Ok, I'm able to build the Linux version with SDL, but under Windows 10 it does not work! I'm not talking about the DirectX version, which they detail. I'm talking about the one that they release with SDL support. The thing is you cannot run ./configure and Microsoft C/C++ chokes at the syntax... ?
So does anyone know how they build Atari800 with SDL for Windows 10?
One clue is that the release build includes gcc libraries so are they using something like Cigwin?