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Is there a way for me to make retro games without needing to code? I'm still proficient in other areas, just not C or 6502.
I'm still trying to wrap my head around Commodore BASIC.
ideas? Not being lazy, I just need extra help in areas
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GB Studio seems to be a solid bet. I played around with an earlier version, and was impressed by what it could do. NESMaker also makes the claim of "no coding," but nah... that's a bit (a lot) of a lie. It's a neat tool for "asset management," but you'll code. A lot. ?