Jump to content

1001lives

Banned
  • Content Count

    432
  • Joined

Everything posted by 1001lives

  1. Games are trying to evolve to become large, narrative driven movie like "immersive" experiences for a single person. That's why VR was being pushed so hard. The most solitary gaming experience there is. Beyond a single player game on a TV, or a game on you phone, you're literally in a pair of goggles with all sights and sounds dictated by the headset. Ironically, there are VR games... Where you sit on a couch with a friend... And play a video game on a TV. Or watch a movie together. 🤡 Except you're both in VR. I don't see anything wrong with it, as long as it's not the ONLY experience available. But more and more games are just single player 3D over the shoulder or first person story driven games.
  2. I don't think you get it. This isn't just about releasing a pack of games and calling it a day. He's already well aware of everything the other consoles offer. He may be chatting with us like any other forum user but he has more experience in this industry than you realize apparently. Tommy is trying to build a new ecosystem within a new platform using a family friendly name that was once a pretty dominant force in gaming (that hasn't been dragged through the mud like Atari's name). His goal isn't to hawk his wares with some cheap software on pre-existing platforms. It's to offer an entirely new, curated gaming space, that functions as a completely unique experience than the current consoles on the market. And by doing that, he can attempt to tap into the same markets the Wii did, or tap into entirely new markets. Especially markets that do not own a game console.
  3. Speaking of the Tandyvision - I never knew about these quick-stiks https://www.ebay.com/itm/Tandyvision-One-Radio-Shack-Intellivision-Console-w-2-Quik-Stik-2-Games-Tested-/273258230537 Pretty cool
  4. People online think that because they have a platform like Youtube they know how to run a business or develop a product.
  5. Dropmix was not an outright failure. It did quite well and won a lot of awards. A lot of unsold merchandise or new old stock made it's way into places like Amazon marketplace and Five Below. That's not the way I look at things - but I respect your view. As a hardcore gamer, I view the responsibility to support (valid) new play styles and potential new gameplay experiences as very important, because I am terrified mobile gaming is going to take over everything, littered with loot boxes and micro transactions. I don't want the world to think gaming is a phone and a PC. Xbox has already given up and is just making a PC (or pretty damn close). I will have to disagree with you though, Ouya was pretty much a scam. It wasn't even what it was initially represented to be. On top of that, it was mismanaged, full of unfulfilled promises or flat out lies, and ran by a lady who had no interest in video games or seeing Ouya succeed long term. She abandoned ship as soon as she could and lied until the end.
  6. I think you're fundamentally mistaken in your initial determination. Most of us just want the thing to do well, and we find ways to back up why we think it'll do well. Tommy is the CEO - so of course he's going to be biased in the positive direction. I really hope you aren't faulting him for that. Firstly, stores like Five Below and Big Lots don't exist due to failed anything. They exist because TOO much is produced and too much waste is created. They are secondary stores where product that isn't bad can be sold for a smaller profit margin. They're one of the final parts of the merchandise chain. Big box store orders, and orders, and orders... Merchandise flows in and out, much of it flows to secondary locations, as big box stores keep ordering and ordering. This used to be a fairly uniquely American thing but we're seeing it worldwide now. Overproduction. Secondly, if Tommy succeeds in selling 500,000 units, or 1 million units, or 5 million units, in any time span (with a lot of software sold), it's a massive success in the current video game ecosystem. Whether it's enough to remain profitable or becomes lucrative enough to keep going is up in the air - but doing anything at all that's different than the Big 3 or just Stadia/Amazon Game Streaming needs our support. Even if it's not perfect. We need to be the ground force of "hardcore" gamers that support new things. The beauty of it is, you can take the wait and see approach - this isn't a crowdfunded Ouya scam. You don't have to buy in.
  7. Honestly what was the purpose in posting this? Investors invest money into a ton of products and some succeed, making them tons of money, wheras some fail, losing them money? Thanks for that hot take. I'm not sure what you're trying to accomplish half the time you post this stuff. If a ton of gamers were surveyed that they liked a game, or a focus group really enjoyed the Xbox controller design, it's PRETTY relevant to me. I'm not sure why you are deciding that because some tech companies make terrible products that invalidates surveys and focus groups. You're negative just to be negative. You don't even know what you're arguing.
  8. The other thread is fine - even the negative posters are pretty civil, all things considered. But a lot of them really do seem to enjoy being cynical.
  9. I think the EWJ fear may be a little misguided. There's no one else that would do it more justice than the original team. You couldn't ask for a better scenario as an EWJ fan. EWJ may be a bigger/more expensive title for all we know. It's getting a dedicated physical release, too.
