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Arkhan

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Posts posted by Arkhan


  1. Alot of them are pretty chincy. I had 5 of those things when I was younger, and some do not hold up well.

     

    http://www.mariomayhem.com/fun/mario_merchandise/smb-pinball.jpg These ones are pretty crappy. I had the Mario one, and some outerspace one. They're fun when you're 6, but once you're older, you end up breaking the thing.

     

     

    There are some pretty solid ones you'll find, like the ones Cammy showed.

     

    but the real problem is, most of the themes surrounding these things are pretty crappy.

     

    You aren't going to find anything this awesome as a tabletop:

     

     

     

     

    That's why you should just get the real deal! :D Just find one your wife likes, and ditch one of the pachinko machines! :D


  2. I don't remember much of Skate of Die, beyond the fact that it was ported to the NES by Konami. (They handled Ski or Die as well, for those few who remember this winter-themed sequel). Skate or Die 2 was permanently burned into my brain, however. The best way to play the game is to listen to the opening track, watch the admittedly hilarious opening cinematic, then punt it to the back of your collection forever.

    Yeah, that's the spirit. Nevermind the exceedingly excellent half pipe! :thumbsdown:

     

    The designers tried to bring purpose to the gameplay with missions, but they typically boil down to fetch quests, which flies in the face of the skateboarding counterculture and takes a lot of freedom from the player, just as it did when Activision took that approach with Tony Hawk's Pro Skater 4 years later.

     

    How does saving your skate ramp fly in the face of skateboarding counterculture. The game bleeds 90s skating attitude.

     

    You pelt an old lady in the face with eggs, make some money at the mall (while skating around and throwing stuff at enemy skaters, which in and of itself is illegal.), recover your ramp plans while shredding down the beach, and then go save your chick and stick it to that bald moron, Icepick.

     

     

     

    It doesn't help matters that your character is painfully sluggish, controls awkwardly, and was crushed into a tiny sprite box.

     

    By the time you finish the first level of the game, you've upgraded your skateboard and learned enough tricks for the game to control yourself perfectly fine.

     

     

     

    You really should try playing the game, instead of punting it to the back of your collection forever.

    • Like 1

  3. FInally, the last post, someone FINALLY mentions the amazing halfpipe portion of Skate or Die 2, which is better than Skate or Die 1's, hands down.

     

    Skate or Die 1 is great. It really captures all the elements of skateboarding that you'd want. The Pool Joust is still one of the funnest things in any game.

     

    The halfpipe is kinda odd to get used to how they implemented the controls, but it's still good. The downhill jam is great, also.

     

    720 is pretty trashy overall. Now, If you want thrashy skateboard games, you play Skate or Die 1, or 2.

     

    It's not like 720 controlled that well compared to the adventure mode of SOD2. At least the SOD2 adventure captures the rebellious spirit of skateboarding better than that stupid looking doof you control on 720, with his helmet and his stupid :) face.

     

    SOD2s adventure mode is fun. I like upgrading the skateboard, and bouncing eggs off old ladies faces.

     

    The mall is fun. The beach is annoying, but fun. The whole game is just neat.

     

    and the drums in SOD2 kick more ass than any sampled drums ever made.


  4. Everyone seems to associate Online and RPG with MMO.

     

    However, there was a time when that was a load of balls.

     

     

    Neverwinter Nights, for example?

     

    there was the option of playing Baldur's Gate with friends, too.

     

     

     

    I blame WoW. It's caused people to not think properly anymore.

    • Like 2

  5. I do wonder tho.. Why the $1M price?

    I mean, yeah, Double Fine guys weren't broke, but coming up with hundreds of thousands of dollars would be tricky..

     

    But does anyone think Richard Garriott has to worry about that?

     

    Personally, I'm thinking about it.

    Not sure enough about the type of game it will be..

    Love the Ultima stuff, but stopped playing them after Ultima VI..

    (No reason relating to the games, just life)

     

    desiv

     

    for a game with such a grand purpose, I think 1,000,000 is a valid goal. There will be alot of talent and resources required to make this game happen in a way that isn't a disaster.

     

    It's already hit over 250k$, so I have faith that it will be reached.

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