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MCP90

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About MCP90

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    Combat Commando

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    Male
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    Italy

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  1. One of the very best homebrews out there, I love it!
  2. I know and it will stay this way until I add the missing planned features... This does not mean it will be easy, just that a match will last longer
  3. NEW RELEASE 19_09_2020 drone fire speed reduced the drone will try to ram you if you get too close (currently a bit glitchy) after player death the drone will smoothly go out of the play field based of its postition fixed end game timer that allowed restart by pressing fire hidden player missile after death general code optimizations shadow reflex 19_09_2020.bin
  4. Thx a lot! Before adding features I need to sort out my code since I believe it is inefficient (I'm out of standard variables) but it is indeed planned to add more gameplay features as you can read in the main post. I hope I can release a new version during the weekend.
  5. Ciao, per il momento vorrei limitarmi al kernel classico su rom 4kb, anche perché sono abbastanza scarsetto e vorrei un attimino ottimizzare il codice su cui ho lavorato. Una volta finito questo potrei anche pensare ad un Shadow Reflex 2 che sfrutta DPC+ ma come dicevo preferisco limitarmi per ora. Molto bello LEM, complimenti!
  6. THX! Yes it needs to be tuned, as said one of the future goals is to make difficulty (enemy and missile speed) increase gradually based of the score while also introducing health back after a certain amount of points. My code needs a bit of optimization too, I'm out of variables XD The auto flip is there to keep the game pacing frantic and the player concentrated on the action, at some point I considered the classic "change direction and press fire/release fire change direction again and press fire" to change fire direction (like predecessors to twin stick shooters) but I realized it can be distracting.
  7. you are right, I should have at least warn about that EDIT: added a warning plus a rom without full screen flashes
  8. Hi, this is my WIP game (and first ever too), Shadow Reflex. The goal is simple: do as many points as you can before getting destroyed by the drone. Current planned features are: get back some health after a certain amount of points or by collecting a random appearing item; different difficulties based on game speed and triggered by the score; a more erratic and engaging enemy drone movement; general game refinements (graphics, sounds, qol improvements); 1v1 mode (probabily as a different 4k rom/game). PAL60 version Have fun LATEST RELEASE 19_09_2020 drone fire speed reduced the drone will try to ram you if you get too close (currently a bit glitchy) after player death the drone will smoothly go out of the play field based of its postition fixed end game timer that allowed restart by pressing fire hidden player missile after death general code optimizations shadow reflex 19_09_2020.bin ######## OLDER RELEASES #######
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