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Slor

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Posts posted by Slor


  1. The AtariMax 32in1 OS is probably the best solution.

     

    Or, a mulitcart, then run "fixed" games from it.

     

    Most software that had issues was pretty easily fixed. In most cases it was just jumping to illegal entry points in the OS, or using memory locations which shouldn't be altered.

     

    I didn't think that there would be any games with problems on the 800, for any other reason than needing the extra memory.

     

    Thanks for the suggestions. I have the 32-in-1 in another machine (it's great), but I'm looking for doing as little as possible to move from one game to the next. Of course, the exception to that is I actually like to use the original carts as well. Not sure why - it's just my thing. :)

     

    This reply did remind me to do something I had meant to do already, and that was to try the XE games on my XL with the 32-in-1 booted in OS-B. Lo and behold, it ran everything I tried in it. :) If the image Steven uses for the 32-in-1 is modified to be a 16-bit binary, then I should be able to get that from him and stick it in my game machine.

     

    James


  2. I finally put together a quick site with my trade and want lists. They are works in progress and sure to grow. Please take a look at http://www.slor.net/trade and drop me a line if anything tickles your fancy. :)

     

    thanks!

    James

     

    wut do youe mean by "free stuff" on ur site? :cool:

     

    Anything that shows up on the "free stuff" list is something I'm willing to send out for only the cost of shipping (or would include in something else you buy/trade for). Someone may be taking all the docs I listed there, but I can make copies of anything you need if you tell me before I rid myself of them. As I continue to go through my stuff, I expect the "free stuff" list will grow.

     

    James


  3. Surely there is a solution for this: I have an XL machine that I intend to use exclusively for running game cartridges. As everyone knows, there are some games (Demon Attack, K-Razy Kritters, etc.) that will not run on the XL OS without a translator, and there are some games (Ace of Aces, Desert Falcon, etc.) that will not run on an 800. In the latter case, I'm not exactly sure if there's an issue with OS-B itself or if it's purely because of the 64K memory requirement.

     

    Now, I took my XL and followed a suggestion to replace the OS chip with BOSS XL since it was designed to allow the older software to run with the newer machines. It runs the old 800-only stuff quite well, but it fails to run the majority of XE games I've tried (Fight Night actually worked). I have tried versions 1.0 and 2.0 of BOSS XL with the same results. What I'm not sure about is if I've missed some specific way to boot BOSS XL in order to make the XE games work or it this is a limitation of the OS.

     

    Bottom line, I would love to have this machine run all of the cartridges I have (or at least the vast majority of them), so I'm looking for any direction anyone can offer.

     

    Thanks!

    James


  4. A while back, I got ahold of a large load of stuff from a former, obviously pretty serious, 8-bit junkie. The last part of stuff that I had yet to go through (until today) is the massive collection of documentation, mostly photocopies, that was included. I will try to put together a list of everthing that's in there to add to my site, but it may be a while. In the meantime, if anyone is looking for specific hardware (400/800 schematics and such), utility (productivity software, assemblers, debuggers, etc.), game, or other documentation from the 400/800 era, it's extremely possible that I may have a copy of it buried somewhere. I know I've found some software disks in there that had been wanted by the community for a while, so maybe the same will hold true with the documents. Many of them I don't even need myself - the others I can make copies of if someone needs one. Anyway, let me know if I can help look for any specific gems you're missing. One of you may even end up with an official binder from an Atari boot camp. :)

     

    James


  5. I have both a 2600 and 7800 that I would like to have modded for A/V output. If anyone here can do both, please drop me a PM. The 2600 is a 4-switcher with woodgrain front, and the 7800 is already modded to accept a 2600 power plug.

     

    I'm in Indianapolis, Indiana, USA.

