Cool to see the interest here. I have definitely gotten emails abou the controls being awkward but have not gotten the graphics complaints. The screen caps above are from the proto for the game engine. I actually had help from a modeller on the Gunstar and the rendering differences are due to darkbasic. That being said, the other models are mostly mine and are as close as I could get. Dark Basic does some odd things with models so even optimizing may cause smoothing. All that being said, considered it was a mandatory render in 800x600, I thought the models didn't turn out half bad. Here are some representative shots from the download (i.e. not the code development/prototype above).
I have updated all the code to allow higher display resolutions and it looks pretty good in 1600x1200x16.
I am most certainly a hack modeller. This is a freeware project for anyone who has ever wanted to own this cabinet. Any contributions in terms of better models would be welcome. The Gunstar is a perfect match to the film (just open it in any renderer). The reason it doesn't match the flick is the absence of specular highlights/metallics in the Dark Basic compiler. That being said, everything else I cobbled together so have at. I absolutely welcome any help in terms of making this better. I have already received optimized models, cabinet blueprints, and even a spanish dialog pack from people who liked the game and wanted to improve upon it. Any modellers out there, I would love a better Scout ship and Ko-Dan fighter. You might try substituting them for the ones in the models folder to see what the compiler will do with 'em. Any contributors get credited with their work.
To the peanut gallery: bellyaching is easy, meanigful contribution is hard. Also, "talented musicians", WTF? The MIDI is a direct write of the Safan score and everything else is directly taken from the movie or the score
I am still updating the code (analog controls, Death Blossom tweaks, attract mode fixes, etc) so please feel free to email me at doc@roguesynapse.com with any help.
Doc