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Fort Apocalypse

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  1. Is there an XP X64 version of mess (incl. debug version) at the moment, i can only find xp x64 versions of mame

     

    the debug version of latest mess seems to have serious hang up's on both normal XP and XP x64 (it takes an age to release the mouse pointer)

     

    I looked into this recently and although you probably already figured this out, sdlmess is the latest up-to-date version, and the other one is out-of-date.


  2. Does anyone know if anyone is working on or had designed an Apple II (or I, II+, IIe, IIc, IIgs, III) on a chip? How about does anyone know if anyone is still making any of these MBs? How about any major sellers of them? I hear that some are throwing them away or smashing them for the metal in droves instead of selling them, which seems like a mistake.


  3. added

     

    TTY Tape Punch Emulator

     

    http://www.kloth.net/services/ttypunch.php

     

    On http://acorn.cybervillage.co.uk/emulation/java/index.htm

    there were some references to emulators that are no longer there :(

    like the Manchester Mark 1 ("Baby") at http://www.kreative.net/bwn/jbaby/

    and the 8080 arcade emulator at Dave's Classics

    http://www.davesclassics.com/Java/JavaInvaders/menu.html

     

    ---

     

    XZ81

     

    http://www.zx81stuff.org.uk/zx81/jtyone.html

     

    Note: found a "SLIM" emulator http://gustavus.edu/+max/concabs/applets/SLIME/ but according to page 334 of http://gustavus.edu/+max/concrete-abstract...bstractions.pdf no such computer exists (was made up).

     

    HP Calculators - may not be interested, but including anyway

     

    http://www.hpmuseum.org/simulate/simulate.htm

     

     

    ENIMA Machine - not really a computer but close

     

    http://russells.freeshell.org/enigma/

     

    ZX emu

     

    http://wizard.ae.krakow.pl/~jb/qaop/

    http://www.sonic.net/~surdules/projects/jzx/

     

    PC/XT emulator

     

    http://www.xs4all.nl/~rjoris/retro/

     

    Apple 2

     

    http://www-personal.umich.edu/~mressl/appl.../downloads.html

    http://www-personal.umich.edu/~mressl/appl...ryit/index.html (doesn't work)

     

    c64

     

    http://www.jac64.com/jac64-how-to-use.html

     

    Acorn BBC Model B, Amstrad CPC464, Dick Smith VZ-300, Sinclair VX Spectrum 48k, Sinclair ZX80, Sinclair ZX81

     

    http://jemu.winape.net/


  4. Ok- was scratching my head trying to find a Atari 5200/8-bit emulator, and just thought- it seems like it would be easy enough to take advantage of the x86 emulator at http://www-jpc.physics.ox.ac.uk/ and then have autoexec.bat in each virtual environment in turn run various DOS-based emulators (of which there are many, including some for the 5200). So a DOS-based emulator running within a web-based/Java-based emulator! :) If I have time, I might try to figure this out, but feel free to take it on if you'd like. I wonder... if you used the webbased x86 emulator to run a browser which in turn viewed the same page... nah.


  5. Here's a short list of web-based (all java-based?) emulators. Please let me know if I missed any, although I'm not really interested in the flash-based/DHTML/Javascript game rewrites- only emulators please!:

     

    Amstrad

     

    http://jemu.winape.net/ (multi-emulator)

     

    Apple II Online Emulator (Apple ][, Apple 2)

     

    http://www.fasterlight.com/hugg/projects/applelet.html

    (see Drol Online)

    http://rootshell.be/~disident/P84Ever/new/en/index.html

    (see Snakebyte Online, Mario Bros. Online, and Tetris Online)

    http://www-personal.umich.edu/~mressl/appl.../downloads.html

    http://www-personal.umich.edu/~mressl/appl...ryit/index.html (doesn't work)

     

    (note: there is another at http://virtualapple.org/ that wants you to install a cab file and it may be spyware from the name of it, so I don't think it should qualify, but listing just for completeness)

     

    Arcade Online Emulator (Similar to MAME)

     

    http://www.gagaplay.com/jemu2/applet/index.html

    JAE: http://web.utanet.at/nkehrer/jae.html (doesn't work for me)