     

    Thanks

    James


  6. Thanks - McGrail007 actually contacted me today, and we just did a deal on a number of his. :) My trade list is below. Mostly common stuff, but here it is anyway:

     

    Atari 8-bit Games:

    - Asteroids

    - Defender

    - Demon Attack

    - Galaxian

    - Pole Position

    - Star Raiders

     

    Atari 8-bit Utilities:

    - Action! (includes ring bound manual, and I can include a copy of the Toolkit disk)

    - Atari LOGO

    - Music Composer

    - PILOT

     

    Atari 2600:

    - E.T.: The Extra-Terrestrial

    - Frogger

    - Jr. Pac-Man

    - Laser Blast (label pretty beat up)

    - Phoenix

    - Space Attack

    - Star Voyager (label a little beat up)

     

    NES Games:

    - T&C Surf Designs

     

    Genesis Games:

    - X-Men 2: Clone Wars

     

    Random Systems/Hardware:

    - Atari 800

    - Genesis 1 console

    - Genesis 3 console

     

    Pictures available upon request. I'll continue to add stuff and add an "official" tradelist link to my signature soon.

     

    James


  7. I'm looking to fill plenty of holes in my Atari 8-bit computer cartridge stash. If you have any you are looking to get rid of (sell, trade, whatever), please feel free to drop me a line with your list of carts as well as any specific trade items you might be looking for.

     

    thanks!

    James


  8. My list of good traders:

    - a8maestro

    - accousticguitar

    - atari2600land

    - birdie3 (multiple deals)

    - classics (multiple deals)

    - decypher

    - dragos (multiple deals)

    - Dusk2600

    - Guitarman

    - JellE (multiple deals)

    - KaineMaxwell

    - LeafsFan47

    - mcgrail0007

    - missyrelm

    - pacc76

    - Pigula

    - purenergy

    - RangerG

    - rheffera

    - skunkworx

    - sniperstorm (multiple deals)

    - tjb

    - tynstar

    - walter_J64bit

     

    Excellent transactions by all!

     

    --

    Slor


  9. I have a stack of 33 2764 EPROMs that I can't use (only because my programmer seems to only like the Intels). They were purchased for $.50/chip, and I'll sell the lot for $15 + shipping or trade for Atari 8-bit stuff. I erased them all, and I'll guarantee that they arrive in good working condition.

     

    Please drop me a PM if interested.

     

    Thanks!

    James


  10. I have the following 8-bit computing and related books for trade:

     

    - 41 1/2 Fun Projects for the Atari Home Computer (Disharoon)

    - Atari Basic: A Self-Teaching Guide (Albrecht)

    - Every Kid's First Book of Robots and Computers (Thornburg)

    - Mapping the Atari (Revised Edition, Chadwick)

    - Programmer's Reference for the Atari 400/800 Computers (Heiserman)

    - The Atari Assembler (Inman)

    - Your Atari Computer (Poole)

     

    If anyone is interested in any of them, feel free to drop me a line at [email protected]

     

    thanks

    James

     

    All gone.


  11. it tells me that a dll is missing when starting under XP?

    1020074[/snapback]

     

    Which DLL? I don't see that on my system, but perhaps it's looking for a DLL that a non-developer would not necessarily have.

     

    thanks

    James

    1020458[/snapback]

     

    Eric found the issue (debug build vs release). He will soon release 2.1 and take care of this at the same time.

     

    James


  12. By the way, can anyone recommend a good disassembler? I'm using dis6502 1.9, but it doesn't seem to have all the features (menus and options) that are shown in the documentation for an earlier version. Part of my problem was getting the file into a format that would disassemble, since it's a raw binary file without headers, so I had to hack it to add the headers so it would even load into the disassembler. And the "dump" window doesn't show anything, so I can't tell the disassembler which bytes are data, and it tries to disassemble them. I've saved the listing and am now editing it in an IDE, but it would be nice if dis6502 would load raw binaries that have no headers, and let me edit the disassembly listing.

    957097[/snapback]

     

    I'm curious why you can't load raw files - this has been supported since 1.7. Also, what menu items/options are missing? Feel free to send me what you're trying to disassemble if you're still having this issue so I can see what it does in 2.0.

     

    thanks

    James

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