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Draxxon

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Posts posted by Draxxon


  1. I added all the games mentioned. I nixed oned with two buttons and too slow. A couple may have fell thru the cracks. Super Columns is one that i know is missing.


    LEVEL 1: AFBXD. the first "game" in the normal list, (NTSC), is "ATARI VAULT". It takes you to the hub/nexus.
    LEVEL 2: ATARI VAULT.  This is the hub. it is a reskinned AFB9Gold menu theme. here are all the Atari categories. the first is A26 NTSC, it will take you right back to the main list. there are also all the other "folders/categories" like Atari arcade, homebrew and what-not. The last category here is the "LEGENDS FLASHBACK DELUXE".

    LEVEL 3: LFBD. You are now in a dream, in a dream, in a dream. Inception-ass. the menu IS the LFBD menu. there are categories for all the supported system consoles. everything functions the same as it did the level/nexus above. There is an A2600 category, that will take you all the way out.

    Still testing, because that is a lot of jazz going on, plus a few Easter eggs are in there too. But so far, it all works.

    The only thing I've encountered so far is, everyone once in a while the "reboot" switch/command will take me to stock and not the custom /rom folder on the USB drive, could be my drive or setup, but.. use that switch just to fix the Deadly Black Screen Of Death, not to be lazy and navigate the menu to the top LEVEL 1. It's slow for that anyways because it takes you to the AtGames boot screen. I was testing it in every folder and using it excessively. That's the only thing ive noticed not quite right.


  2. I'm ditching the reskinned AFB9Gold, "RetroArch" theme, in favor of something more slick for the project.
    I dont think showing off retroarch is the way to go for this, but it did turn out okay, so here it is if someone wants it.

    I have something i feel that is better in mind for the theme of the nexus-hub, something more atari style.

    RetroArch Theme:

    res.rar

    • Thanks 1

  3. the new setup really isnt that hard, just a tad complicated because of all the cloned folders and gotos, but, once I get it set up it will be easy to add and subtract stuff.
    thankfully messing with MUGEN all those years really taught me how to plug stuff in properly. The trick to setting it up is start from the top menu down. get everything how you want before you move on to a new section, because if you change something, youll have to go back and change every cloned instance of it. time consuming.

    As far as your CFW project, I'm guessing that you have to repack it using linux, not windows? maybe thats the issue???


  4. 1. I have no clue. Complete guess would be yes, why would it matter if something was changed or not?

    2. I have no clue. I dont understand the question. You unpack it (i use .7zip btw) and find basically the /rom folder and/or the emulator folder on old firmare, and a cluster f of crazy files on the newer firmwares. then edit the files, hex edit, notepad edit, rename switcheroos, idk and then repack it.

    3. I have no clue.

    Sorry im so clueless. Basically I never figured it out. those were the places ive seen it talked about, and when i asked someone in PM, that more info bit was the response i got. it makes a little sense now, it made no sense then to me and its all over my head anyways. I tapped out when i saw you needed linux to repack it. its not that i couldnt set linux up on a machine, but i wouldnt even know what to do after that. So when it comes to the MK Squash (AKA Arcane Linux Tools), I never even got that far. I'm just the art guy. I never understood why "IMGREPACKER" couldnt just repack the GD image. lol.

    You can also check here, no promises:

    Sega flashback 2018 Firmware for playing games off the sd card - AtGames Flashback and Portable Consoles - AtariAge Forums
    Release: Custom Firmware for the Super-Retrocade | GBAtemp.net - The Independent Video Game Community

    Genesis Flashback HD (2018) Game Manager | GBAtemp.net - The Independent Video Game Community

    I dont know how accurate this is, but, it appears to me that Gaster did it on the Super Retro Cade and the Genesis FBHD. Not sure where the info/idea came from before that. Maybe older.
    Next rrifonas AKA rmr_md (we call him Mr. MegaDrive at our house, lmmfao) took gasters SFB hack over to the LFB2018 and LFB2019(unreleased). Brad took the idea over to the AFB9 and added the control files for adding box art games, rrifonas took that addition and implemented it on the LFBs. Meanwhile Sega FB got a different type of game manager made for it. never really looked into it as i became proficient with tools making setups, but, im rambling now. Next I bugged brad via PM for an AFBX CFW and he obliged. There is no step by step guide out there on how to do it, or i would have followed the steps and figured it out. i would never be able to do it blindly as a linux noob.

