Jump to content

phreak97

Members
  • Content Count

    19
  • Joined

  • Last visited

Community Reputation

0 Neutral

About phreak97

  • Rank
    Space Invader
  1. Very nice work! What is that lcd module youre using to test with?
  2. It came from scamell auctions in norwood, Probably a deceased estate.
  3. It's PAL by the way. I can't edit my post again for some reason.
  4. Yay! Earliest known:) Just picked this up today from an auction house here in South Australia:) Loose unit but it does work:)
  5. Collecting for 15 years and I still regularly learn about systems I've never heard of! Edit: I didnt know this one because it's a computer more than a console.
  6. Yeah I guessed as much. Putting 10k resistors in line with those outputs before they hit the cart slot should remove any danger, I just dont know if it will still do the same thing, it'll give 2.5v on both lines if one is high and one is low, I'm not sure what it'll think of that. Maybe a nand gate will be required.
  7. I haven't had a chance to try it yet, I'll give it a shot when I can though
  8. yeah I noticed that but I thought I'd try to steer it back on track, it's the only discussion I've found on the topic. I use an intellivision 2 because they're small and I'm in a group which puts on a retro game display a couple of times a year so smaller consoles are better.
  9. Would the mod still work if I were to protect the outputs with resistors? And is there any harm making it pulse on startup as far as compatibility with other games?
  10. Yep! I meant 32Kbit, but I didnt know the vectrex supports up to 32KBytes! I think I may have to rework my cart!
  11. Hey, Amazing work! I love retro ports of modern games:D one thing I was wondering though, did you realise you went over the 32k mark with 1.5? I made an eprom cart a while back thinking the vectrex only used 2732 eproms, so I havent got the pins for a 2764:( veccy bird 1.5 sure gives strange results when you only burn the first 32k haha. I've seen a couple of bank-switch style eprom cart projects which only support 32k roms too, so if high compatibility is something youre aiming for it's a good thing to keep in mind:) Have you made any other games? I'd be keen to check them out.. if theyre under 32k:P James
×
×
  • Create New...