    Phoenix Arcade Emulator http://muriloq.com/phoenix/ (also Pleides there)

    8080 arcade emulator at Dave's Classics http://www.davesclassics.com/Java/JavaInvaders/menu.html (no longer available :( )

     

    Atari 2600 Online Emulator

     

    http://jstella.sourceforge.net/

    (see AtariTimes JStella page (site down temporarily when I posted this), Thrust Online, Medieval Mayhem Online, and some of my games ;) )

     

    Atari ST

     

    http://www.easyretro.com/top/AtariST

     

    BBC Model B

     

    http://jbeeb.mysite.wanadoo-members.co.uk/jbeebApplet.html

    http://jemu.winape.net/ (Multi-emulator)

     

    ColecoVision Online Emulator

     

    http://vcoleco.classicgaming.gamespy.com/J...coJavaDemo.html (can't get this to work)

     

    Commodore 64 Online Emulator

     

    http://www.commodoregaming.com/pcshop/Vint.../C64+Games.aspx

    http://www.live-id.org/j64/

    http://www.jac64.com/jac64-how-to-use.html

     

    Dick Smith VZ-300

     

    http://jemu.winape.net/ (multi-emulator)

     

    EDSAC

     

    http://www.cl.cam.ac.uk/conference/EDSAC99/simulators/echo/

     

    ENIAC

     

    http://page.mi.fu-berlin.de/zoppke/D/simulation.html (kind of nasty)

     

    ENIMA Machine - not really a computer but close

     

    http://russells.freeshell.org/enigma/

     

    Gameboy Online Emulator

     

    http://www.angelfire.com/ill/gbcroms/ (doesn't work for me)

    http://www.home.lv/pokemon/gameboy-emulator.html

     

    HP Calculators

     

    http://www.hpmuseum.org/simulate/simulate.htm

     

    Mailüfterl Online Emulator

     

    http://web.utanet.at/nkehrer/mailuefterl/start.html

     

    MSX Online Emulator

     

    http://jmsxemu.classicgaming.gamespy.com/

    (but it didn't work for me)

     

    Nintendo Entertainment System (NES) Online Emulator

     

    http://www.virtualnes.com/

    http://www.nescafeweb.com/

    http://web.utanet.at/nkehrer/ONE_Play.html (doesn't work for me)

     

    PDP-1 Spacewar Online Emulator

     

    http://spacewar.oversigma.com/

     

    PDP-8 Online Emulator

     

    http://www.timgorton.com/pdp8/

     

    Manchester Mark 1 ("Baby")

     

    http://www.kreative.net/bwn/jbaby/ (no longer available? :( )

     

    Sega Master System Online Emulator

     

    http://web.utanet.at/nkehrer/JSMS.html (doesn't work for me)

     

    Sinclair VX Spectrum 48k Online Emulator

     

    http://jemu.winape.net/ (multi-emulator)

     

    Sinclair ZX Spectrum Online Emulator

     

    http://www.twinbee.org/hob/

    http://www.sonic.net/~surdules/projects/jzx/

    http://wizard.ae.krakow.pl/~jb/qaop/

    Sinclair ZX80, Sinclair ZX81 - http://jemu.winape.net/ (multi-emulator)

    Sinclair ZX81 - http://www.zx81stuff.org.uk/zx81/jtyone.html

     

    SMIL Online Emulator

     

    http://homepage.mac.com/cbrunschen/SMILemu/

     

    TRS-80 Level I Online Emulator

     

    http://www.vavasour.ca/jeff/level1/simulator.html

     

    TRS-80 Color Computer 2 Online Emulator

     

    Mocha - http://members.cox.net/javacoco/index.shtml

     

    Timex/Sinclair 1000 Online Emulator

     

    http://www.vavasour.ca/jeff/ts1000/index.html

     

    TTY Tape Punch Emulator

     

    http://www.kloth.net/services/ttypunch.php

     

    x86 PC Online Emulator

     

    http://www-jpc.physics.ox.ac.uk/

    (that one is pretty sweet, I think) (for example: type "c:", then "cd mario", then "mario")