    The thing to keep in mind when looking for clues on how to do this is that all these devices are basically the same thing, and the CFW is the same hack approach. to my knowledge. again, im never an expert. this is just how it seems to me, i may have some of the history incorrect.

    So, thats it. 3 people figured it out. I also wanted to, but it was really just beyond my skills and i didnt want to bug those nice guys to death in PM to help me. I learned a lot from them, and a lot on my own. maybe they might show up and help... maybe not.

    • Like 1

  5. you may have luck emailing atgames directly. they are helpful and friendly, but not sure if they will come thru for this.

    I havent added any games lately, just working on theme and folder art and programming gotos. Ill make sure ccastles gets in there. i have of list of everything mentioned so far and will make it happen.
    I would say im about 50% finished with the new setup. The "hub" is finished. I'm just testing and finishing up the categories. I really dig the sears tele-games setup.


  6. Study these links:

    custom firmware for sega flashback 2018 | GBAtemp.net - The Independent Video Game Community
    Custom Firmware for Atgames Legends Flashback with support for Arcade games | GBAtemp.net - The Independent Video Game Community

     

    More info:

    ...use a tool called "ImgRePackerRk", you can find it in xda-developers. This tool will allow you to decompress the img file and see the contents so you can rebuild the update file. After that you will need to use mksquashfs (in Linux) to recreate the .img file.

     

     

     

     

    • Like 1

  7. Project Nexus update:

    So you boot to here; (around 4 secs/stock time):
    151261069_273870007639595_5902341984120688214_n.jpg

     

     

    ...and RetroArch takes you here, to the "Nexus/Hub" of folders:

    150906967_177737450461441_4544925456854824746_n.jpg

     

    So far, Arcade has Centipede, Millipede, Kangaro and Fast Eddie

    A800 is empty (coming soon)

    Pal has Klax and Fatal Run

    Tele-Games has Steeplechase and Stellar Track

    Homebrew is homebrew
    The "Atari Flashback" section has the two ports and all the other flashback only titles that have appeared over the years.
    The "Legends Flashback" is a catch all for all the random one button-ers. Plus the "theme" is a straight port of the LFBD-2019 /res folder.
    (The LFBD-2019 had .a26 support, so I crammed it in there and reaped the rewards of all the games that dont fit.)

    Some of the other sections have their own "theme" as well! ;) 

    • Like 1
    • Thanks 1

  8. 7 hours ago, MrFister said:

    I have been really going through hell trying to pack that update into a flashable img file for everybody, but I keep getting errors when I try to upload it into AndroidTools.

    I asked Brad for some insights on this and he is supposed to get back to me sometime this weekend.  In the meantime I will still be trying.

    But what I would like to do is take the 0.1.7 update and make a cfw out of that with the 0.1.21 update internals like the retroplayer, etc for the Deluxe Edition.

    that is where i got stuck as well. they say to use imgrepacker or some arcane linux tools, but I never figured it out.


  9. Project Nexus.

    I hid the rom.goto as a "reset switch". this way i can sneak a back to the top menu button in every folder. And I made switches instead of buttons. And I installed the /emulator/res/font MrEadsHEAVY font so the words under the switches are the same font that is in the settings page of the menu.


    I'm going to set this up for just Atari Games Only. NTSC, PAL, HB, and Atari Branded Arcade. You will have to sort the pal section tho, it will have a handful to get started, maybe. Then I will add the rest of the games. that way if someone just wants atari only, they can have a set up. Im going to take some time and make it look nice.

    these red atari squares are placeholders. what kind of art do you guys want for the systems categories?

    150837039_202623081608872_3011492345214951113_n.jpg

    • Thanks 1

  10. It depends what version AFBX you have. The one I purchased, a year ago, had to have the official update done (the one where you open the console and connect to a PC and hold the reset button, etc.) before it would recognize an OTG adapter and flash drive. After the initial, official firmware update, I flashed the custom firmware from the flashdrive via OTG adapter. (meaing I did not have to open the system up again like the initial update.) But to answer your specific question, yes, the CFW can be flashed the same way as the OFW. They are infact, the same thing with a small addition. My advice is put the "atari_update.img" file on a flash drive, and just power on and press left when prompted. (or right, I forget)

     

