No I totally understand! Well, not totally. ?
But I understand enough about what you said. For example, sounds like the fruit would have to respawn in a similar way as do the normal enemies.
So if it was of benefit to the player to slash the fruit, it’d be too tempting and too easy to cheese the system.
Still want to slash that fruit, though!
??
edit: on that topic, I have really appreciated the pacing and gameplay balancing of this experience.