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David Snyder

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  1. Outstanding modern version of OGRE is available on steam for the PC.
  2. I am seeing that as well (restoring last cartridge/floppy disc mapping) - which I don't necessarily want. The reason I ask is because I am looking at my old programs in Action and BasicXE. I wanted to have sessions saved with different floppy discs and different cartridges installed. As it stands now, I think I only get restored to what is in memory. I then have to load the appropriate cartridge, and then map a floppy that I was using for that particular programming language. If I am not completely messing this up, then I'd put in a Wishlist item to optionally save cartridge and mapped drives and maybe call that an extended or full session save. Dave
  3. This has to be a really dumb question, so apologies up front... I love rediscovering the Atari 8-bit with the fantastic Altirra emulator, however, I have to be missing something obvious, because I don't think "Save State" menu item is doing what I think it should/could... It appears to save essentially the memory state of an emulated session, but does not seem to save off the mapped drives, or attached cartridges. Is there another way to accomplish this, or am I fundamentally missing something obvious here? In the end, I would love to have states saved that will re-load the cartridge and all mapped drives when loaded. I guess I would like it to reload the current hardware emulation profile as well. Pre-emptive thank you for setting me straight. Dave Snyder
  4. Appreciate the background. I am late to returning to the game here. I respect his stance, but man, just say the word, and I'd line up to donate. This guy has put a ton of effort and expertise here and has provided such a good environment to re-learn past fun, and create some new memories as well! People like this, in their own way, make life more enjoyable for others, and I just want to say how much it is appreciated. Running the emulator brings back such fond memories for me, I can't adequately describe. The fact he has put in all kinds of advanced functionality makes it all the more impressive and enjoyable. Seriously, THANK YOU!
  5. Very much appreciate the info (and the impressively fast responses). I have really enjoyed getting to rediscover my childhood and loved programming on the Atari. I cannot get over the multitude of options on your emulator. Do you have a Patreon or PayPal for donations, I would like to donate something for all of your excellent work. Take care.
  6. Got the H6:FOO.TXT method working. The key is to load the Basic source via "ENTER H6:FOO.TXT" instead of "LOAD H6:FOO.TXT" to get the raw text, otherwise LOAD was generating an error - Just been waay to long since I used the Atari 8-bit regularly, but so glad to be back at it.. I still don't quite understand the path specifier for the "atfs" option you mentioned... atfs://(image path)!(filesystem path), where (image path) is the path to the disk image containing the file, and the filesystem path is the path in the disk image. For instance, atfs://disk.atr!program.bas Is the image path relative to the Atari OS, or to the Windows PC? For your original example: altirra atfs://disk.atr!program.bas Where is disk.atr located? Is that the root directory of where Altirra was launched on the PC, or the root of the drive it was run from on the PC? Or is it the "D1:" drive? Apologies for the questions, just want to understand it. Thanks again.
  7. Appreciate the detail (and the awesome emulator). I am intrigued by the "atfs:" option - What is the path specifier? I am not quite sure how I use that. What would work best for me is if, in a Windows Text editor, edit a Basic or Action file and get it somehow loaded in the emulator. Any idea on how I could do that? I am aware I can edit a file in Windows, then drag it into Altirra Disk Explorer then open it in the emulator. However, I am looking for a way to automate that. I also have played with mapping a Windows directory as "H:" using the Host Device option, but it doesn't map text files well. I would guess that to work best for binary files. Thanks again!
  8. Ahh - missed the backtick, just saw it as single quote. Many thanks! Worked like a charm. C:\Atari8bit-Altirra\Altirra64.exe /basic /disk 'C:\Discs\battle.atr' /type 'LOAD `D:SHIP.mak`~'
  9. I am trying to have my Altirra emulator (of a 130XE) auto-load a basic program and cannot seem to get the command-line option"/type" to do anything and wonder what I am doing wrong... I looking into editing Action! or BasicXE programs in VisualStudio Code, saving to a PC directory, then launching Altirra emulator with the command line in the hopes of auto-loading my edited file via command-line switches. C:\Atari8bit-Altirra\Altirra64.exe /basic /disk 'C:\Discs\DISC.atr' /type "LOAD 'D:SHIP.MAK'~" I see that it does properly map my DISC.atr as Drive "D:". I was hoping to use the "/type" command to then tell it to auto-load that source. However, "/type" doesn't appear to do anything. Suggestions? FYI, I first tried C:\Atari8bit-Altirra\Altirra64.exe /basic /disk 'C:\Discs\DISC.atr' /runbas "D:SHIP.MAK" But that didn't work either. It appears the "/runbas" switch needs to reference a particular PC directory and filename, so I then tried... C:\Atari8bit-Altirra\Altirra64.exe /basic /disk 'C:\Discs\DISC.atr' /runbas "C:\Atari8bit-Altirra\SHIP.MAK" That just resulted in file "ERROR - 21" in Atari Basic. Assume something related to file format issue? Anyway, could use some advice, as I really couldn't find examples of anyone using "/type" or "/runbas" command-line options with Altirra. Thanks! Dave Snyder
  10. Appreciate the response. To be clear, are you saying that 4.1 w/ 4.1 extensions is supposed to work in the XFormer 10 emulator, or are you saying on an actual 130XE machine? I'll take a note of the Proc/Call limitation as well! Thanks again. Dave Snyder
  11. I have seen various posts about BASIC XE by OSS and would like to hear the definitive word from this thread... All questions and info below is for running under the XFormer10 Atari Emulator - which generally is running great. BASIC XE 4.2 freezes when booting with the OSS Extensions disc (I have 4.00). Actually, not quite true - it generates some sort of error. I can do a "GRAPHICS 0" command to get back to a prompt (even though it looks frozen), but obviously, I'm not too comfortable that something is hosed. Does anyone have a fix/suggestion for this? It looks like I can generally boot BASIC XE 4.1 or 4.2 w/o the extensions disc, but I am still seeing sporadic lockups in BASIC XE. Thoughts/suggestions/comments? Extra tidbit - I love OSS programming software and really want to be able to write some old fashioned BASIC programs in BASIC XE to finally get that string array support I always craved as a nerdy kid in the mid 1980s. I could dust off my old Atari130XE, but prefer my tactile PC keyboards. (Plus I don't have an OSS BASIC XE Cartridge) Dave Snyder Waukesha, WI
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