    As for the newer models that came out recently, I don't own one, but I hear that they do not need the official firmware update from the atgames website to use an otg adapter and flashdrive. And if that is correct, you do NOT want to downgrade with the year old officlal firmware online. If you have a newer model with the hole on the bottom to access the reset button, try to use an OTG adapter and drive with a folder named "game" without quotations and place .a26 roms inside and see if it works fresh out of the box, no updates. If it indeed does, forget all about any outdated, online OFW 

     

    Remember that the CFW is based off of the online OFW, it is essentially the same thing. We have come to a point where we finally can experiment on the AFBX internal files and swap cores, and we have the dump of files from the newest firmware (v0.1.21). This is a time when we really should create New CFW for late model owners to not have to worry about this kind of thing.


    Now, I have no idea what is different, if anything, between the old and new models. My guess is OTG support is the only thing. But, again, I have no clue.

    • Like 2

  11. Sounds like you have it right.

    It doesnt look like the AFBs will run the newest version of stella.

    with CFW and control files, the afbx has the ability to swap cores, (the afbx stella core for the afb9 stella core, for example) and I'm sure that capability could be added to the afb9, they are virtually the same thing. You can also change the emulators settings on the afbx which could help with core performance. And, for what it is worth, the newest version of the afbxd internal files (v0.1.21) have been swapped into the current CFWs prebuilt pack.

     

    The instructions on the flashback firmware portal do work. Here is the .pdf file anyway. But, I dont think you will want to downgrade, so I didnt grab the firmware update.

    Because, if you have the newest model, you dont have to update to sideload games the intended way with an otg adapter, flash drive, and a folder named /game full of .a26 roms.

    AtariFlashbackX-FirmwareUpgrade.pdf

    • Like 1

  12. i believe the black screen/fails to load screen comes up when you browse a lot of games and fill up the memory. Just like youre saying. The NES Classic had a similar issue with the C8 errors.
    Having the "Reboot" option really helps IMO.

     

    About the newly added Arcade games.... KLOVG has a search function with a filter for 1-button games. You do have to make an account to use all the functions of the search engine. So, unlike other systems, I found somewhat of a guide for arcade 1-Buttoners. There are a handful of games, like fast eddie and Kangaroo, that i must have played on arcade as a small child and have forgotten all about. It blows my mind that i have memories of games in my brain that can't be accessed until i play the actual arcade version again. And I'm not sure I would have ever tried them if it wasn't for the "only one button catch" on the joystick.
    Museum of the Game - Arcade, Videogame, Pinball Machine, Game, and Antique Coin-Operated History -- International Arcade Museum (arcade-museum.com)

    Also, I changed the few sounds effects around. The cursor moving sound effect when changing pages or games is now the soft click sound.  Your ears will thank me.

    • Thanks 1

  13. I agree with most stuff said. There are quite a few good running Atari arcade games, I can deff see keeping those though. And, believe it or not, playing a lot of these one button games on an atari joystick is kind of a fun, unique play experience.  I also feel its going to be easier in the long run for end users to remove rom sets they dont want than to add them themselves. Once the new folder system is set up, you will be able to just delete any folder of roms you dont want, and remove the one "goto" link in the nexus/hub all-games.ini file. As it stands now, you could just delete the /rom_alt_2 folder and remove the link to it in the all-games.ini file in /rom and in /rom_alt_1. You would be left with just two folders, Real Games and Homebrew. It IS completely flexible once you figure it out.

    While I agree that 2600 along with 5200, 7800, 800, (and atari arcade games) is best, it still remains that none of those other emulators are working in the afbx yet.



     

    • Thanks 1

  14. AtariAge - Text, Art & Rom Injector v3.2

    CODENAME: "Lazy Susan"

    Make sure you have installed Brad's totally rad Custom Firmware.

    Thank you to RocketFan for Everything you have done! This $#!+ is seriously dope!

    Thanks Again to MrFister for setting us all up with a perfect A2600 NTSC rom set.


    Add new Atari 2600 roms to /rom_alt_1 and add other supported system's roms to /rom_alt_2
    If you want to mess with any setting or cores, etc., RocketFans AFBX Internals 2 ReadMe file is

    in the /emulator folder. It covers basically everything we know. And the legacy system files

    from past flashback units are in there as well if you want to experiment.

     

    Now that I can get that into everyone's hands to play around with, and incase you prefer that setup,

    I can now get to work on a more organized and nicer looking layout. It may take a little while though.

