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zbyti

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Posts posted by zbyti

  1. Personally I consider Flimbo and Giana to be boring and weak games on C64 - it's a waste of NG's effort to port the games just... because of the technical challenge? but it has already been explained to me that Atari users have some unhealed sentiments for games on other platforms from '80.

     

    I think the situation is better when original game - like the last few hits on A8 - are exclusive, but it's not up to me to tell NG how to spend their time :P

     

    I understand @tebe in my own way... I draw the conclusion once again that WIP games should not be put into game compo and compete with finished titles.

  2. Gentlemen, remember, this is supposed to run on 8-bit and requires compromises to fit in 64KB and so on ;)

     

    I've known about this case for almost two years, just report it on github and do a workaround ;)

     

    I asure you @tebe also knows this issue/behavior :) 

  3. 28 minutes ago, danwinslow said:

    but whats the point of allowing the declarative initialization if it's only going to be done once?

    I think it's a derivative of the fact that global variables can be initialized this way and the memory for these variables is reserved at the end of the binary file, we save some lda/sta. As we can see this mechanism works for procedures and functions by chance, but it is indeed useless and misleading.

  4. 37 minutes ago, _The Doctor__ said:

    can't see a thing but can hear a lot of moving around

    use https://www.videolan.org/vlc/ apparently you don't have some codecs, I recorded using the atari800 emulator, it's not a perfect solution so you can beat the number of my steps ;)

     

    EDIT: I converted AVI to MP4, I believe you can see now solution in your browser. 

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