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About somebooks

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  1. Don’t know if this counts, but in “The Adventures of Willy Beamish” on Sega CD, Willy has a “Nintari” in his room where you can play a game called Monster Squad Super Space K’noidtrix... which is basically a mashup of a few older games (breakout/arkanoid/tetris/etc).
  2. I sometimes feel like 2600 games are more like poems -- like haikus even. Very specific limitations, and within those limitations people find amazing ways to surprise you and to push the creative boundaries beyond the expectations of the form... and certain players/readers can appreciate that, and sometimes even find their own meaning in the simplicity of it all. While a lot of modern games are more like novels. More story, more character, more words. Which can be great too. But there's this beautiful elegance to the actual code of early games, which you can feel on the screen, just as there is weight and meaning in every word chosen, every punctuation mark, and every bit of negative space on the page of a poem. You can sit for an entire afternoon -- sometimes a lifetime -- pondering, revisiting, and finding deeper meaning in a single poem... just as you can spend an entire afternoon -- or an entire lifetime -- playing Mr. Do! again and again, discovering new strategies, attempting higher scores, and then someday finally realizing after 30+ years that his name is obviously pronounced "mr. doh" not "mr. doo" because "do re mi fa so la ti do" ugh so stupid why didn't anyone ever correct me? Anyway, I love a lot of modern games, but I've never talked to / shouted at / laughed with an AI opponent as much as the one in Alan Miller's Basketball. I think its a more personal experience to be interacting directly with the code and hardware like that.
  3. I always played Pac-Man in black-and-white mode. The graphics looked crisper on my TV, and the ghosts just looked more... ghostly... rather than flickery. I remember sometimes switching it to color mode for fun and being like "whoa! look at all those colors!" -- I was pretty young so in my memory I can almost TASTE those colors -- but I'd switch back to black-and-white mode when it was time to get serious.
  4. Just wanted to say i love this game, and its been fascinating to follow the progress here. Can’t wait for it to be all smoothed out!
  5. (I've been lurking on here for a while now, but this is first time posting on the forums. Hello!) I don't know why I suddenly felt compelled, but I thought today I would advocate for Sky Skipper a little bit. It doesn't get a lot of attention, and while it may not be the best game in the word, I DO think it's a lot more fun than most people realize! Especially for those who don't have (or read) the manual. So here are a couple very important tips: FIRST: You CAN refill your fuel tanks (and also score way more points) if you catch only one of each type of animal consecutively. One cat, one turtle, one rabbit, one duck... then back around the course again. It doesn't have to be that specific order, but just limit yourself to getting only one of each animal before snagging another of the same type. This is essentially the point of the game -- to collect 3 sets of all 4 different animals per level. Or rather, to balance the risk vs reward of doing so. This core aspect of the game isn't perfectly obvious even if you DO have the manual, but its practically unknowable without it. SECOND: Play Game 3! Game 1 & 2 are both a grind in my opinion -- the plane is way too slow. Game 3 speeds up the plane and makes it a lot more fun and challenging. That's all! Hopefully this'll help somebody out there have a little more fun with Sky Skipper.
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