Celestron1
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The Amiga: Why did it fail so hard in the United States?
Celestron1 replied to empsolo's topic in Commodore Amiga
Late to the party, but true story here. When I was a visual simulator engineer at the Johnson Space Center, I was asked to produce an icon tool bar to overlay at the top of the space shuttle (simulator) robotic control video monitors. So, the astronauts could view the (computer simulated) robotic arm through the monitors as they controlled the “arm” with a joy stick and selected operational functions from icons superimposed by the Amiga. Yup, around 1992, Amigas were part of the space shuttle simulator visual systems. The package and support from Amiga (Commodore) were impressive. They provided C++ object libraries speeding the development of sprites and visual objects and the little computers were reliable. Helping out the task of the object overlays was the availability of a side-car circuit board that provided a “green screen” effect; such that the Amiga would overlay visual objects over the shuttle simulator cargo bay video. This all worked really well. I don’t think Amiga marketing capitalized on this deployment one bit though
