since i messed with mine.

    If your nes buttons are wrong and you cant change them, might as well hack it.


  17. 1 hour ago, atarilovesyou said:

    So I picked one of these up at Bed Bath and Beyond over the holidays and inly got around to firing it up a couple days ago. For the 20 (CDN!) or so I paid for it, I am happy with it.  Mine is the version  that has 100 built in games. 

     

    The only issues I seem to have is the controls when playing Coleco stuff. Eveything.else works quite well, especially once you set your TV to 'game mode' ...if required. It's got so many random, hilarous games. 

     

    Is there an easy way to pop on extra roms, and by easy, I mean without having to read 19 pages here? Thanks!

     

     

    you can make a folder named game and use a 32GB sd card or smaller and play NES (.dat) SNES (.fig) etc.

     

    or here you can load games with box art to the main menu:
    Legends Flashback 2019 ColecoVision Flashback Converter Pack - AtGames Flashback and Portable Consoles - AtariAge Forums

    Right now, out of the box, not updated is best. If you update with anything it will reverse the Nintendo A and B buttons and you wont be able to undo it.

    • Thanks 1

  18. I had to press fire for Joust and Quasimodo to load. I have been using the DataGhost set. That other TOSEC set is on its way now. Also, all the AFB1-NESOAC games seems to be working right. There was a few games in the folder that werent FB originals. There were alt versions of games on the FB3, but I dont have much info on them yet???


    Thanks on the errors, I rushed out what I had so people could mess with A800. I fixed what was mentioned. Next I'm going to work on that large list of Arcade titles.

    Let me know if I missed something
     

    Sega Genesis
    Super Columns

     

    Final Burn Alpha
    colony 7
    Bombjack
    Pooyan
    intrepid.zip
    hustle.zip
    hotshock.zip
    hopprobo.zip
    hoccer.zip
    herbiedk.zip
    guzzler.zip
    funnymou.zip
    friskyt.zip
    fnkyfish.zip
    fitter.zip
    eyes.zip
    dogfight.zip
    devilfsh.zip

     

    MAME2000
    Junglek
    jungleh
    mtrap
    mtrap3
    mtrap4
    irobot.zim - Atari
    invrvnga.zim
    invinco.zim
    insectx.zim
    hoccer.zim
    hexa.zim
    headon2.zim
    hattrick.zim
    hardhat.zim
    gypsyjug.zim
    gunfight.zim
    goindol.zim
    gmissile.zim - no sound
    funkybee.zim
    fantasy.zim
    extrmatn.zim
    exedexes.zim
    eggs.zim
    dominos.zim - Atari - no sound
    diamond.zim
    devzone.zim
    deadeye.zim
    dangerz.zim
    cutieq.zim

    • Like 1

  19. 2 hours ago, CapitanClassic said:

    My understanding was that the AFB 1 was a NOAC. All the games were rewritten to actually be NES games. My guess is that they would work in any NES emulator with the proper header and nes mapper.

     

    https://forums.nesdev.com/viewtopic.php?t=10890

    I suppose youre correct. I figure with MAME version we can button map if there were multiple button games, I honestly cant remeber.
    Here are the NES versions.
     

    Atari Flashback 1 - NES-on-a-chip.rar


  20. Here is the newest pack with everything set up and a handful of Atari 800 games to get you started. A lot of needless features are now gone. Cut and paste them from the NEXUSv1 if you want them back. There are NO cloned entries, there is no factory restore, there is no 3rd level of menus and a second NEXUS, etc.

    There IS new Atari 2600 Imports, Prototypes & Hacks sections (EMPTY). The Atari 2600 (PAL) category is under heavy construction, but the games are working. The Legends Flashback section has NES/Famicom and non-Atari Arcade games. The final AtGames system, the Sega Genesis Flashback w/ theme, has been added. It has all the Sega stuff. In these two flashback sections the "Atari" and "Paddle" side menu sections sort NES from Arcade games; or they sort Genesis from SMS+GG+SG1K. Not ideal looking, but it's functional.

    When you first power on to the main list, to get to the Atari Vault/NEXUS, click on the last entry in your list, the "RETURN" switch. To get back to the main list click on "Atari 2600 NTSC-U" games. That's it. Have fun! AND REMEMBER... THE RETURN SWITCH IS YOUR FRIEND.

     

    Atari Flashback X - NEXUS V.0.2.0 (Atari 800 Update)

     

     

    NEXUSv2.rar


  21. This is awesome. I'll get it all together and out there soon.
    I've added all the other Arcade games from before, but this new list will keep me busy.
    As far as obscure artwork... Pisces, War of the Bugs, Vastar, Starwars (not the real one) all had no box art.

    If I can't find any I will just create some custom artwork until the real stuff is found.

    So, I have completely streamlined NEXUS. The first release was overkill, as I typically do, so there are examples of all the ways to links stuff and organize stuff I can think of. I feel its always easier for someone to remove something they dont want than to add it from scratch. New version is a lot less involved.

    I will get atari800 running and a few games as examples and release the new version. Heads up, Ive started working on Atari2600 PAL games and they have no box art yet. I'm guessing in a few hours, sometime late tonite.

     

     

    a800bios.rar

     

    Atari 8bit Computer Game Box Art : Free Download, Borrow, and Streaming : Internet Archive

     

    Atari 800 Full Rom Collection Reupload By Dataghost : Dataghost : Free Download, Borrow, and Streaming : Internet Archive

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