    PC/XT emulator http://www.xs4all.nl/~rjoris/retro/

     

    VX, ZX Spectrum, ZX80, ZX81

     

    See Sinclair

     

    Stuff I'd like to see online emulators for, but haven't found

     

    Atari 8-bit (400/800)


  6. Please God (and Legacy Engineering) give the FB2P a long term future and incorporate MP3 playback and allow JPEG/GIF images to be displayed behind the 2600/7800 images. The homebrew community will be forever in your debt :)

     

    MP3 playback? JPEG/GIF backgrounds (I assume for doing overlays)? Holy cow! Mix that with my "be able to play with others online" idea and you have the trifecta of "what would be cool but won't probably ever be done in an Atari console/emulator" (I would say in a classic game emulator, but MAME, Vectrex emus, and others can do the overlays at least). ;)

     

    Wouldn't it be awesome for it to start playing Also Sprach Zarathustra (Theme from 2001) whenever Space Invaders starts?


  7. ...or what we're all currently engaged in.

     

    I'm going to read into this one and assume that Legacy Engineering (you and Curt only?) are engaged in a project currently. ;) I'm also betting that it isn't the FB3 (at least as previously designed). I'm finally betting that you don't want to discuss it because someone else might steal the idea, not due to contract (like was previously the case).


  8. (Ahem...) When classic gaming stuff hit it big the first time, it was the late 80's, WE were all in our 30s and...

     

     

    It wasn't 'classic' back in the 80s. It was contemporary.

     

    Actually, what was 'classic' in the 80's was what was contemporary in the 60's and 70's (notice 'video' is not part of the quote)...

     

    "Classical music" was a term probably first coined in the 19th century (assumedly 1836) to group a certain class of music that was created from the time from Bach to Beethoven (according to Wikipedia). Even though sometimes people get confused about whether music is Classical, Baroque, etc. (because they all sound very similar), it defines a type of music that general is of a certain period that doesn't change much.

     

    By the same token, "classic gaming" a.k.a. "retrogaming" has a modern definition that is established that does not mean just playing older games like Shoot the Moon or Vintage Board Games, if that is what you are saying.

     

    Examples of the modern definition of "classic gaming":

    * http://classicgaming.com/ - I doubt they're giving up the domain name. ;)

    * In Wikipedia, Classic Gaming a.k.a. Retrogaming a.k.a. old-school gaming are defined as the hobby of playing and collecting older computer, video, and arcade games.

    * In the Urban Dictionary, the NES is described as a "classic gaming console".

    * Googling for "Classic Gaming" brings up a number of results at the top all focused on classic gaming as its definition is described in Wikipedia above. Any reference to old adventure or board gaming seems to either now be called "adventure classic gaming" or "vintage gaming", to differentiate them from "classic gaming".

     

    I can't prove that this term and its definition won't change, in fact I'm sure it will, the modern definition of classic gaming is to me the one described by Wikipedia.


  9. Curt was never at Atari, we're all at Legacy.

     

    Oops. But Legacy Engineering is no longer contracted by Atari, right? And Atari owns the rights to the FB3 work that you guys did? Granted I think I remember Curt said that 8-bit Atari stuff was now free-domain (sorry if I'm saying this wrong- I'm too lazy at the moment to look up the post).

     

    Stasis is not dead. ;)

     

    Statis is better than dead or coma. :) Has Atari expressed any recent intent to go forward in the future with this project, or will Legacy Engineering go with another sponsor/go it alone? Does Legacy Engineering have rights to it?


  10. Assuming this isn't going to happen as a Flashback project, should this thread be locked and unpinned then along with the FB2 portable thread, and maybe a separate thread be started up under "Dedicated Systems" for Curt's new project? I'm not sure who we talk to about locking and unpinning it. Maybe we should talk to Albert?
    If/when it's dead as a doornail (or was that doorknob, I forget)...

     

    I take my comment back about it being in a coma. That would require a pulse and some brain activity, but I'm not convinced there is brain activity for this project at Atari anymore since Curt is no longer there.

     

    Can we assume this project is deader than a doorknob yet?

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