    You can call it, CODENAME: "Nexus"

    A.T.A.R.I. v3.2

     

    ATARIv3.2.rar

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  15. So, I have everything flipped over to the new system and it is working. I implemented the Reboot, Shutdown and Clear Recent Games List utilities.

    The question now is, how do you guys want it set up? it IS completely flexible. I still think the best way to set it up as is would be to have Real Games, Homebrew, and Others. In a sense it is a three section carousel that rotates both ways for easy access to everything. You can call it "The Lazy Susan". But, that won't leave a lot of room for adding more games because at about 500 games your load times are bad. Currently, I think "other" games is around 150.

    Ideas are to power on to a "top menu" with nothing but folders to rom sets. but that leaves the sub-sections blank on your first screen and you would STILL have to load the Real Atari Games. I think if you load to the Real Games from power on would be best.

    That said, you could power on to Real Games and have just one folder that goes to a hub/nexus of all the other systems that are supported, plus atari Homebrew, PAL?, XXX?, 6-button frankenstick games, etc., and a back to Real Games entry.

    We could actually do both. I could finish up this three part carousel and post it, then move on to make an overly organized set up for adding as much as you can to this system, and make it future proof as possible. What are youre guys thought?


  16. Thank you, I will get this up and running and check it out.

    While you're working on Atari800, ill see what i can do to get Coleco, MSX, PCE/TG-16 and any others that FBAlpha supports working. In retroarch sometimes BIOS go in a /system folder. I'll check the libretro docs and see what i can figure out.

    About the XXX games, IDGAF about them, we can nix them all together, or I can provide a separate all-games.ini file that omits them. I don't see the point in giving them their own folder. But where do I draw the line? 21 Blue? Porky's? Texas Chainsaw Massacre? IDK.

    Only thing I can think to ask is, any luck with 32X support for PicoDrive?


  17. AFBXD - 0.1.7 and AFBX - 0.1.21 are the highest ive seen, i think.
     

    the only other number i saw was 0.1.20

    --------------------------------------------------------------------------

    I've found quite a few more one-buttoners. Ive doubled back and started to remove games that were actually two buttons

    and games that run so slow they are no fun. Puzzle games were you can only rotate the bricks in one direction are the

    only "almost working" games left in the list.

    Some of the almost working NES games were neat when that was all we could add, at this point in the game, I dont see the

    value in keeping games that are only half playable and can be played on 100 other different types of systems and setups.

    I also figured out why exiting a game to the menu and rewind is so clunky. Menu is Select+Down. So if you hold menu button and tap down to anticipate exit game, it registers another press of select+down and you exit all the way out to the main menu. its probably why there is that funky lag when you get to the exit game menu, so you dont accidentally double-press it more often. changing it to L+R or something makes more sense to me. also Rewind is select+up so if you hold rewind and start holding up to anticipate returning to gameplay, and let go of rewind it stays stuck in rewind. again, U+D might have been better.

    I do have one thought, if we can get into mame button settings, can you set P2 up, down, left, right, and fire to P1 action buttons? because if so, a joystick that connects to both controller ports could support a stick with 6 buttons + select and start for one player. just an idea.


  18. well the ONLY video reviews i saw were of people who got free units. Im not saying people havent got one, but they didnt buy it at gamestop.

     

    so is it online only for another 2 weeks? i need to go to 4 walmarts or 7 dollar generals before i find one like a woodgrain atari portable? I have to figure out for myself where the new units are at like the AFBX2020 at menards and sams? i mean i could go on and on.

    I'm just going to wait two weeks and buy one from gamestop, that way if i have to return it, i can with no issues.


  19. 3 hours ago, Shaggy the Atarian said:

    Ah yes, none of us haters would have anything to talk about if it wasn't "fashionable" to hate on it. 🙄 Granted, you can say that when you ignore the various other flaws pointed out about it, but that must be "hate" because you don't agree with it.

     

    If you want to watch gameplay videos of PC games, then there are thousands of people out there streaming that on Twitch and YouTube, providing far superior gameplay & visual quality than the VCS can manage (even with hardware mods). 

    wasnt nobody pointing out flaws before it came out and they had it in hand, to you know, to experience actual flaws.

    if you mean flaws in marketing, then yeah, i said that falls on them, is it just fashionable to argue about this shit, or what?

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