Yes you just need to pop in a extended basic rom or eeprom in that socket and you are good to go.
I have some 28 to 24 pin adapters and roms if you need ...
If you ever yave a chance to get a coco3 at a fair price do so ! It's a much more capable machine although backwards capable with coco2
Yes you are correct.. i gave up on screws.. wanting a smoother look.. after testing i just glue the cart together.. it's not like you need to open up your carts...
First
poke 359,57
Then POKE 65314,X
Where X is one of 8,16,32,64 ..
Try each one..
One of them is lowercase on some coco2's
One is wide screen.. ..invert colors... etc
There are some very playable games in that collection..
It's a good chance to grab a bunch..
Any defective or useless titles you could swap out the pcb for a better game anyway
the roms are easy to burn.
i have put all kinds of games on cart .
usually any finance carts became victim to a upgrade
Easiest is straight to a compatable rgb monitor.. then rgb to scart - hdmi
The signals are closer to vga type and some people have made those.. but the component video is not the same rgb even though they used those colors on the cable.
But the video out on the rgb pins is really nice., and worth figuring something out.
Opps i posted my response on wrong thread.
I have this mode all worked out now .. 256 diffrent tiles with 32 diffrent sets of color combinations assigned to them in blocks of 8.
My mistake was thinking the it was like the zx spectrum where color is assigned to the screen.. but in this mode color is assigned to the tiles. Thanks again for the help.