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BiffMan

+AtariAge Subscriber
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Everything posted by BiffMan

  1. If you can manage to not open that FE console when it comes a week ahead of the normal unit.... Well, you're way more patient than most of us! ๐Ÿ™‚
  2. Did we ever get an estimate on how much controllers are going to cost? Per @vongruetz excellent logic, if you were eventually going to get 4 total controllers, a 2nd system isn't that expensive if we assume the controllers are at least $30 each. $60 in controllers plus $25 gift card is decent 'discount' off the system price. Rationalization is fun!! ๐Ÿ˜
  3. Wonder if those order numbers are sequential and if they started at 1? If so, according to my sister's order, they're over 2000 already. ๐Ÿ™‚
  4. Lol... I have an FE and wasn't planning on getting a VIP, but you just convinced me on the controllers angle. Household of 4 and now I don't have to worry about tracking down extra ones and I'll hook up the spare in my office for "work time" ๐Ÿ™‚ You're a bad influence, Vongruetz! Lol
  5. Likewise! Best of luck, Tommy & team and please keep us updated on how well sales are going!
  6. 500 bonus on top of the 150 each segment, so 800 total for 2 bombs. Best bomb target outside aircraft carriers!
  7. I'm fine with you getting the record for disc speed as long as I get the record for speed 1 play. It takes extra concentration to maintain focus and not get bored in speed 1. ๐Ÿ™‚
  8. That's what's great about HSC! ๐Ÿ™‚ It's decently entertaining, and changing height is a fun tactic/escape mechanism. The meat of the game is definitely in target selection, so be sure to check out the instructions for score values. Also, it's really satisfying when you nail both sides of a bridge! ๐Ÿ™‚
  9. Nice! Getting above 100k is where it gets fun. Lots of enemy variety, 10k per kill, 5 hits to kill you, etc. Good stuff if you can adjust to the AI being stronger. Avoid those heavy disks at all costs! ๐Ÿ™‚
  10. There was just something epic about getting one pixel past the wall and the diving to the deck to strafe the gas tanks though. For a limited game, it generated some very good moments.
  11. Each crop adds +.3% to the birth rate, each fishing boat adds 0%. Both have the same effect on food score. Granted, crops are considerably cheaper... ๐Ÿ™‚
  12. Definitely need to keep fishing. With short rounds, fishing (especially double fishing) is really make-or-break on both income and score. Crops = more people = bad Fishing fleet = same people = good ๐Ÿ™‚
  13. "Ya never know" - Tommy Tallarico
  14. Tommy, any chance of the next Meet Amico video showing a game with the disc used for directional control? I've really liked seeing the creative use of the controller in the Missile Command & SideSwiper videos, but in both cases, the disc was just used as an alternative to button presses. It would be great to see something more "old school" like the original Intellivision controller, using directional disc, side buttons, and maybe even touch screen all in the same game. For bonus points: have everyone on the couch and a few folks holding the controller in different orientations.
  15. I believe Jacob said he'd be starting it up this week. Usually he starts a new game sometime on Monday, but he has this "life" thing that occasionally interferes with him being at our constant beck and call. Some people. Sheesh. ๐Ÿ™‚
  16. Usually best to throw them at the bad guys.... ๐Ÿ˜ (I know what you mean, it gets tricky to keep track of where you are on the keypad when folks are chasing you down)
  17. In playing Utopia with my daughter recently, I was reminded of the speed play we used to do BITD. While we did enjoy a good old-fashioned 50 turns/120 seconds game of trying to screw each other over and get negative population, we didn't always want to spend 100 minutes playing, so we started doing incredibly short games. We mostly played quick 10 minute games of either 20 turns/30 seconds or 15 turns/40 seconds, usually in "peace" mode. I think we settled on 15/40 as the best balance since 20/30 was a little hectic and 15/40 still gave you a decent shot at scoring 100 by the end. Anyone else play this way? It goes by awfully fast and it was fun to try to set high scores since early decisions and build patterns really matter. With my daughter, we seem to be scoring in the 800-1100 range, with her on the lower end because she has this fascination with actually planting crops... ๐Ÿ™‚
  18. I must note how much I love that Amico game development isn't 100% tied to the license like all too many developers these days. Make a fun game, and if the licensing works out then that's a bonus, but first and foremost: make a fun game! ๐Ÿ™‚
  19. You must just giggle endlessly as we try to predict things you already know about.... ๐Ÿ™‚
  20. Edit: no idea how I managed to quote myself or how to get rid of it... Lol
  21. Is Sideswiper going to be Hot Wheels licensed at launch? The flames on the title bar and rims are suspiciously familiar... ๐Ÿ™‚
  22. I could see some fun with expressive eyebrows on the screens when docked like that. Just hope Amico doesn't bring its angry eyes... ๐Ÿ™‚
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