Help with Skip Draw in 2600 Programming For Newbies Posted December 29, 2020 · Edited December 29, 2020 by zeurt I don't know the reason for the 186 zero bytes at the beginning of the sprite data, but there is another mistake in your SkipDraw code: you should use bcc skipDraw instead of bcs skipDraw.
Help with Skip Draw
in 2600 Programming For Newbies
Posted · Edited by zeurt
I don't know the reason for the 186 zero bytes at the beginning of the sprite data, but there is another mistake in your SkipDraw code: you should use bcc skipDraw instead of bcs skipDraw.