  10. I think the whole discussion is more about how EVERYTHING on the system will be E to E10+ rated, which is what keeps it in the safe zone, so parents don't even have to think about it. Similarly to how parents don't have to worry about bringing their children to Disney.
  11. Yeah, I give you that. I'm just going based on faith and trust due to Tommy's experience in the video game industry with how many people he knows. It is a different world now than it was when the Wii launched in 2006. I do think with the right device and right marketing, something like the Wii can succeed again. And if he somehow can't reach them... Maybe he can at least reach the hardcore audience like us and get others on board.
  12. Don't honk at me. I'm the only clown here. (in many ways)
  13. Isn't this exactly what Tommy is doing? https://mom2.com/official-sponsor-intellivision-entertainment/ 🤡 honk honk
  14. You don't know the market. It's currently untapped. Which is why Tommy is going after it. Uh... Duh? I mean, this isn't rocket science man.
  15. You will have to produce some hard data to support this. Because as of now, this take completely invalidates anything you've said thus far. Nintendo marketed HARDCORE to moms and grandmas and families, not gamers, and not just kids. https://www.latimes.com/archives/la-xpm-2006-dec-25-fi-momwii25-story.html
  16. I would say if the device is going to be at a place like Mom 2.0 and that it's targeting a user base of people who like to play farkle with friends in their neighborhood (older individuals) or darts or bowling, it could have a pretty decent attachment rate. I could definitely see setting it up and connecting it to wi-fi being an issue. My mom will have to get my dad to help her with the wifi connection, but I'm sure Amico will make it as easy as possible. Perhaps it will prompt simply speaking the password into a controller's microphone and it'll cover speech to text. Also, what userbase are you looking at for the "majority of the population" ? I would say the majority of people over 45 or 50 probably have trouble working out all the features of their smartphone or don't ever explore their smartphones to find out new features beyond doing what they already know how to do. Unless we get some kind of statistics we can't know - but the fact "dumb phones" exist tells me a lot of people don't even like smart phones. Edit: I found this https://www.fool.com/investing/2018/02/19/a-foolish-take-17-of-americans-use-feature-phones.aspx
  17. You can buy bulk flash drives for like $1.89 a drive, if that, even with just a simple search. With manufacturing agreements for certain numbers and incentives it's probably really low from places in China. So one of those with packaging and special physical release stuff at particular retailers is definitely doable. I do hope it's not just literally like... A plastic EWJ with a flash drive sticking out of his legs you stick into the back of the console. But if it is, that's okay too. Physical is all that matters to me. Edit: something like this would be super great
  18. As soon as one parent has to go to a guide outside of the device to figure something out like parental controls, the system itself has failed a casual, non-tech savvy user. This is why casual gamers are on their phones and not Xboxs or Switches or building PCs.
  19. Why do parents need a guide to do it then? Shouldn't they be able to boot up the system and intuitively do it without any complexity? https://www.nintendo.com/switch/parental-controls/ Just saying, I can name about 20 family members that would see this and go white in the face because they can barely use android or iphone and close out of the browser. (most are over 50 years old, but yeah, they have young kids). You may be overestimating people's competence or ability. You are probably very smart technologically.
  20. Yeah , that's why it wouldn't be considered physical media. You could definitely use RFID cards for digital downloads though.
  21. That's correct. RFID is very limited storage wise. It's usually good for... Well an ID number. Nintendo's only real use for their Amiibo has been to unlock content already available on the game, just gated off until the ID code is scanned. That's not to say you couldn't pump cash into it and make larger RFID storage or figure out a way to speed up transfers, etc. but I don't foresee that happening. It would be cool to just tap a card to a system a for a few moments and have a a full multi-gigabyte game. But not within the scope of what RFID was designed for.
  22. He doesn't have to show us anything - what I meant was, he DOES choose to show us as much as he can, just because he wants to do it. So I'm sure he will given time. I totally agree though. Hardware is nothing. Games are where it's at. Bernie Stolar said it best "if you don't have the software, the hardware will fail." ... One of the few things he said that was good, anyway , lol.
  23. Oh, that wasn't directed at you. I understand wanting to see internals. I'm sure Tommy will show the finished prototype internals to us sooner rather than later. I was more talking about that guy who keeps making stupid Youtube video names designed to mess with Youtube's search algorithms.
  24. Why they would target the Amico is beyond me. It's hard enough as is trying to release new hardware in the current market... Let alone fighting everyone calling it the Chameleon 2.0 and dealing with Nintendo, Sony, and Microsoft fanboys. If everyone would just take a few steps back and try to aid in a new platform's success rather than trying to tear it down just because... Well, who knows...
×
×
  • Create New...