Hello, I'm working on my first game, and I'm currently having a issue where all the sudden now whenever I compile what I have, it has a Syntax Error where with having the keyword 'draw_loop'. If anyone knows what is going on, please let me know!
game
.L00 ; rem Generated 1/24/2021 12:47:01 AM by Visual bB Version 1.0.0.554
.L01 ; rem **********************************
.L02 ; rem *<filename> *
.L03 ; rem *<description> *
.L04 ; rem *<author> *
.L05 ; rem *<contact info> *
.L06 ; rem *<license> *
.L07 ; rem **********************************
.
;
.L08 ; playfield:
ifconst pfres
ldx #(11>pfres)*(pfres*pfwidth-1)+(11<=pfres)*43
else
ldx #((11*pfwidth-1)*((11*pfwidth-1)<47))+(47*((11*pfwidth-1)>=47))
endif
jmp pflabel0
PF_data0
.byte %11111111, %11111111
if (pfwidth>2)
.byte %11111111, %11111111
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %00000000, %00000000
if (pfwidth>2)
.byte %00000000, %00000000
endif
.byte %11111111, %11111111
if (pfwidth>2)
.byte %11111111, %11111111
endif
pflabel0
lda PF_data0,x
sta playfield,x
dex
bpl pflabel0
.
;
.L09 ; COLUBK = 26
LDA #26
STA COLUBK
.L010 ; COLUPF = 208
LDA #208
STA COLUPF
.
;
.L011 ; draw_loop