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MiranDaniel129

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About MiranDaniel129

  • Rank
    Combat Commando
  • Birthday 04/10/2001

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    Male
  • Location
    Brazil

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  1. I'M DEVELOPING A DEMAKE OF THE GAME MINECRAFT TO ATARI AS A TOP DOWN GAME.

    thumb-1920-333369.jpg

    1. wongojack

      wongojack

      CAPSLOCK EDITION

    2. GoldLeader

      GoldLeader

      THAT MIGHT BE INTERESTING...

  2. Hi everybody, Anyone knows if its possible to change the position of live bar? I wanna put it above the score. And if anyone can explain why its so deformed in right side: And for any reason, I'm trying to take out this black line in screen, but I can't, in other projects I tried, but it always had bugs impossibilating to recompile.
  3. Hi everyone, Anyone can help me with this? I wanna use 3 or more sprites in same screen, using the system of flickering, something like in Adventure, I don't know how to create something like a "corroutine" in this, so if anyone can help me, thank u.
  4. Im beginner, anyone can say me whats the problem? I cant recompile. Im programmer, but beginner in VB rem Starts the Main Title Screen playfield: ................................ ................................ ....X....X..XXXXX............... .....X..X...X...XX.............. ......XX....X....X.............. ......XX....X....X.............. .....X..X...X...XX.............. ....X....X..XXXXX............... ................................ ................................ ................................ end pfheights: 10 10 10 10 10 10 10 10 9 9 end const pfres = 12 const noscore = 1 rem Sets the title screen COLUBK = 214 COLUPF = $0 draw_loop drawscreen goto draw_loop
  5. I'm thinking about the system of layers, with the system of block movement in the game. Adventure had a system of layers, simulating a dark labirinth.
  6. Yes, Im studying the possibility of to use technics used in other famous games from Atari for to see what would be possible to do.
  7. Hi! Thanks for answering my topic :)). Yes, I'm trying to make it, but it's being a great challenge to me XD The quantity of entities in the same screen is a great problem, but I was thinking about to do the system of the game adventure, which uses the system of flickering for to apparently to have a lot of objects rendering in same time. About back ground, I was thinking about to use the same system, but not flickering, but moving to the "block" in right for example, after that to other block, and when u break the block, he stops appearing on this place. And I'm thinking about to use the animation system for to use diferent enemies. The greatest problem is the quantity of possible variables, untill I know, i just can create variables with just one letter, for example: a = 20. I'm yet studying how to do that, and old games that made miracles in atari, like Pitfall or Adventure. I will need to cut a lot of functions, but I think its possible, the ram memory is a great problem yes, I will need to learn how to handle this. The greatest level is my extremally low level of basic, Im yet learning and I'm having problems to find tutorials with more than an episode XD.
  8. Hi everyone, is anyone interested in to try recreate Minecraft in Atari as an topdown game?
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